miller.skippins
Banned
ok, Bayonetta 2 and Wonderful 101 on Switch, when?
For once I dont disagree. Usually people make it sound as if the name alone would make it a successful console.I honestly think calling it Wii 2 would have given it at least 2-3 million more sales. Maybe even more than that.
It's crazy how badly they marketed and presented the Wii U.
This is why they need to put all their first party Wii U titles on Switch.
DKC TF and Pikmin 3 will actually sell
People will actually play Bayo 2 and W101
TMS: #FE will get a bit more exposure.
I imagine Smash is happening so no need to worry about that
I'm on mobile atm and hate henpecking, but I have to say this is one of the best posts I've read on GAF. Wonderful writing. And while I don't think my feelings toward the WiiU hardware were as severe as yours, I can still relate with what you're saying. Switch is such a massive improvement in terms of the overall experience. Really makes the games sing.I always buy Nintendos at launch. The thrill of a new Nintendo machine enamors me like no other. They're miracle machines brimming with promise and opportunity. But it's always a risk - it's a gamble every time. You never know what exactly you'll get out of your time with the console or how long you'll stick with it. Even though I am always an early-adopter, it's not uncommon for me to check out mid-generation.
I had a Wii U. I tried very hard to get the most out of it. After all, who could deny those games? Almost every franchise that got an entry on the Wii U saw the best game in its series on the console. But my ability to enjoy these games was heavily, dramatically, and undeniably compromised by the quality of the device itself. I hated my Wii U. I hated the UI, I hated the technology, I hated the GamePad, I hated how light the Pro Controller felt, I hated how poorly the Virtual Console was curated, I hated so much about it. And I buried this distress and I denied how much I disliked the machine because I wanted to believe good games could be played on anything.
But this was a lie I told myself.
The truth is, the system is not just a means to an end. It is not invisible or trivial. The console is a stage. It's a picture frame. It's a dinner platter. It has a great deal to do with how games are presented and how they feel to play. Just like you wouldn't serve a filet mignon on a styrofoam plate or frame a Picasso in plastic, a game like Mario Kart 8 or Super Smash Bros 4 should never have been confined to a system as paltry as the Wii U.
I feel similarly, perhaps even more severely, about the 3DS. But that's a different topic.
I played MK8 on the Wii U for plenty of time, but I never bought any DLC or even completed the base content. There was something about the Wii U that made the game feel small. Constrained. Like red wine in a paper cup. As I became more and more disillusioned with this sorry chapter of Nintendo hardware, even Nintendo's strongest output failed to enchant me.
I skipped everything. I watched good games go by. I sat out of historic launches. I missed everything and that's my loss. But I would not, in any realistic circumstance, subjugate myself to the Wii U to enjoy them. They are a lost catalog. They are Nintendo's burned library of Alexandria. If anything can be salvaged from the Wii U and 3DS library for future generations to benefit from, they will need to be transcribed into a new and preservable format.
The long story short here is that I'm playing Mario Kart 8 on my Switch and it's an incredible experience. I am overjoyed every time I begin a race. The system is snappy and responsive and bright and crisp and this glorious game finally has the stage it deserves. It's a Hell of a show.
It's the reason that Zelda Switch, despite being a nearly identical experience to the Wii U, is a "Switch game" and always will be. Playing Breath of the Wild on Switch feels like something new and exciting. Playing Breath of the Wild on Wii U, which I have given a shot, sucks. I hate it. I hate the Wii U. No game, even a game I put 200 hours into, can shine on the Wii U.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Really makes you think.
I'll never understand. To me a console is nothing more than its games, and I can't logically put together that the Switch would succeed with the exact same games the Wii U failed with.
I guess more than anything it says people don't want home consoles from Nintendo.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Super Wii was the move, imo
It's anecdotal, but it sure seems that a lot of people are reacting to the Switch as if Nintendo hasn't released a console since 2006. The Wii U was so invisible and confusing, I really think much of the mainstream did not know Nintendo ever followed up the Wii.
The 3DS became Nintendo's primary device for most people. There's instant interest in the Switch simply because, in the perception of the average person, Nintendo is back after more than a decade absence.
I actually know a lot of ppl that arent aware of its existence. :/I don't think anyone forgot that Wii U was a failure.
I always buy Nintendos at launch. The thrill of a new Nintendo machine enamors me like no other. They're miracle machines brimming with promise and opportunity. But it's always a risk - it's a gamble every time. You never know what exactly you'll get out of your time with the console or how long you'll stick with it. Even though I am always an early-adopter, it's not uncommon for me to check out mid-generation.
I had a Wii U. I tried very hard to get the most out of it. After all, who could deny those games? Almost every franchise that got an entry on the Wii U saw the best game in its series on the console. But my ability to enjoy these games was heavily, dramatically, and undeniably compromised by the quality of the device itself. I hated my Wii U. I hated the UI, I hated the technology, I hated the GamePad, I hated how light the Pro Controller felt, I hated how poorly the Virtual Console was curated, I hated so much about it. And I buried this distress and I denied how much I disliked the machine because I wanted to believe good games could be played on anything.
But this was a lie I told myself.
The truth is, the system is not just a means to an end. It is not invisible or trivial. The console is a stage. It's a picture frame. It's a dinner platter. It has a great deal to do with how games are presented and how they feel to play. Just like you wouldn't serve a filet mignon on a styrofoam plate or frame a Picasso in plastic, a game like Mario Kart 8 or Super Smash Bros 4 should never have been confined to a system as paltry as the Wii U.
I feel similarly, perhaps even more severely, about the 3DS. But that's a different topic.
I played MK8 on the Wii U for plenty of time, but I never bought any DLC or even completed the base content. There was something about the Wii U that made the game feel small. Constrained. Like red wine in a paper cup. As I became more and more disillusioned with this sorry chapter of Nintendo hardware, even Nintendo's strongest output failed to enchant me.
I skipped everything. I watched good games go by. I sat out of historic launches. I missed everything and that's my loss. But I would not, in any realistic circumstance, subjugate myself to the Wii U to enjoy them. They are a lost catalog. They are Nintendo's burned library of Alexandria. If anything can be salvaged from the Wii U and 3DS library for future generations to benefit from, they will need to be transcribed into a new and preservable format.
The long story short here is that I'm playing Mario Kart 8 on my Switch and it's an incredible experience. I am overjoyed every time I begin a race. The system is snappy and responsive and bright and crisp and this glorious game finally has the stage it deserves. It's a Hell of a show.
It's the reason that Zelda Switch, despite being a nearly identical experience to the Wii U, is a "Switch game" and always will be. Playing Breath of the Wild on Switch feels like something new and exciting. Playing Breath of the Wild on Wii U, which I have given a shot, sucks. I hate it. I hate the Wii U. No game, even a game I put 200 hours into, can shine on the Wii U.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Really makes you think.
On top of the name I think a factor was also that the system basically looked exactly like a Wii.
The only difference was the controller. If you didnt follow gaming you would probably just assume the WiiU was just a special controller for the Wii.
I'll never understand. To me a console is nothing more than its games, and I can't logically put together that the Switch would succeed with the exact same games the Wii U failed with.
I guess more than anything it says people don't want home consoles from Nintendo.
While they cut its life short, it is still the system this gen that has gotten the most hours of play out of me. While I don't want Nintendo re-releasing *everything* from the Wii U on Switch, I do hope they bring the heavy-hitters over to expose an entirely new group of people to all the excellent titles on that console. A new, souped-up version of Mario Maker seems like the next logical update to me after the misstep on 3DS.
I always buy Nintendos at launch. The thrill of a new Nintendo machine enamors me like no other. They're miracle machines brimming with promise and opportunity. But it's always a risk - it's a gamble every time. You never know what exactly you'll get out of your time with the console or how long you'll stick with it. Even though I am always an early-adopter, it's not uncommon for me to check out mid-generation.
I had a Wii U. I tried very hard to get the most out of it. After all, who could deny those games? Almost every franchise that got an entry on the Wii U saw the best game in its series on the console. But my ability to enjoy these games was heavily, dramatically, and undeniably compromised by the quality of the device itself. I hated my Wii U. I hated the UI, I hated the technology, I hated the GamePad, I hated how light the Pro Controller felt, I hated how poorly the Virtual Console was curated, I hated so much about it. And I buried this distress and I denied how much I disliked the machine because I wanted to believe good games could be played on anything.
But this was a lie I told myself.
The truth is, the system is not just a means to an end. It is not invisible or trivial. The console is a stage. It's a picture frame. It's a dinner platter. It has a great deal to do with how games are presented and how they feel to play. Just like you wouldn't serve a filet mignon on a styrofoam plate or frame a Picasso in plastic, a game like Mario Kart 8 or Super Smash Bros 4 should never have been confined to a system as paltry as the Wii U.
I feel similarly, perhaps even more severely, about the 3DS. But that's a different topic.
I played MK8 on the Wii U for plenty of time, but I never bought any DLC or even completed the base content. There was something about the Wii U that made the game feel small. Constrained. Like red wine in a paper cup. As I became more and more disillusioned with this sorry chapter of Nintendo hardware, even Nintendo's strongest output failed to enchant me.
I skipped everything. I watched good games go by. I sat out of historic launches. I missed everything and that's my loss. But I would not, in any realistic circumstance, subjugate myself to the Wii U to enjoy them. They are a lost catalog. They are Nintendo's burned library of Alexandria. If anything can be salvaged from the Wii U and 3DS library for future generations to benefit from, they will need to be transcribed into a new and preservable format.
The long story short here is that I'm playing Mario Kart 8 on my Switch and it's an incredible experience. I am overjoyed every time I begin a race. The system is snappy and responsive and bright and crisp and this glorious game finally has the stage it deserves. It's a Hell of a show.
It's the reason that Zelda Switch, despite being a nearly identical experience to the Wii U, is a "Switch game" and always will be. Playing Breath of the Wild on Switch feels like something new and exciting. Playing Breath of the Wild on Wii U, which I have given a shot, sucks. I hate it. I hate the Wii U. No game, even a game I put 200 hours into, can shine on the Wii U.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Really makes you think.
It helps explain how a souped up (but still excellent) port of Mario Kart 8 broke a franchise record last week, selling 459,000 copies in a single day. That's more than Mario Kart Wii's debut, 459,000 copies.
ok, Bayonetta 2 and Wonderful 101 on Switch, when?
Makes me wonder though, why did the GameCube flop as hard as it did? That first year was insane, far bigger than Switches first year (out of what we know).
W101 I'm not sure, it was quite tied to the gamepad.
Gahaha marketing wise, the Wii U name could easily be seen as Wii+ or Wiii, in which most people would just think it's an upgrade and not consider going for it if they already have a Wii.
And it doesn't even sound like a significant upgrade; meanwhile it's easier to tell PS1 -> PS2 or NES to Super NES is one because it makes sense. Bad marketing on top of it just doomed it.
Which is such a damn shame. The original name "Wii" just flipped everyone's opinion around and was the best marketing ever.
I always buy Nintendos at launch. The thrill of a new Nintendo machine enamors me like no other. They're miracle machines brimming with promise and opportunity. But it's always a risk - it's a gamble every time. You never know what exactly you'll get out of your time with the console or how long you'll stick with it. Even though I am always an early-adopter, it's not uncommon for me to check out mid-generation.
I had a Wii U. I tried very hard to get the most out of it. After all, who could deny those games? Almost every franchise that got an entry on the Wii U saw the best game in its series on the console. But my ability to enjoy these games was heavily, dramatically, and undeniably compromised by the quality of the device itself. I hated my Wii U. I hated the UI, I hated the technology, I hated the GamePad, I hated how light the Pro Controller felt, I hated how poorly the Virtual Console was curated, I hated so much about it. And I buried this distress and I denied how much I disliked the machine because I wanted to believe good games could be played on anything.
But this was a lie I told myself.
The truth is, the system is not just a means to an end. It is not invisible or trivial. The console is a stage. It's a picture frame. It's a dinner platter. It has a great deal to do with how games are presented and how they feel to play. Just like you wouldn't serve a filet mignon on a styrofoam plate or frame a Picasso in plastic, a game like Mario Kart 8 or Super Smash Bros 4 should never have been confined to a system as paltry as the Wii U.
I feel similarly, perhaps even more severely, about the 3DS. But that's a different topic.
I played MK8 on the Wii U for plenty of time, but I never bought any DLC or even completed the base content. There was something about the Wii U that made the game feel small. Constrained. Like red wine in a paper cup. As I became more and more disillusioned with this sorry chapter of Nintendo hardware, even Nintendo's strongest output failed to enchant me.
I skipped everything. I watched good games go by. I sat out of historic launches. I missed everything and that's my loss. But I would not, in any realistic circumstance, subjugate myself to the Wii U to enjoy them. They are a lost catalog. They are Nintendo's burned library of Alexandria. If anything can be salvaged from the Wii U and 3DS library for future generations to benefit from, they will need to be transcribed into a new and preservable format.
The long story short here is that I'm playing Mario Kart 8 on my Switch and it's an incredible experience. I am overjoyed every time I begin a race. The system is snappy and responsive and bright and crisp and this glorious game finally has the stage it deserves. It's a Hell of a show.
It's the reason that Zelda Switch, despite being a nearly identical experience to the Wii U, is a "Switch game" and always will be. Playing Breath of the Wild on Switch feels like something new and exciting. Playing Breath of the Wild on Wii U, which I have given a shot, sucks. I hate it. I hate the Wii U. No game, even a game I put 200 hours into, can shine on the Wii U.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Really makes you think.
They should have called it the Super Wii. People would have understood.
I always buy Nintendos at launch. The thrill of a new Nintendo machine enamors me like no other. They're miracle machines brimming with promise and opportunity. But it's always a risk - it's a gamble every time. You never know what exactly you'll get out of your time with the console or how long you'll stick with it. Even though I am always an early-adopter, it's not uncommon for me to check out mid-generation.
I had a Wii U. I tried very hard to get the most out of it. After all, who could deny those games? Almost every franchise that got an entry on the Wii U saw the best game in its series on the console. But my ability to enjoy these games was heavily, dramatically, and undeniably compromised by the quality of the device itself. I hated my Wii U. I hated the UI, I hated the technology, I hated the GamePad, I hated how light the Pro Controller felt, I hated how poorly the Virtual Console was curated, I hated so much about it. And I buried this distress and I denied how much I disliked the machine because I wanted to believe good games could be played on anything.
But this was a lie I told myself.
The truth is, the system is not just a means to an end. It is not invisible or trivial. The console is a stage. It's a picture frame. It's a dinner platter. It has a great deal to do with how games are presented and how they feel to play. Just like you wouldn't serve a filet mignon on a styrofoam plate or frame a Picasso in plastic, a game like Mario Kart 8 or Super Smash Bros 4 should never have been confined to a system as paltry as the Wii U.
I feel similarly, perhaps even more severely, about the 3DS. But that's a different topic.
I played MK8 on the Wii U for plenty of time, but I never bought any DLC or even completed the base content. There was something about the Wii U that made the game feel small. Constrained. Like red wine in a paper cup. As I became more and more disillusioned with this sorry chapter of Nintendo hardware, even Nintendo's strongest output failed to enchant me.
I skipped everything. I watched good games go by. I sat out of historic launches. I missed everything and that's my loss. But I would not, in any realistic circumstance, subjugate myself to the Wii U to enjoy them. They are a lost catalog. They are Nintendo's burned library of Alexandria. If anything can be salvaged from the Wii U and 3DS library for future generations to benefit from, they will need to be transcribed into a new and preservable format.
The long story short here is that I'm playing Mario Kart 8 on my Switch and it's an incredible experience. I am overjoyed every time I begin a race. The system is snappy and responsive and bright and crisp and this glorious game finally has the stage it deserves. It's a Hell of a show.
It's the reason that Zelda Switch, despite being a nearly identical experience to the Wii U, is a "Switch game" and always will be. Playing Breath of the Wild on Switch feels like something new and exciting. Playing Breath of the Wild on Wii U, which I have given a shot, sucks. I hate it. I hate the Wii U. No game, even a game I put 200 hours into, can shine on the Wii U.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Really makes you think.
On top of the name I think a factor was also that the system basically looked exactly like a Wii.
The only difference was the controller. If you didnt follow gaming you would probably just assume the WiiU was just a special controller for the Wii.
I always buy Nintendos at launch. The thrill of a new Nintendo machine enamors me like no other. They're miracle machines brimming with promise and opportunity. But it's always a risk - it's a gamble every time. You never know what exactly you'll get out of your time with the console or how long you'll stick with it. Even though I am always an early-adopter, it's not uncommon for me to check out mid-generation.
I had a Wii U. I tried very hard to get the most out of it. After all, who could deny those games? Almost every franchise that got an entry on the Wii U saw the best game in its series on the console. But my ability to enjoy these games was heavily, dramatically, and undeniably compromised by the quality of the device itself. I hated my Wii U. I hated the UI, I hated the technology, I hated the GamePad, I hated how light the Pro Controller felt, I hated how poorly the Virtual Console was curated, I hated so much about it. And I buried this distress and I denied how much I disliked the machine because I wanted to believe good games could be played on anything.
But this was a lie I told myself.
The truth is, the system is not just a means to an end. It is not invisible or trivial. The console is a stage. It's a picture frame. It's a dinner platter. It has a great deal to do with how games are presented and how they feel to play. Just like you wouldn't serve a filet mignon on a styrofoam plate or frame a Picasso in plastic, a game like Mario Kart 8 or Super Smash Bros 4 should never have been confined to a system as paltry as the Wii U.
I feel similarly, perhaps even more severely, about the 3DS. But that's a different topic.
I played MK8 on the Wii U for plenty of time, but I never bought any DLC or even completed the base content. There was something about the Wii U that made the game feel small. Constrained. Like red wine in a paper cup. As I became more and more disillusioned with this sorry chapter of Nintendo hardware, even Nintendo's strongest output failed to enchant me.
I skipped everything. I watched good games go by. I sat out of historic launches. I missed everything and that's my loss. But I would not, in any realistic circumstance, subjugate myself to the Wii U to enjoy them. They are a lost catalog. They are Nintendo's burned library of Alexandria. If anything can be salvaged from the Wii U and 3DS library for future generations to benefit from, they will need to be transcribed into a new and preservable format.
The long story short here is that I'm playing Mario Kart 8 on my Switch and it's an incredible experience. I am overjoyed every time I begin a race. The system is snappy and responsive and bright and crisp and this glorious game finally has the stage it deserves. It's a Hell of a show.
It's the reason that Zelda Switch, despite being a nearly identical experience to the Wii U, is a "Switch game" and always will be. Playing Breath of the Wild on Switch feels like something new and exciting. Playing Breath of the Wild on Wii U, which I have given a shot, sucks. I hate it. I hate the Wii U. No game, even a game I put 200 hours into, can shine on the Wii U.
If there are more people like me - insane and scrutinous - it makes sense MK8D has such unexpected fervor. It is free now. Be free, summer child, and leave your prison behind.
Really makes you think.
8 million people got the inferior Mario Kart
Goddamn, every day I feel worse and worse for people who thought the Wii U would turn into something
ok, Bayonetta 2 and Wonderful 101 on Switch, when?
Yeah, this is the first time plenty of people can play this game on a system they own, and the people that did have it now have lots of people to play with.
. We still need to see MK8D get anywhere close to 8M.
Why shouldn't Nintendo use the Switch to recoup the money spent developing those games and make a few bucks? Its fair to say the wii U's small install base underminned the potential sales of many games. Let them live again on a console which is shaping up to have wide market appeal. As far as I'm concerned Nintendo should port over every big game they can from the wii U.
As long as there's a little bit of extra incentive, sure.Yeah, much of Nintendo's Wii U output is timeless. The top ten or so games could come out next year with upgraded fidelity and people wouldn't realize that they're ports any more than they realize Mario Kart 8 is a port.
OR it shows just how important battle mode is.
I'm happy with every sale that it gets. It was my game of the generation by some distance until BotW arrived. To this day I'm still pissed about the 2014 GOTY awards. But MK8 is still a 3 years old game. In order for it to reach 8M, Switch probably needs 14M units sold LTD, and by that time there are a lot of new games getting attention. I hope so though, it does seem to be the ideal 'hey I see you have a Switch too, lets play some Mario Kart now' game.That is not even a question, it's not up to debate whether it will pass that. It's about WHEN it will pass that. Switch will surpass WIiU's total lifetime hardware sold in it's first year on the market.
The biggest hits so far have been a cross platform release and a port.Yeah Wii U sucked and it was a deserved failure. I'm so glad Nintendo seems to have a hit on their hands highlighted by great games.