Oh damn this sounds so good. Battlegrounds with some Hunger Games and it stands out with viewers having a option to place stuff into the world for players.
Game is on my radar now. For me the game got a little burried during the E3 show and wasnt fan of the whole esport thing onstage.
https://www.windowscentral.com/hands-darwin-project-bringing-hunger-games-xbox-one
Game is on my radar now. For me the game got a little burried during the E3 show and wasnt fan of the whole esport thing onstage.
During my hands-on session, I discovered a game that is already steeped with polish and great mechanics, despite only being in development for around nine months. This is one ID@Xbox game worth keeping your eye on. Here's why.
The Darwin Project is essentially a third-person competitive action game, taking place in large arenas. For my demo, I found myself deep in a snowy forest wilderness, complete with deer to hunt, trees to cut down, and abandoned shacks to plunder.
Starting out, you'll essentially have nothing besides an ax, which serves as both a makeshift weapon and an essential wood-cutting tool. The Darwin Project is as much about violence as it is about crafting, and the best players will be the ones who build up their arsenals as fast as possible.
After cutting down a few trees, I was ready to fashion a bow. Feeling like Katniss from The Hunger Games, I began stalking the trees, hunting deer for leather to craft better armor, while listening to the carnage from other players murdering each other echo in the distance.
I was impressed with how tight The Darwin Project's controls felt at this early, pre-release stage. Considering the game hasn't even completed its first year in development, it's a credit to Scavenger Studio at just how great the game already feels.
The Darwin Project has dynamic snow, too. You can sink into loose snow quite easily, not only leaving huge tracks and informing players of your presence but also slowing you down. I was lucky that the enemy player decided to flee, because she had far better armor than me and probably would've spilled my blood all over the snow.
One way The Darwin Project will attempt to stand out from the crowd is with spectator participation. A single player in a Darwin Project match will be able to inject all sorts of hazards into the game, including air strikes, zone closures, and they can even reveal players' locations to other combatants. Additionally, spectators on Mixer streams will be able to interfere during matches, leveraging Mixer's interactive API for developers.
https://www.windowscentral.com/hands-darwin-project-bringing-hunger-games-xbox-one