Dragoon En Regalia
Member
Should I start with MWIII and then move on to MW and MWIV? Accessible and easy might be something I'd want to get out of the way so I don't have to worry about it later.
I really don't see an issue with that, although you'll miss out on subtle references each subsequent game holds.Should I start with MWIII and then move on to MW and MWIV? Accessible and easy might be something I'd want to get out of the way so I don't have to worry about it later.
Should I start with MWIII and then move on to MW and MWIV? Accessible and easy might be something I'd want to get out of the way so I don't have to worry about it later.
1: KickstarterWhat do you think? How do you imagine a new Monster World after all these years? What do Westone need to make a great comeback?
I wouldn't count on pixel art, if anything happens. Nishizawa even stated in the interviews that he had some thoughts for a 3D game and I believe Japan is really lacking in 2D dot artists at the moment. Never say never, though!Pixel art and both Sakamoto and Watanabe on the soundtrack, please. Okunari is our godfather at this point!
1: Kickstarter
2: MWIII-style overworld.
3: Bring back the awesome transformation elements from MWII.
4: A modern and more sophisticated battle-system (a la Symphony of the Night).
5: Amazing hand-drawn graphics (do not even consider 2.5D) and awesome animations.
You can't even imagine how bad I want this...
1: Kickstarter
2: MWIII-style overworld.
3: Bring back the awesome transformation elements from MWII.
4: A modern and more sophisticated battle-system (a la Symphony of the Night).
5: Amazing hand-drawn graphics (do not even consider 2.5D) and awesome animations.
You can't even imagine how bad I want this...
A 3D game would need a bigger budget though...I wouldn't count on pixel art, if anything happens. Nishizawa even stated in the interviews that he had some thoughts for a 3D game and I believe Japan is really lacking in 2D dot artists at the moment. Never say never, though!
A 3D game would need a bigger budget though...
Anyhow, if they ever make a 3D game, it needs to feature cel-shaded graphics and an awesome overworld.
I prefer a proper Monster World V myself, but I wouldn't say no to a 3D Monster World. I guess it would be quite similar to a 3D Zelda game.I'm not sure I'd want a 3D Monster World. Isn't that just another Zelda clone?
More similar to Landstalker with 3D platforming and action-adventuring, in my mind anyway. There are some key differences between MW and Zelda, and it's important to remember that Nishizuka was initially influenced to make Monster Land by his love of Wizardy and platforming games. So: the only real Nintendo influences at work were from Miyamoto's platformers, although it's hard not to attribute some concepts from MW to Zelda at the same time.
What makes that Monster World feeling, in your opinion? Revival medicines? Legendary Equipment? Palms? Sakamoto?
One more bit of fun from the last few days (which I meant to put in the OP but oops).
Jin Watanabe tweeted an unreleased song from Monster World IV, which seemingly would have been used in a typical Wonder Boy/Monster World tropical stage.
Listen (and download) here:
http://soundcloud.com/doublebytes/wonderful-southern-islands
I jumped ahead, and have composed tropical BGM for southern country stages. I was convinced that the MonsterWorld series included a southern country stage by all means. However..., the southern country did not appear in MW4 as everybody knew, and this was rejected.
I don't know, it seems pretty far off still, following the dev tweets.It's just a matter of time before Okunari sneaks in a complete rip of Clockwork Aquario into a future Sega Vintage/Heritage release.