Question is in the thread title.
My personal hopes are for a more story-focused game, a cast size similar to the first Xenoblade, & an overall structure that is closer to the first Xenoblade. I also want Sawano out & Mitsuda/ACE+/Kiyota back. If not those guys, then any composer(s) other than Sawano will do. I also want another predefined protagonist instead of a custom avatar & a return to a British dub.
I'd like to try an action combat system, similar to what you have in The Witcher 3 & FFXV.
I wouldn't mind seeing the online stuff being scrapped. I've never cared about online in Monolith Soft RPGs.
I'd like some of the systems from XCX to return, such as character Skills & Arms Manufacturers, & some systems to not return, such as gathering quests & other extra fluff.
And finally, I'd like player-controlled mechs to return, but I'd like them to be given a different design to freshen things up.
My personal hopes are for a more story-focused game, a cast size similar to the first Xenoblade, & an overall structure that is closer to the first Xenoblade. I also want Sawano out & Mitsuda/ACE+/Kiyota back. If not those guys, then any composer(s) other than Sawano will do. I also want another predefined protagonist instead of a custom avatar & a return to a British dub.
I'd like to try an action combat system, similar to what you have in The Witcher 3 & FFXV.
I wouldn't mind seeing the online stuff being scrapped. I've never cared about online in Monolith Soft RPGs.
I'd like some of the systems from XCX to return, such as character Skills & Arms Manufacturers, & some systems to not return, such as gathering quests & other extra fluff.
And finally, I'd like player-controlled mechs to return, but I'd like them to be given a different design to freshen things up.