To add on that Autoignition story recap, you can get all of it from the main game except for what happened to Myra. So to everyone saying that the story is locked behind DLC, it isn't.
To add on that Autoignition story recap, you can get all of it from the main game except for what happened to Myra. So to everyone saying that the story is locked behind DLC, it isn't.
was the word Mobious ever mentioned in the main game? I can't remember. All I remember is Ruvik and Jimenez mentioning things about a business/organization in a cryptic way and most of the details related to mobious are left to our imaginations... and then revealed/explored more in the DLC.
but like I said I did miss a lot from the story so I wouldn't be surprised if everything was there
And even then, you could work out that Mobius got her somehow. There was never a body; she just went missing. We just didn't know the detail that she'd been flipped until the DLC. She even sends Sebastian a letter that's like, "Hey if you're reading this, yeah, they got me. My bad. Should've told you what I was up to." And that's in the main game.
was the word Mobious ever mentioned in the main game? I can't remember. All I remember is Ruvik and Jimenez mentioning things about a business/organization in a cryptic way and most of the details related to mobious are left to our imaginations... and then revealed/explored more in the DLC.
but like I said I did miss a lot from the story so I wouldn't be surprised if everything was there
You find the name and the company's logo on a lapel pin on a jacket at the end of the game, and then when you go back and re-play it on NG+ you realize that the logo shows up at various other points, too.
Ruvik bitches about Jimenez stealing his work all throughout the main game and bitches about how no one else can have his data, but you're right in that it's not really fleshed out until the DLCs. It's not absent entirely from the main game, though. The main game even has a scene of Jimenez bringing dudes into Ruvik's house to take him and all of his research, as well as an audio file of Ruvik recalling his own death and how it was done in a surgical fashion with a sedative that he, himself, created.
I loved the first one so much that I genuinely wouldn't mind a lazy sequel for this one, though I'm sure it will be more than that.
I loved the first game so I don't have any special wishes. The announcement alone would be fantastic news for me. Well maybe one wish: Make puzzles harder. But that's my wish for all survival horror games.
Oh, and fuck artificially gimping the pistol by not making headshots one hit kills, or at least much more useful. A hole in the head feels less satisfying when it barely has any stopping power on enemies.
Oh, and fuck artificially gimping the pistol by not making headshots one hit kills, or at least much more useful. A hole in the head feels less satisfying when it barely has any stopping power on enemies.
Oh, and fuck artificially gimping the pistol by not making headshots one hit kills, or at least much more useful. A hole in the head feels less satisfying when it barely has any stopping power on enemies.
I actually loved that, so i say don't change a thing about that. Headshots could be one-shot kills but you had to be very precise, but the whole point is you couldn't just so easily shoot an enemy in the head and be done with it. The enemies would lose part of their faces, giant craters, and more if you didn't shoot them squarely in the brain.Oh, and fuck artificially gimping the pistol by not making headshots one hit kills, or at least much more useful. A hole in the head feels less satisfying when it barely has any stopping power on enemies.
Oh, and fuck artificially gimping the pistol by not making headshots one hit kills, or at least much more useful. A hole in the head feels less satisfying when it barely has any stopping power on enemies.
I do want more areas like chapter 2 where it was mostly all stealth-oriented, also that area in chapter 12 (or 13?) in the buildings
going in the dark very slowly getting behind enemies to knife them was very very satisfying.
It would be great to see some trippy Ruvik visions leak into the real world.
The Evil Within 2 is known to be in development via resumes (and seems to have some kind of online mode).
well... I just read the E3 Schedule and Preview..
sigh..let the disappointmentton begin...
seriously, what the fuck has online to do with Evil Within?
online is almost always multiplayer. now somebody please tell: me what the fuck has multiplayer to do with Evil Within? nothing...
man I am pissed.
- Better perfomance
- Unreal Engine 4
- Mikami directing
- More goof plot and humour, the original could be too edgy for my taste, something like RE4 would be great; self aware, great combination of action and comedy with some serious stuff
- more combat and weapons
- NOT open world, please
- Keep the horror, even increase it a bit
- A better pacing
- Keep it weird
- exist
That's it
-Solid performance on all platforms. The state TeW launched was horrible. Even now it's not running all that great on standard hardware outside the PC. Definitely don't need a repeat of that.
-Dobt hide essential story behind DLC. The Kidman DLC basically explaining the entire game being behind a paywall was a dumb move.
- Make the story and settings more solid. By that I mean don't think of locations and events and then try to fit a story around them.
-More focus on what it wants to be. Be a horror game or be an action game. TeW did a worse job trying to combine the two since it went back and forth so much to the point of whiplash.
That would cover it for me personally. I want to like TeW, but that first game has a lot of flaws. I hope a sequel can rectify a lot of my complaints.
Do people really want another Evil Within? I prefer Mikami working on an awesome action game like Vanquish with his team instead of making another survival horror game that will be forgotten a week after release...
I just hope the claim is wrong.
I am sick and tired of seeing every damn IP where you use a gun try to pursue that shit "CoD" dudebro money. aren't there enough MP games out there already?
If it's like Last of Us, It will be fine, but the MP there had absolutely nothing to do with the main game and it was a thing of its own.
if the main campaign remains akin to TEW, it's fine, if they mix things up though, with some online integrated into the main thing then I will be disappointed.
Do people really want another Evil Within? I prefer Mikami working on an awesome action game like Vanquish with his team instead of making another survival horror game that will be forgotten a week after release...
Do people really want another Evil Within? I prefer Mikami working on an awesome action game like Vanquish with his team instead of making another survival horror game that will be forgotten a week after release...
Personally, I'd be down for Dark Souls-style invasions if our concept of reality is going to get all fucky thanks to STEM bleeding into the characters' consciousnesses at all times. I remember someone asked Mikami if he was going to do that in the first game, and he said that they didn't have the time or means to do it, but it was something he was thinking about. Here's hoping.
Do people really want another Evil Within? I prefer Mikami working on an awesome action game like Vanquish with his team instead of making another survival horror game that will be forgotten a week after release...
There wasn't any.
Do people really want another Evil Within? I prefer Mikami working on an awesome action game like Vanquish with his team instead of making another survival horror game that will be forgotten a week after release...
There was plenty IMO.