There's a difference between acknowledging the game's faults and playing on, and being blindly ignorant to the faults in order to appreciate the game whilst defending it to your last breath.LiquidMetal14 said:Some of you people criticise games here like they have to be this pillar of hope to be enjoyable. Rogue is yet another example of this. How is this game bad or hollow? Almost every game gets this treatment. Some people need to learn to accept games like they do people, with faults.
Just because I dislike Level 5's earlier output because of those faults does not mean I am stamping my authority and stating that other people should think the same way. Everyone is different in tastes and opinions. But that doesn't mean that other people should be saying "such-and-such game was almost perfect" whilst in the same sentence ridiculing any form of criticism towards that game when the evidence is clearly written on the wall that the game has its faults.
If anything I am looking forward to WKC because Level 5's recent output has shown that they can make really fun games. Inazuma is practically the beacon of hope because that game is more than awesome.