To be honest, whatever the console is doing with its 176 GFLOPs, is pretty amazing to me. I'm getting that GameCube - the little machine that could - vibe.
Beyond that, I don't get why people are getting worked up. You'd think they console suddenly got less powerful or something. What impressed most people - concerning what Wii U was capable of - was the number of beautiful 60fps games shows at E3 2013. The console certainly didn't get less powerful since then. That's what makes these reactions so puzzling.
Going into E3, we had already seen the die shots, and already knew what to expect on the low end. Even the "high end" was pretty low. However, once E3 came and went, me - and many others also - stopped worrying about about how capable the console IS. Whether it was 160 ALUs, 320, or just 10, it made no difference to me, because I was satisfied by what I was seeing at this early stage in the console's life. Only 2 facts remain now:
1) Crying about what could have been during the console's development - a year after the console launched, lol - isn't going to change a thing. Boo hoo hoo.
2) As impressive as some Wii U software is looking now, it's only going to get better. That's what matters. It also doesn't hurt that the coming games are looking damn exciting to play.