If you guys really hate that quote (which it seems like you do), I'll stop posting it.
But just realize one thing. All the devs are basically saying that, just in different words. Bullshit excuses for not porting games over to Wii U. I just thought Kojima's original version was hilarious, and needed to be shared over and over. Apparently you guys aren't huge fans >_>
But where do they get that time and resources? Moreover, why would they expend it on a system that has literally no install base?
RE:R sold like crap even when the 3DS was picking up steam. They have salted the earth for RE on Nintendo systems. They're not going to expend any more effort than is convenient.
Why would Ubi put Ass Creed 3 on Wii U? Where do they get that time and resources? Why would they expend it on a system that has literally no install base?
Why would Rocksteady put Arkham City on Wii U? Where do they get that time and resources? Why would they expend it on a system that has literally no install base?
Capcom's relationship with Nintendo is probably the tightest of all third parties, besides maybe Ubisoft. There is no reason why they can't tack on shitty, quick controller screen support and throw it on the system. I find it hard to believe they'd
lose money on a port. It's a big title going into the holidays, and would be the game to have on Wii U alongside Mario and Assassin's Creed 3.
RE:R sold like crap because the handheld audience isn't interested in that kind of game. They shouldn't ignore Nintendo's new console because of that.