That would be awesome. Just like NV, an almost spinoff with extremely similar mechanics would be ideal. Maybe in China?
Yes. Or in that games version of the Soviet Union.
That would be awesome. Just like NV, an almost spinoff with extremely similar mechanics would be ideal. Maybe in China?
I enjoyed Fallout 4 due to the much improved gunplay but even more so than Fallout 3 it reduced the quest branching to almost nil. Most quests have to resolved with violence whereas New Vegas takes into account all of your different skills and stats and lets you solve quests in a huge variety of ways, often without taking your weapons out. It's really apparent playing them back to back how much more thought was put into New Vegas and how simplistic 4 is in comparison.
BigTnaplesThis is such utter bullshit.
Bethesda literally pretends certain milestones during development aren't met so they can halt payments to make companies go...almost bankrupt. Then they offer to buy the developer for a song and a dance.
They are absolute scumbacks, educate yourself before you rush to Beths defence.
This is such utter bullshit.
All of the reviews? Also, in general Bethesda Fallout is more well received by the public.
Fallout 3's intro is way too long. Thank God they learned this in Fallout 4.
The bonus was $50,000. People act like this amount of money would have stabilized the studio.
Perhaps it was the way it was worded, but It reads as the usual Bethesda vs oblivion thing. Which quite frankly, I don't care for.How is it odd? I have Windows 10 and had more problems running 3 than I ever did New Vegas. And yes I tried about everything possible before just refunding 3 and staying content with the 360 GOTY version.
I don't really think Obsidian could fully leverage their strengths when creating an "AAA", voiced PC, reduced-dialogue game.
Eh?
I feel people are intentionally forgetting this gem when talking about FO4's dialog system - It's not the system FO4 got wrong, it was execution.
lol@ this thread
New Vegas is obviously a better game than 3. That is unless the only thing you want out of a game is going from place to place and going "oh boy that was zany. I wonder how zany the next place will be?" *enter hours of subway tunnel crawling*
Bethesda might be salty how Obsidian took their game and did a better job than they did. It wouldn't surprise me if that was the case since the Bethesda team is so small. But who knows. Probably not.
Well, the person in this thread really carrying that flag is Todd Howard.
I loved Alpha Protocol. Wish we had a sequel.Eh?
I feel people are intentionally forgetting this gem when talking about FO4's dialog system - It's not the system FO4 got wrong, it was execution.
Lol. Obsidian founders made Fallout 1 and 2.
So, I take it that you dislike the sprinting, grenade button, V.A.N.S., slo-mo V.A.T.S. and the building mechanics in Fallout 4, too, right? Those were also all in some of the most popular New Vegas (and in some cases Fallout 3) mods out there.
How is it odd? I have Windows 10 and had more problems running 3 than I ever did New Vegas. And yes I tried about everything possible before just refunding 3 and staying content with the 360 GOTY version.
All of the reviews? That's hilarious. Many people preferred New Vegas over Fallout 3. Impossible to say whether it was the majority.
My original post was responding to some bozo saying that new Vegas was poorly received, which is subjectively false.
We'll probably get Fallout Online made by the ESO devs instead.
lol@ this thread
New Vegas is obviously a better game than 3. That is unless the only thing you want out of a game is going from place to place and going "oh boy that was zany. I wonder how zany the next place will be?" *enter hours of subway tunnel crawling*
No way in Heaven Bethesda Softworks would allow that to happen. They invested a lot into a voiced PC and made a really big deal out of it.
Also, on another note - Anyone rather annoyed by the amount of Slapstick in FO3 and 4? I'm not sure where exactly, but I remember a FO1/2 dev (Forgot who exactly) who stated that the Golden Concrete Do Not Break Rule of humor in Fallout is "Black Comedy only, NO 50's slapstick."
Bethesda/Zenimax won't offer though.
Eh, yeah, THIS right here is Bethesda's big world-building problem - Almost all their "memorable" locations are based on gimmicks. The Pillars of the Community, the Church of Atom, Cabot House, Covenant... Bethesda tried a bit too hard to make the tone of various places unique, and they all come out rather hollow from it.
Also, on another note - Anyone rather annoyed by the amount of Slapstick in FO3 and 4? I'm not sure where exactly, but I remember a FO1/2 dev (Forgot who exactly) who stated that the Golden Concrete Do Not Break Rule of humor in Fallout is "Black Comedy only, NO 50's slapstick."
They don't want to be embarrassed again by superior writing and RPG mechanics.
They could also take advantage or bypass this by making the pc mute or lost his voice :0I don't really think Obsidian could fully leverage their strengths when creating an "AAA", voiced PC, reduced-dialogue game.
lol@ this thread
New Vegas is obviously a better game than 3. That is unless the only thing you want out of a game is going from place to place and going "oh boy that was zany. I wonder how zany the next place will be?" *enter hours of subway tunnel crawling*
Why? Even if every quest in the game isn't quite as open ended it shows the general design philosophy differences between the two developers. I mean, almost every quest in Fallout 4 has no branching at all :/I wish people would stop posting that flow chart.
:'(
They don't want to be embarrassed again by superior writing and RPG mechanics.
Saints Row Syndrome. Focus on "wacky" humour and too much power fantasy.
Microsoft already cancelled a project they were working on so that seems unlikelyNo, Phil Spencer should hire them to make the new Halo RPG.
And this is after Derrick01 was permbanned...Man there is literally no better place to go to watch people be condescending pricks to each other than a Obsidian-Fallout thread.
This is such utter bullshit.
And this is after Derrick01 was permbanned...
Why? Even if every quest in the game isn't quite as open ended it shows the general design philosophy differences between the two developers. I mean, almost every quest in Fallout 4 has no branching at all :/
Yea. New Vegas wasn't zany at all.
They don't give a shit. Superior writing and RPG mechanics didn't put Skyrim (and soon Fallout 4) into the 20M+ copies club. It's pretty clear that the veteran CRPG audience is not their target demo.
No, Phil Spencer should hire them to make the new Halo RPG.
More emphasis on dark/subtle humour through its dialogue, didn't rely almost exclusively on zaniness.
I feel horrible about all the people saying Metacritic doesn't matter and nobody seriously uses it as a metric.
It legit makes me sad in this context.