But those are all exclusives. And Microsoft are kinda pushing themselves away from this model already, it wouldn't be weird if Sony follows them in the following years.
Yeah, and I'm glad because these are the kind of games that I end up loving, not a great multiplayer experience, but there may be a time were they don't sell as much as Sony may hope. I really don't know if it was Polyphony or Sony who made the decision to create GT Sport the way it is (a text book GaaS), but I'm sure it's a response for the declining sales or the franchise.Well, the exclusives from MS like Sunset Overdrive and Quantum Break bombed, while games like UC4, Bloodborne and Horizon sold really well. God of War and Spidey will sell, so I don't think Sony is going anywhere soon.
How much marketing has Bethesda actually done for this game? Aside from their twitter account.
The success or failure of The New Colossus will do nothing to the inevitable march of Games As A Service and the steady withering of AAA Single Player.
Money talks.
I'm guessing Wolfenstein is the last remain of AAA single-player ONLY games, without any kind of online elements (call it lootboxes, leaderboards...). i really hope it does well (at least it has marketing, unline some other Bethesda games)
Plus; who doesn't feel like killing some nazis right now?
Dunno, as someone who has been preferring single player experiences for a couple decades it feels like the panic over the death of the single player game has been ongoing for a long time now and has yet to materialize. How many of the top rated games of 2017 are single player experiences:
http://opencritic.com/browse?page=0&sort=score&platforms=[]&genres=[]&date=2017
30+ gamers with lots of expendable income represent a big chunk of the market for game sales, and a large percentage of that population are obviously still voting with their wallets on single player games. The fact that a few high profile games in some genres have done poorly doesn't mean much in the grand scheme, there are just as many massive multiplayer game flops over the same time period.
You know what, that's a great one, I really didn't remember that was coming 😅Is the new Metro game going to have lootboxes? 🤔
Yep. Publishers want to make the types of games that can make money even if theyre bad. Making exceptional games costs too much money.Single player games can still do well, they just have to be exceptional and not average. That's a big ask for some developers.
God of War, Yakuza, Biomutant, Darksiders, Detroit, Shadow of the Colossus, Spider-Man (maybe), Vampyr
Nintendo's games
And probably others I'm not remembering at the moment
Yep. Publishers want to make the types of games that can make money even if theyre bad. Making exceptional games costs too much money.
Our Visceral studio has been developing an action-adventure title set in the Star Wars universe, EAs Patrick Söderlund said. In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.
Curious, why?
I'm guessing Wolfenstein is the last remain of AAA single-player ONLY games, without any kind of online elements (call it lootboxes, leaderboards...). i really hope it does well (at least it has marketing, unline some other Bethesda games)
I am curious to see whether there will be an attempt to review bomb the game on Steam by some people feeling addressed and threatened by the game's message.
What about stuff like Dishonored, Deus Ex, Metro, etc.? Those game you listed are all pretty focused on aggressive combatAll of them bore me after a few hours. Infinite Warfare, Doom, Wolfenstein, CoD:MWR. Take your pick.
I do like a lot of multiplayer FPS though, it's just the predictability of the enemies in singleplayer that bores me.
And I would not write off all games that have online elements as bad.
What about stuff like Dishonored, Deus Ex, Metro, etc.? Those game you listed are all pretty focused on aggressive combat
Plenty of single player games to look forward to in the future. So no, I wouldn't consider this game to be the last hope. Not even close.
God of War, Yakuza, Biomutant, Darksiders, Detroit, Shadow of the Colossus, Spider-Man (maybe), Vampyr
Nintendo's games
And probably others I'm not remembering at the moment
Yes, my dude! Lots of KKK folk to be killed in whatever fashion you like.Oh shit do I need to go buy Mafia III??
Yes, my dude! Lots of KKK folk to be killed in whatever fashion you like.
AAA Single player only games, with no multiplayer or online features at all, have been relatively rare for the last 10+ yearsMost of them I wouldn't call them AAA games. Some of them are the perfect example of the remnants of the AA space.
Outside of first party game, single-player games are on their way out of the AAA space.
AAA Single player only games, with no multiplayer or online features at all, have been relatively rare for the last 10+ years
Are we talking 100% completely single player games? Or are we talking games with a mainly single player focus?
Oh shit do I need to go buy Mafia III??
Why Wolfenstein II specifically? As you say, Mario is releasing the same day and Xenoblade 2 is releasing a few weeks after. Didn't we just have the Uncharted spin-off be a success or, well, last year's darling: DOOM? I mean, sure, big picture looks dire but is this about multiplatform AAA SP specifically?
Excuse the title if it seems a little sensationalized. I'm very excited for The New Colossus, but I can't help but feel incredibly anxious about it with the current industry atmosphere. With the push for GAAS, the explosion of loot boxes, the closing of Visceral Games and Bethesda's own backfiring marketing for many of their recent SP games, I can't help but feel Wolf II inherited very high expectations as a loot box free, linear single player game. If Wolf II doesn't sell enough, it accelerates the narrative that SP games are not feasible avenues for games any longer. Releasing on the same day as Mario and Assassin's Creed boggles my mind in an already crowded year, but I really want Wolfenstein II: NC to do well.
How is everyone else feeling about Wolfenstein II in this climate?
Single player games can still do well, they just have to be exceptional and not average. That's a big ask for some developers.