Yeah cut down games not designed for mobile use and...
NO. If the game has all the usage characteristics of a console game but is crappier, people will play it on the console. Sony's continuous mistake is not understanding mobile games are used in different situations and thus require lower involvement, small increment gameplay. This is why iOS titles that GAF may think are shit do so well, mobile gaming users have different tastes because the context in which they use games is different.
This is a very ignorant post, considering my post even references MH: oh hey, it was a console game initially, with online, turned into a local multiplayer game on the PSP with downgraded graphics. But but but... dumbed down console game. No.
Also, mentioning iOS games? Hahahaha. If people want Angry Birds, the last thing they would buy is a dedicated handheld for games: they would freaking get a smartphone. It's so ridiculous you claim Sony not to understand the market, because it seems you are the one being clueless. A handheld has to be different than a smartphone. No one is going to buy a handheld just to play Brain Training V5, that time is long over. People do those things on smartphones now. Trying to copy a smartphone now and sell it as a dedicated handheld would result in Dreamcast divided by 10.
And are you implying that if a Skyrim portable gets released, it's gonna sell like crap and play like crap? I own the best version mate, linked to a 42" TV and using a wireless KB + mouse, I enjoy Skyrim PC version very much. It doesn't mean I wouldn't want a portable version. I also didn't buy SSF4, Tekken and Zelda for my 3DS just because I couldn't play the console versions: I just want good games. It seems people who never own handhelds would use the 'console version is better!' argument. Most of my favorite games could've perfectly be played on a console (Monster Hunter, Phoenix Wright, Fire Emblem, Castlevanias). Your argument makes 100% no sense to me.
People is really saying PSV needs WRPG and FPS?
In my opinion what a Portable console needs are games that can be played for a few minutes and that are easy to start when you have some time.
People don't want a portable to play for many hours or games in which you have to spend 1 hour in order to make huge advances...
Look at Kid Icarus for instance, it's a great, long long game, which can be replayed many many times, but its stages are constructed of no more than 5 to 10 minutes, so you know that when you have some time, you can turn it on, play a little and make some advances.
Maybe there's people out there who plays the PSV and the 3DS for hours and hours but i'm sure the majority just use a portable when they have some spare time, not long hours.
When Sony realizes that, maybe they will start to regain some of market share.
Personally for me the perfect sessions are 30-60 minutes, coming from a Monster Hunter background. I specifically mentioned Skyrim because that game basically allows you save at any point. To me that seems like the perfect portable game: sessions however long you like: hours and hours of gameplay. It's kind of the same as how well Animal Crossing transitioned from being a console game to a handheld game.
I'm personally not fond of FPS though, so I can't argue for that. I wouldn't play most on PC/console or handheld.