So many Polygon articles.
- The pie chart one they doubled down on as "heavily researched"
- The use of the Ferguson protests to write a fluff piece on watch_dogs
- Saying they now know what it's like to be in a war because of This War of Mine
[*]Saying they now know what it's like to be in a concentration camp because of Wolfenstein
Special mention to EGM's review of Aliens Colonial Marines which was either bought and paid for or written without ever picking up the game.
Sonic fan art expert rates the pornographic potential for Sonic Boom cast
Watch 'Sharknado 2: The Second One' a second time in Xbox One's new Syfy app
Vin Diesel is the Muzzy of our generation
What the world needs is not just a selfie phone, but more selfie video games
Deadpool's Hollywood screen test begins with Gwen Stefani, ends with a decapitated head
Proof '90s kids playing video games are cooler than kids today
We knew Dark Souls 2 was missing something (it's Rocky)
This Sonic and Cammy fan-film only gets weird after the S&M scene
Scientifically Accurate Sonic is everything you never wanted to know about hedgehog poop
Tonight, a nation's favorite game will award a human prize [The Bachelorette]
'The Hobbit: The Battle of the Five Armies' teaser thick with Smaug
Why Shadow of Mordor's undead Elven hero and sexy Sauron are such a big deal
How one kid in a Batman costume conquered San Francisco
Watch the cast of 'Game of Thrones' goof off in this blooper reel
The best part about the 'Family Guy'/'Simpsons' crossover might be 'Bob's Burgers'
What do Shakespeare and The Last of Us movie have in common?
Which film is better: 'Alien' or 'Aliens'? We find out
This robot will destroy you in Connect Four
The "Gamers are over" article. It's like someone who's heard all the gamer stereotypes but never actually interacted with a real person who plays games.
Wait a minute, both of these were actual things that were written as articles or were they just mentioned in the respective reviews?
Terrible analogies. And I don't know what "it was created like that" as a defense for a game is supposed to mean, but It sounds like it doesn't mean anything.Thing is, Bayonetta is a game conceived as a sexualized extravaganza. It was created like that. He can dislike it, but spending 10 paragraphs rambling about it before even talking about the game is awful. It's like criticizing a FPS for making you shoot stuff.
Think about it as an Iggy Azalea or Nicki Minaj performance. Why is it different? And why does it indulge holier than thou articles over it? You could dislike it, but spending a whole review explaining why you disliked it isn't missing the point?
middling but commercially popular, if somewhat buggy, releases such as Baldur's Gate and Star Wars: Knights of the Old Republic
Bioware has failed to do even cursory research into lesbian relationships. For a start, both partners are cute. And they actually have sex! You know, instead of sitting opposite one another, separated by an abandoned Scrabble board and the remains of yesterdays Saga knitting challenge, surrounded by rescue cats. In any case, with lesbian sex scenes as ugly and forced as this, the only scissoring youll want to do afterwards is to the game DVD.
Dragon Age: Inquisition is what gamers mean when they say they're worried about intellectually dishonest critics like Anita Sarkeesian muscling in on the games industry and encouraging developers to slap a few dykes or a woman in a wheelchair into games to suck up to left-wing bloggers and keep their Metacritic scores up.
If BioWare applied themselves as much to ensuring a consistently high-quality visual experience and more sophisticated game mechanics as they do to crowbarring social justice memes like hot lesbian action and smouldering man-on-man bonkfests into their storylines, perhaps the overall effect of their games would be strongerand hardcore gamers wouldn't hold them in quite as much contempt. But that's Canada for you.
Not as bad as Polygon stuff but honourable mention should be made to when Patrick Klepick was calling out the maker of 2048 for making a clone of Threes, starting posting the dudes contact info on his twitter and told the internet to attack him, THEN finally shut up once people called him out on it because it was only a issue because he was friends with the dude that made Threes and at the time shared office space and also how dumb and hypocritical it was he was acting like a 4chan troll while also writing anti bullying speeches for Ted X
http://www.giantbomb.com/articles/meet-the-clones/1100-4891/
http://patrickklepek.tumblr.com/post/81715518097/the-line
THE FUCK
After reading that Breitbart Dragon Age article, I think we're obligated to hand them the title. They earned it.
It's not the articles fault that some people over at Microsoft are apparently insane.THIS!!!!!!!
"Microsoft: Over 1 Billion Next-Gen Consoles Will be Sold"
http://ca.ign.com/articles/2013/05/24/microsoft-over-1-billion-next-gen-consoles-will-be-sold
I still remember seing this HAHAHA. That was before they announced all the DRM and always connected stuff if i remember well.
What the hell where they thinking.
MS better start selling those xbox ones if they want to get half of those sales hahaha.
THE FUCK
Mario Kart 8: How I Learned to Stop Worrying and Love The Pie Chart
The silly Polygon articles defending Destiny, bashing out outlets and players for their opinion.
Yup.
Not as bad as Polygon stuff but honourable mention should be made to when Patrick Klepick was calling out the maker of 2048 for making a clone of Threes, starting posting the dudes contact info on his twitter and told the internet to attack him, THEN finally shut up once people called him out on it because it was only a issue because he was friends with the dude that made Threes and at the time shared office space and also how dumb and hypocritical it was he was acting like a 4chan troll while also writing anti bullying speeches for Ted X
http://www.giantbomb.com/articles/meet-the-clones/1100-4891/
http://patrickklepek.tumblr.com/post/81715518097/the-line
The "Gamers are over" article. It's like someone who's heard all the gamer stereotypes but never actually interacted with a real person who plays games.
I knew someone was going to bring this one up. I never understood the hate for this review. It obviously affected his experience with the game (and negatively), why wouldn't he bring it up? And it makes sense that he'd want to explain his stance, especially since he apparently didn't even write enough to explain it properly.
Because the reviewer gets to make the final score based on their experience with the game? Why is this a problem in every thread that mentions the Bayo 2 review?
Changing my mind to the Bayonetta 2 review. Gies is fully entitled to feel put off from sexually overt content, but detracting that from the final score when he praised the gameplay and freedom in Grand Theft Auto V? A game with arguably more issues having vapid two dimensional female NPCs used primarily as sex toys and objects to be viewed with lust, as compared to a strong female character who uses her sexuality as a weapon to fight her enemies? I won't give him any credibility.
Gies is attempting to be worldly when he's just being a pretentious twat with his holier than thou mentality. And I hate that I keep talking about him despite telling myself I won't when he incited such rage in me after that SimCity debacle.
So this is probably the article that pissed me off more than any other.
Awful,awful awful.
http://www.breitbart.com/Breitbart-London/2014/12/15/Review-Dragon-Age-Inquisition
This fucking thing. Most "ethical" review out there /s
Not as bad as Polygon stuff but honourable mention should be made to when Patrick Klepick was calling out the maker of 2048 for making a clone of Threes, starting posting the dudes contact info on his twitter and told the internet to attack him, THEN finally shut up once people called him out on it because it was only a issue because he was friends with the dude that made Threes and at the time shared office space and also how dumb and hypocritical it was he was acting like a 4chan troll while also writing anti bullying speeches for Ted X
http://www.giantbomb.com/articles/meet-the-clones/1100-4891/
http://patrickklepek.tumblr.com/post/81715518097/the-line
This goes down as the worst video game review of the year for me, and that includes Polygon's Bayo 2 review. Straight from GamerGate's "journalist" torchbearer, @Nero.
Highlights:
Incidentally, I'm like 40 hours in and haven't slept with anybody yet. I mean, in the game.
Not as bad as Polygon stuff but honourable mention should be made to when Patrick Klepick was calling out the maker of 2048 for making a clone of Threes, starting posting the dudes contact info on his twitter and told the internet to attack him, THEN finally shut up once people called him out on it because it was only a issue because he was friends with the dude that made Threes and at the time shared office space and also how dumb and hypocritical it was he was acting like a 4chan troll while also writing anti bullying speeches for Ted X
http://www.giantbomb.com/articles/meet-the-clones/1100-4891/
http://patrickklepek.tumblr.com/post/81715518097/the-line
The "Gamers are over" article. It's like someone who's heard all the gamer stereotypes but never actually interacted with a real person who plays games.
You see, this wasn't the gist of the article at all. The article was a game designer (ie not a journalist and therefore not even valid for your thread title) writing about how he thinks that a game mechanic and an emotional reaction lining up is a very powerful thing that games can do and how this moment went against that. I had never even considered game mechanics from that perspective so I found it pretty interesting.
This was the central point of the article:
I think the only real problem with the article is the headline which makes everyone assume that it is some "oh no violence is bad and this is conflating it with everyday actions and ah!" morality police article.
Not as bad as Polygon stuff but honourable mention should be made to when Patrick Klepick was calling out the maker of 2048 for making a clone of Threes, starting posting the dudes contact info on his twitter and told the internet to attack him, THEN finally shut up once people called him out on it because it was only a issue because he was friends with the dude that made Threes and at the time shared office space and also how dumb and hypocritical it was he was acting like a 4chan troll while also writing anti bullying speeches for Ted X
http://www.giantbomb.com/articles/meet-the-clones/1100-4891/
http://patrickklepek.tumblr.com/post/81715518097/the-line
The "Gamers are over" article. It's like someone who's heard all the gamer stereotypes but never actually interacted with a real person who plays games.
Pokemon doing too well.
It is but for the wrong reasons. #bringbackbattlefrontier
Did you read the post in question? BSI is some hot garbage and even the inflammatory title is totally apt. Irrational had an interesting setting and premise but suddenly realized "Oh, this is a BioShock game" and shoehorned in a bunch of ill-fitting junk that ultimately didn't serve the game at all. Same with Deus Ex Human Revolution's infamous boss fights, another case of the devs making the mistake of thinking "Oh this is X kind of game, I guess we'd better include Y" without really thinking it through any further than that.
Gameplay, story, setting, etc. can all hold a game back if they're implemented in a way that's not in tune with the rest of the experience the developers are trying to deliver.
In other words "Why didn't they just make BI a fallout game."
Not as bad as Polygon stuff but honourable mention should be made to when Patrick Klepick was calling out the maker of 2048 for making a clone of Threes, starting posting the dudes contact info on his twitter and told the internet to attack him, THEN finally shut up once people called him out on it because it was only a issue because he was friends with the dude that made Threes and at the time shared office space and also how dumb and hypocritical it was he was acting like a 4chan troll while also writing anti bullying speeches for Ted X
http://www.giantbomb.com/articles/meet-the-clones/1100-4891/
http://patrickklepek.tumblr.com/post/81715518097/the-line
The silly Polygon articles defending Destiny, bashing out outlets and players for their opinion.
Not really. I think the whole BioShock series is pretty tenuous in the gameplay department, and the first one only worked so well because the mechanics were well integrated with the setting, story, and atmosphere. Scavenging for health and resources made sense because you were in a run-down, collapsing city. Plasmids were an integral part of why the setting existed and how Rapture came into its current state. BSI was a letdown because they managed to make most of those mechanics worse while sticking them in a new setting where their main justifications were "this is a Bioshock game" and"we have vigors and not-Big-Daddies because we copied them from Bioshock."
I don't know exactly what changes would have made BSI more to my liking, I just know wasn't terribly thrilled by the game.