I wish people would stop suggesting that the Xbox One's new gaming management is essentially the same as Steam. It isn't. Hopefully we can use this thread to highlight just some of the reasons why.
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Some of the differences between Steam and Xbox One.
Steam works on any PC or laptop, long after a generation of new hardware, even two, or three.
the xbox one works on any xbox one . Companies still have ultima online running 16 years after the fact. Because server costs become cheap with time
- Steam allows you to download the game an unlimited number of times on any number of computers.
So does the one
- Steam has far superior prices and sales.
The one isn't out yet , so how do we know. Having real time sales and stats publishers can better adjust to market demands just like on steam. A company can see when a game hits it peak sales at a given price point and when to drop to the next price point. While with retail it can take months to get the data back and adjust
- The basic RRP for a PC game is less than that of a console game, with Steam, usually cheaper.
Only if your willing to wait. Bioshock infinite is still $60 on steam
- Steam is primarily a digital download service, with less emphasis on actual physical retail discs
xbox one allows me to buy a disc if I want that has the download already completed just like steam. That way I don't have to wait for a download
- Steam allows for complete offline play. No check ins at all once a game is downloaded.[/B]
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This is about the only really different thing
Feel free to add points or further elaborate.
I had to fix some things for you. A lot is assumptions or plain wrong.