I didn't know this. Someone, do tell.I mean they completely changed a few character designs within the final year of Xenoblade 1's development
EDIT: Perhaps at the risk of derailing the thread. Top of page
I didn't know this. Someone, do tell.I mean they completely changed a few character designs within the final year of Xenoblade 1's development
Wish list:
- Don't look like shit when upscaled on a 4K TV
- Please, oh please have a better soundtrack
- Fix input lag issues from X
-Don't make final battle a mech battle when you've spent the whole game leveling up your soldier level then can't quit because you've already accepted the mission thus stuck solo leveling until you inevitably quit the game out of boredom.
I didn't know this. Someone, do tell.
EDIT: Perhaps at the risk of derailing the thread. Top of page
what does the last part mean?
Xenoblade without a God Mech at the end?
Wish list:
- Please, oh please have a better soundtrack
How in the hell did they manage to make such an improvement in less than a year? I was one of those guys who actually liked the look before, but the difference of expression and art direction now is worlds apart
You know, I really like the character designs for this game. Especially Pyra. But I can't help but be salty that Monolithsoft's first real "cel-shaded" game doesn't have Kunihiko Tanaka's character designs for the main characters. Maybe because I've just always wanted to see his style envisioned in 3D properly for once. >.<;
The improvements from the original reveal to now are great too. Can't wait to pick up this game in December, hopefully alongside a Switch.
I mean they completely changed a few character designs within the final year of Xenoblade 1's development
that box was already checked at the reveal when they announced the composers.
Soo far nothing i heard was as good as Xenoblade 1
Tbf, it's hard to top near-perfection.Soo far nothing i heard was as good as Xenoblade 1
I would really love to hear more about this -- if anybody could provide some evidence or articles (or even better, actual evidence of concept art), I would love to see this. I would suspect that the characters who probably went through the most redesign would be Melia and Fiora; Shulk and Reyn's designs both seem so stock-standard that I don't think there would have been much room for iteration, unless they decided to go in a wild different direction at first.
Here's Fiora in the 2009 trailer, which is a pretty big difference compared to what's in the final product a year later - that outfit appears to still be on disc but I'm not sure if there's a way to legitimately access it through equipment combos.
And more akin to whats happening in 2, they reworked the eyes pretty heavily to make them look less like Barbie sticker eyes. I'm sure if someone could find a good quality version of the 2009 trailer they could compare Dunban's face in the opening sequence to what ended up in the game and there'd be some similar differences to ol' Rex up there
Seriously impressive. Night and day right there, I remember a lot of people hating that first shot when it was revealed.
This is pretty neat. Posted by Nintendo themselves.
https://twitter.com/NintendoUK/status/912330899949223936
Ugh why
Xenoblade music thread? Xenoblade music thread.
https://www.youtube.com/watch?v=75YyJ9FQnMI
Japanese CE with Amazon exclusive postcards is in stock with international shipping!
https://www.amazon.co.jp/dp/B075LN6WMc
EDIT: If you previously placed an order with shipping to a proxy, now's the time to cancel and place a new order. AFAIK it is not possible to change an order with domestic shipping to international shipping.
You know, I really like the character designs for this game. Especially Pyra. But I can't help but be salty that Monolithsoft's first real "cel-shaded" game doesn't have Kunihiko Tanaka's character designs for the main characters. Maybe because I've just always wanted to see his style envisioned in 3D properly for once. >.<;
That pro controller sure looks nice,too bad that I already burned out pre ordering a bunch of switch and 3ds games
I'm assuming it was a reference to X, but it seems to be reversed because X's final battle required you to be on foot instead of in your mech.
Don't hold your breath for prime discounts on the collector's editionNo prime discount.. so far.
Fire Emblem Warriors collection got one.Don't hold your breath for prime discounts on the collector's edition
Would've been great to stack it with 5% cashback
No prime discount.. so far.
Don't hold your breath for prime discounts on the collector's edition
Would've been great to stack it with 5% cashback
It usually takes a while for Nintendo products that have slipped through the new restrictions.No prime discount.. so far.
It just dawned on me that this is getting a worldwide release.
Holy shit
It just dawned on me that this is getting a worldwide release.
Holy shit
Soo far nothing i heard was as good as Xenoblade 1
The first track and fourth track are GORGEOUS... but I yikes'd my way out of the noisy second and third tracks.
I assume Saito was partially a test run for them. Theres no way Takahashi doesnt want to see Tanakas work properly realized.Been saying this sonce the reveal, I hope that with this game Monolith learned a lot about properly translating more or less 'anime' styles in 3D, and that with future titles they'll finally be able to do Tanaka's designs justice.
I think Saito helped them quite a bit, given his previous experience.
God, same here.You know, I really like the character designs for this game. Especially Pyra. But I can't help but be salty that Monolithsoft's first real "cel-shaded" game doesn't have Kunihiko Tanaka's character designs for the main characters. Maybe because I've just always wanted to see his style envisioned in 3D properly for once. >.<;
The improvements from the original reveal to now are great too. Can't wait to pick up this game in December, hopefully alongside a Switch.
The first track and fourth track are GORGEOUS... but I yikes'd my way out of the noisy second and third tracks.
The first track and fourth track are GORGEOUS... but I yikes'd my way out of the noisy second and third tracks.
Fire Emblem Warriors collection got one.
Think you might able too here as well if you ask or somthing
But its a not a collector's edition.
They get Odyssey, Zelda and Xenoblade at launch. That's bonkersIt's even a launch title for the system launch in Taiwan and South Korea.
We went from an almost 2 year wait to an 8 month wait to now a worldwide release. Times have changed.It is crazy especially considering what it took for Xenoblade Chronicles to come to NA with Operation Rainfall and all that went on. It took almost two years or so for it to come over from Japanese release to NA (June 2010 in JP, August 2011 in EU, then April 2012 in NA) and that's with them using the same localization as the EU version.
I hope this means Monolith Soft's work in the future are also WW releases like the new project they've been hiring for.
Neiteio, you normally have good taste, wtf is this?The first track and fourth track are GORGEOUS... but I yikes'd my way out of the noisy second and third tracks.
I don't think Zelda is a launch title. Unless I'm misremembering.They get Odyssey, Zelda and Xenoblade at launch. That's bonkers
We went from an almost 2 year wait to an 8 month wait to now a worldwide release. Times have changed.
Neiteio, you normally have good taste, wtf is this?