Previews are rolling in. Feel free to post others.
http://www.eurogamer.net/articles/2...might-yet-be-2015s-most-impressive-open-world
http://www.thesixthaxis.com/2015/11/13/xenoblade-chronicles-x-preview/
GameXplain Spoiler Free initial thoughts after 40 hours: https://youtu.be/3AssqD-hFhM
Gamexplain uploaded a Q&A with Chuggaaconroy and Derrick giving some of their thoughts on the game.
http://www.nintendolife.com/news/2015/11/preview_getting_lost_in_the_world_of_xenoblade_chronicles_x
From September: http://www.gameinformer.com/games/x...re-preview-game-informer.aspx?PostPageIndex=1
GameInfomer Test Chamber https://youtu.be/tSHsajNbEBk
http://www.destructoid.com/xenoblad...-and-unforgiving-and-i-love-that-320860.phtml
http://www.hardcoregamer.com/2015/1...ssive-world-of-xenoblade-chronicles-x/177093/
Gamespot video impressions: https://www.youtube.com/watch?v=FaCrXkGYY2U
Gamespot interview with Takahashi: http://www.gamespot.com/articles/designing-xenoblade-chronicles-x/1100-6432549/
French preview: http://www.millenium.org/xenoblade/...de-role-japonais-nintendo-monolith-mtj-137021
Spanish preview: http://www.3djuegos.com/juegos/avances/15526/4567/0/xenoblade-chronicles-x/
http://www.gamereactor.eu/previews/364383/Xenoblade+Chronicles+X/
http://www.gamesradar.com/xenoblade-chronicles-x-wants-you-get-lost/
IGN Nintendo Voice Chat (around 29 minutes in): http://ignwii.ign.libsynpro.com/
IGN Spain: http://es.ign.com/m/xenoblade-chron...lade-chronicles-x-impresiones-finales-para-wi
http://www.kotaku.co.uk/2015/11/25/dont-forget-xenoblade-chronicles-x
Giant Bomb Quick Look: https://www.youtube.com/watch?v=4YKcoPGUHa4
http://www.siliconera.com/2015/11/27/xenoblade-chronicles-x-my-first-steps-onto-mira/
http://www.eurogamer.net/articles/2...might-yet-be-2015s-most-impressive-open-world
In a year in which we've hardly been short of sensational open worlds, Takahashi's Monolith Soft has quietly come along and trumped them all in terms of scale, ambition and sheer spectacle on that most unfancied of consoles. For all the stealth excellence to be found in The Phantom Pain's Afghanistan and Africa, for all the intrigue held within The Witcher 3's Northern Kingdoms, there's really nothing that's a match for the sheer beauty to be found in Xenoblade Chronicles X's.
Like Xenoblade Chronicles before it, there's a real spirit of generosity in X; all that space means nothing without meaningful ways to fill it, and the systems that power this RPG are as rich and varied as the flora and fauna of Mira. Two dozen hours in and I still feel totally lost amongst them, so broad and deep do they run.
http://www.thesixthaxis.com/2015/11/13/xenoblade-chronicles-x-preview/
Whats immediately impressive is the beauty and scale of the world and how smoothly it runs, especially given that this map, which is allegedly bigger than Fallout 4, Skyrim and The Witcher 3 combined, is running on the Wii U. After a brief introduction to combat in the dark rain-filled night, the skies clear as the sun rises and youre granted your first look at the alien world of Mira and its indigenous species. This opening cutscene is truly epic, with powerful orchestral music combining with the visuals to make it feel as though youre starting on a truly special journey.
Xenoblade Chronicles X is clearly aiming to be an utterly enthralling experience. Alongside the storyline and engaging combat, there are systems upon systems to explore.
GameXplain Spoiler Free initial thoughts after 40 hours: https://youtu.be/3AssqD-hFhM
Gamexplain uploaded a Q&A with Chuggaaconroy and Derrick giving some of their thoughts on the game.
http://www.nintendolife.com/news/2015/11/preview_getting_lost_in_the_world_of_xenoblade_chronicles_x
We've had some short spells of irritation with Xenoblade Chronicles X, where balancing and aspects of design could be tighter, but overall we've thoroughly enjoyed the experience so far. At times it feels extraordinary to play, and we're aware that we've barely scratched the surface - we're looking forward to continuing the adventure.
From September: http://www.gameinformer.com/games/x...re-preview-game-informer.aspx?PostPageIndex=1
Stepping into X is overwhelming for its sheer vastness and scope alone, but that's what makes it so thrilling. The game feels endless, but my desire to keep on playing and discovering new things never left me. My early look has me confident that this game will inspire massive playthroughs just like its predecessor, but X feels like it has even more to offer in terms of variety and size. Plus, who isn't excited to see Takahashi and company get back to their sci-fi roots à la Xenogears and Xenosaga?
GameInfomer Test Chamber https://youtu.be/tSHsajNbEBk
http://www.destructoid.com/xenoblad...-and-unforgiving-and-i-love-that-320860.phtml
There are hundreds of locations to find, secret dungeons to delve into, and enemies to battle -- and nearly all of it rewards you for your efforts. Seeing gigantic, screens-high enemies towering over me induced Final Fantasy XI Notorious Monster flashbacks, you know, in a good way.
http://www.hardcoregamer.com/2015/1...ssive-world-of-xenoblade-chronicles-x/177093/
Xenoblade Chronicles X offers so much to see and do that its mind-boggling. Of course, the amount of content and overall size of a game is for nothing if the core gameplay isnt any good, but fortunately, Monolith knew this and has made a feature-rich adventure that plays like a breeze and looks great to boot.
Gamespot video impressions: https://www.youtube.com/watch?v=FaCrXkGYY2U
Gamespot interview with Takahashi: http://www.gamespot.com/articles/designing-xenoblade-chronicles-x/1100-6432549/
French preview: http://www.millenium.org/xenoblade/...de-role-japonais-nintendo-monolith-mtj-137021
Spanish preview: http://www.3djuegos.com/juegos/avances/15526/4567/0/xenoblade-chronicles-x/
http://www.gamereactor.eu/previews/364383/Xenoblade+Chronicles+X/
After our first hours with the new Xenoblade we can confirm that this is indeed a massive game, even bigger than its predecessor Xenoblade Chronicles. We can also confirm that it takes some of the key features that made the first game unforgettable - the combat system and the level design - to a whole new level.
http://www.gamesradar.com/xenoblade-chronicles-x-wants-you-get-lost/
Holy crap. I've played a lot of open world games this year. Too many. But none have given me such an overwhelming urge to explore, to conquer a harsh, untamed land, to study its ecosystem and witness how the different species interact with one another. And Xenoblade is more than willing to oblige my wanderlust, turning me into an amateur photographer in the process.
IGN Nintendo Voice Chat (around 29 minutes in): http://ignwii.ign.libsynpro.com/
IGN Spain: http://es.ign.com/m/xenoblade-chron...lade-chronicles-x-impresiones-finales-para-wi
Soon we realize that Xenoblade Chronicles X consists of a thousand and one small details that create one of the most complete games we've seen.
http://www.kotaku.co.uk/2015/11/25/dont-forget-xenoblade-chronicles-x
There are moments of frustration, yes, and in a year full of open-world games, sometimes it feels like a lot to handle. But a lot of Japanese RPGs feel bloated, and dont respect the time you put into them. Xenoblade X feels different, further revealing itself as time goes on, pulling me in deeper in. Its sustained my attention, and if youve a passing interest in Japanese RPGs, it will likely demand yours, too.
Giant Bomb Quick Look: https://www.youtube.com/watch?v=4YKcoPGUHa4
http://www.siliconera.com/2015/11/27/xenoblade-chronicles-x-my-first-steps-onto-mira/
The game gets better. Way better. Once you have some levels, a party, some gear, and access to the full repertoire of game systems Xenoblade Chronicle X is pretty rad. Im looking forward to writing all about it. But we live in an era where entire single player campaigns can last five hours, and this game takes almost that long just to get going. We arent at Final Fantasy XIII levels of delaying gratification, but this is still a bumpy start.