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Dead Space Extraction (Wii - EA/Eurocom) Details, Trailer

EDarkness

Member
pakkit said:
EA totally ALMOST got it. They gave the project to an AAA developer. They've obviously put money into this project. But to go rail INSTEAD of 3rd-person or FPS (both of which are very uncrowded genres on the Wii) absolutely breaks my heart.

I'm gonna second, third, or whatever this. I was excited until I found out it was on-rails. That genre is just not that interesting. Why first person and why on-rails? Looks like this is a pass for me.
 

Tab0203

Member
Spotless Mind said:
On freakin rails? It's like a bad joke.
pakkit said:
The disappointment stems from the context. If Resident Evil 5 gets ported to Wii as a strategic RTS, the cries of disappointment won't be because GAF hates RTS's.

I'm not even questioning the content of the game, I'm sure it will be very good at what it does. The problem is that there are already games that achieve exactly what its set out to do.
.
 
On rails? Well, I wasn't interested before, but I am now.

edit: ugh, wait... Eurocom? They haven't made a non-shitty game in six fucking years. :/
 

pakkit

Banned
sp0rsk said:
Stop talkin shit about rails.
The disappointment stems from the context. If Resident Evil 5 gets ported to Wii as a strategic RTS, the cries of disappointment won't be because GAF hates RTS's.

I'm not even questioning the content of the game, I'm sure it will be very good at what it does. The problem is that there are already games that achieve exactly what its set out to do.
 

CiSTM

Banned
On-rails :( I'm sick of them already :lol

Nah, just kidding. I'm gonna buy this. I'm having fun with Overkill and I had good times with other rail shooters on wii. I would have preferred FPS/3rd person over rails but I'll take it.
 

neorej

ERMYGERD!
DeaconKnowledge said:
...I don't get you guys. Why is it sad? It's a dedicated, ground up game for the Wii; precisely what people have been bitching for. It shouldn't sell because it's a rail shooter?

I don't know what everyone else is bitching for on Wii, but I want games that make use of the Wii-controls in an innovating manner. That's why I got a Wii, not to play a game the same way I played it a decade ago in arcades.
 

Ysiadmihi

Banned
McLovin said:
It looks good but why is it on rails? :(

So the game can bomb and EA can point their fingers at the Wii owners not supporting "hardcore" games.

-Dead Space (a third person shooter) becomes a rail shooter on Wii despite the obvious control benefits.
-Godfather 2 is not coming to Wii, again, despite the obvious control benefits.
-Online EA games disconnect you when you get a low battery warning for the Wiimote...

Great job EA!
 
Real 3rd party support! Tides turning!

Hey, maybe if enough people support it they'll let you control your legs next time!:lol
 

bartris

Neo Member
The Video looks awesome, This is exactly the kind of game people have been asking for.

I dont care if its on-rails, makes the experience much better in my opinion, plus lets the game look better.

Plenty of FPS games and third person action titles on other consoles.
 
there still isn't an FPS on the Wii that's as good as rail shooters available on it are.

That could change in the future, but for now, the best shooters on the system take freedom of movement out of your hands, and that's not a bad thing.
 
Ysiadmihi said:
So the game can bomb and EA can point their fingers at the Wii owners not supporting "hardcore" games.

-Dead Space (a third person shooter) becomes a rail shooter on Wii despite the obvious control benefits.
-Godfather 2 is not coming to Wii, again, despite the obvious control benefits.
-Online EA games disconnect you when you get a low battery warning for the Wiimote...

Great job EA!

Being on-rails will reduce it's sales? It seems like a natural style for the platform, other games have done well with it.
 

Mar

Member
Oh cool, it's actually a proper game as opposed to a port? Those screenshots looks great too. I might... *insert record scratching sound*

On rails? All interest lost.
 

Gattsu25

Banned
pakkit said:
EA totally ALMOST got it. They gave the project to an AAA developer. They've obviously put money into this project. But to go rail INSTEAD of 3rd-person or FPS (both of which are very uncrowded genres on the Wii) absolutely breaks my heart.
Same here. Why a on-rails shooter? :(
 
The trailer looks fantastic, and I love the genre but I'd really been looking forward to a game in the same mould as Dead Space.

However, it does mean I can pick up that cheap copy of DS for the PC I've been eyeing up for weeks...
 
pakkit said:
EA totally ALMOST got it. They gave the project to an AAA developer. They've obviously put money into this project. But to go rail INSTEAD of 3rd-person or FPS (both of which are very uncrowded genres on the Wii) absolutely breaks my heart.
In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.

Look at this shit:

1990s

* Magician (NES)
* James Bond Jr. (NES, SNES) (1991)
* Lethal Weapon (NES, Game Boy) (1992)
* Rodland (Game Boy) (1992)
* Tesserae (PC, Game Boy, Game Gear) (1993)
* Sensible Soccer (Game Gear) (1993)
* Stone Protectors (SNES) (1994)
* Dino Dini's Soccer (SNES) (1994)
* Brutal: Paws of Fury (SNES) (1994)
* Disney's The Jungle Book (Mega Drive/Genesis, SNES) (1994)
* Family Feud (PC, 3DO, Mega Drive/Genesis) (1994)
* Super Dropzone (SNES) (1994)
* Earthworm Jim (Game Boy, Game Gear) (1995)
* Super Street Fighter 2: Turbo (PC) (1995)
* Spot Goes to Hollywood (Mega Drive/Genesis) (1995)
* Ultimate Mortal Kombat 3 (Sega Saturn) (1996)
* Maui Mallard in Cold Shadow (SNES) (1996)
* Cruis'n World (N64) (1997)
* Disney's Hercules (PlayStation, PC) (1997)
* War Gods (N64, PlayStation) (1997)
* Duke Nukem 64 (N64) (1997)
* Machine Hunter (PlayStation, PC) (1997)
* Mortal Kombat 4 (N64, PlayStation, PC) (1998)
* Disney's Tarzan (PlayStation, PC, N64) (1999)
* Duke Nukem: Zero Hour (N64) (1999)
* NBA Showtime NBA on NBC (N64, PlayStation) (1999)
* Hydro Thunder (N64, Dreamcast, PC) (1999)
* Mortal Kombat Gold (Dreamcast) (1999)
* 40 Winks (N64, PlayStation) (1999)

[edit] 2000s

* Who Wants To Be A Millionaire? (Game Boy Color) (2000)
* The World Is Not Enough (N64) (2000)
* Crash Bash (PlayStation) (2000)
* NBA Hoopz (PlayStation, PlayStation 2, Dreamcast) (2001)
* Atlantis: The Lost Empire (Game Boy Color, PlayStation) (2001)
* Rugrats: I Gotta Go Party (Game Boy Advance) (2002)
* James Bond 007: NightFire (GameCube, PlayStation 2, Xbox) (2002)
* Harry Potter and the Chamber of Secrets (GameCube, Xbox, Game Boy Advance) (2002)
* Buffy the Vampire Slayer: Chaos Bleeds (GameCube, PlayStation 2, Xbox) (2003)
* Sphinx and the Cursed Mummy (GameCube, PlayStation 2, Xbox) (2003)
* Athens 2004 (PlayStation 2) (2004)
* Spyro: A Hero's Tail (GameCube, PlayStation 2, Xbox) (2004)
* Robots (PlayStation 2, Xbox, Gamecube, PC) (2005)
* Predator: Concrete Jungle (PlayStation 2, Xbox) (2005)
* Batman Begins (GameCube, PlayStation 2, Xbox) (2005)
* Ice Age 2: The Meltdown (GameCube, PlayStation 2, Xbox, PC, Wii) (2006)
* Pirates of the Caribbean: At World's End (Xbox360, Playstation 3, Wii, Playstation 2, PSP, PC) (2007)
* Beijing 2008: The Official Game of the Olympic Games (PlayStation 3, Xbox 360, PC)
* The Mummy: Tomb of the Dragon Emperor (DS, PlayStation 2, Wii)
* Quantum of Solace (PlayStation 2)
 
There's nothing wrong with rails shooters, but start a new damn ip if you want to do that. Plus the Wii is starved of good third person shooters and, as RE4 showed, they are perfect for the wiimote. It just comes across like a lazy cash-in in comparison - though it seems like it might have some effort put in.
 

cryptic

Member
Resident Evil 5 to Wii.

Play your favorite scenes from the HD version of last years mega hit in short, action-packed bites through an intuitive, revolutionary on rails set-up!
 

Mantorok

Member
On-rails checklist:

  • Originally PS360 - check
  • Successful title - check
  • Wii Console - check
  • On-rails genre sells well on Wii - check
  • Anticipated hardcore audience - check
  • Accessible to dumb-fuck casuals - check
  • Will rip through hearts of any expecting anything fucking substantial - CHECK
 

Haunted

Member
So it's a lightgun shooter with an existing IP made from the ground up for Wii, in the vein of RE:UC and HotD: OK?

At least it's a new story in the universe instead of a changed port a la DR: CTYD.
 

kinggroin

Banned
My reaction to the news:

Holy shit all new Dead Space with wii controls!!

*sees screens


Very nice
/Borat


*reads info

First person? So, NOT like RE4? Mmmmmokaaaay.

*reads some more

FUCKITY FUCK FUCK!!!!
 
pakkit said:
The disappointment stems from the context. If Resident Evil 5 gets ported to Wii as a strategic RTS, the cries of disappointment won't be because GAF hates RTS's.

I'm not even questioning the content of the game, I'm sure it will be very good at what it does. The problem is that there are already games that achieve exactly what its set out to do.

Roughly this. I think it's really cool that it's new content and all and it could easily turn out to be a real fun game in its own right but an on rails shooter while it makes sense market wise in many ways is a bit disappointing to the hardcore crowd.
 

Kintaro

Worships the porcelain goddess
KGKK said:
I wonder if you play as the chick from Deadspace Downfall..

That was my first thought.

"Wait, they made a game of the prequel that was made into an OVA to the original? Okay..."
 

jj984jj

He's a pretty swell guy in my books anyway.
Segata Sanshiro said:
ugh, wait... Eurocom? They haven't made a non-shitty game in six fucking years. :/
It's being made by EA Redwood Shores, Eurocom is only assisting.
Steve Papoutsis: Extraction is being created, designed and produced by the core Dead Space team at EA Redwood Shores Studio with development assistance from a Triple-A Wii team at Eurocom.
 

VAIL

Member
So, because Sega ported over a few lightgun games, the on-rails genre is flooded now? Oh GAF never change.

This looks yummy.
 

Ysiadmihi

Banned
TheGreatDave said:
Being on-rails will reduce it's sales? It seems like a natural style for the platform, other games have done well with it.

Yes, it will reduce the sales. Dead Space is not traditionally a rail shooter, nor is it backed up by fan service like UC was (or great sales of RE4 showing interest in a series).

If EA thinks this is going to sell, they are crazy.
 

HK-47

Oh, bitch bitch bitch.
DeaconKnowledge said:
They know how to push Nintendo hardware at very least. That's something.

You based this off one short trailer and no past history of making high quality Wii games that push the hardware?

Also I thought graphics didnt matter?
 

Stink

Member
Segata Sanshiro said:
In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.

Look at this shit:

1990s

* Magician (NES)
* James Bond Jr. (NES, SNES) (1991)
* Lethal Weapon (NES, Game Boy) (1992)
* Rodland (Game Boy) (1992)
* Tesserae (PC, Game Boy, Game Gear) (1993)
* Sensible Soccer (Game Gear) (1993)
* Stone Protectors (SNES) (1994)
* Dino Dini's Soccer (SNES) (1994)
* Brutal: Paws of Fury (SNES) (1994)
* Disney's The Jungle Book (Mega Drive/Genesis, SNES) (1994)
* Family Feud (PC, 3DO, Mega Drive/Genesis) (1994)
* Super Dropzone (SNES) (1994)
* Earthworm Jim (Game Boy, Game Gear) (1995)
* Super Street Fighter 2: Turbo (PC) (1995)
* Spot Goes to Hollywood (Mega Drive/Genesis) (1995)
* Ultimate Mortal Kombat 3 (Sega Saturn) (1996)
* Maui Mallard in Cold Shadow (SNES) (1996)
* Cruis'n World (N64) (1997)
* Disney's Hercules (PlayStation, PC) (1997)
* War Gods (N64, PlayStation) (1997)
* Duke Nukem 64 (N64) (1997)
* Machine Hunter (PlayStation, PC) (1997)
* Mortal Kombat 4 (N64, PlayStation, PC) (1998)
* Disney's Tarzan (PlayStation, PC, N64) (1999)
* Duke Nukem: Zero Hour (N64) (1999)
* NBA Showtime NBA on NBC (N64, PlayStation) (1999)
* Hydro Thunder (N64, Dreamcast, PC) (1999)
* Mortal Kombat Gold (Dreamcast) (1999)
* 40 Winks (N64, PlayStation) (1999)

[edit] 2000s

* Who Wants To Be A Millionaire? (Game Boy Color) (2000)
* The World Is Not Enough (N64) (2000)
* Crash Bash (PlayStation) (2000)
* NBA Hoopz (PlayStation, PlayStation 2, Dreamcast) (2001)
* Atlantis: The Lost Empire (Game Boy Color, PlayStation) (2001)
* Rugrats: I Gotta Go Party (Game Boy Advance) (2002)
* James Bond 007: NightFire (GameCube, PlayStation 2, Xbox) (2002)
* Harry Potter and the Chamber of Secrets (GameCube, Xbox, Game Boy Advance) (2002)
* Buffy the Vampire Slayer: Chaos Bleeds (GameCube, PlayStation 2, Xbox) (2003)
* Sphinx and the Cursed Mummy (GameCube, PlayStation 2, Xbox) (2003)
* Athens 2004 (PlayStation 2) (2004)
* Spyro: A Hero's Tail (GameCube, PlayStation 2, Xbox) (2004)
* Robots (PlayStation 2, Xbox, Gamecube, PC) (2005)
* Predator: Concrete Jungle (PlayStation 2, Xbox) (2005)
* Batman Begins (GameCube, PlayStation 2, Xbox) (2005)
* Ice Age 2: The Meltdown (GameCube, PlayStation 2, Xbox, PC, Wii) (2006)
* Pirates of the Caribbean: At World's End (Xbox360, Playstation 3, Wii, Playstation 2, PSP, PC) (2007)
* Beijing 2008: The Official Game of the Olympic Games (PlayStation 3, Xbox 360, PC)
* The Mummy: Tomb of the Dragon Emperor (DS, PlayStation 2, Wii)
* Quantum of Solace (PlayStation 2)

that's quite the list of film IPs there. It doesn't really say too much about their ability to work with original IP and a decent amount of time and money though. Verdict: inconclusive.
 

Fuu

Formerly Alaluef (not Aladuf)
Haunted said:
So it's a lightgun shooter with an existing IP made from the ground up for Wii.


Did HotD: Overkill already sell that well to warrant copies? :p
Not really the same situation since HotD always was a lightgun series. Now, if we start to see the same happening to other existing IP, then that would be the case.
 

D3RANG3D

Member
Segata Sanshiro said:
In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.

Look at this shit:

1990s

* Magician (NES)
* James Bond Jr. (NES, SNES) (1991)
* Lethal Weapon (NES, Game Boy) (1992)
* Rodland (Game Boy) (1992)
* Tesserae (PC, Game Boy, Game Gear) (1993)
* Sensible Soccer (Game Gear) (1993)
* Stone Protectors (SNES) (1994)
* Dino Dini's Soccer (SNES) (1994)
* Brutal: Paws of Fury (SNES) (1994)
* Disney's The Jungle Book (Mega Drive/Genesis, SNES) (1994)
* Family Feud (PC, 3DO, Mega Drive/Genesis) (1994)
* Super Dropzone (SNES) (1994)
* Earthworm Jim (Game Boy, Game Gear) (1995)
* Super Street Fighter 2: Turbo (PC) (1995)
* Spot Goes to Hollywood (Mega Drive/Genesis) (1995)
* Ultimate Mortal Kombat 3 (Sega Saturn) (1996)
* Maui Mallard in Cold Shadow (SNES) (1996)
* Cruis'n World (N64) (1997)
* Disney's Hercules (PlayStation, PC) (1997)
* War Gods (N64, PlayStation) (1997)
* Duke Nukem 64 (N64) (1997)
* Machine Hunter (PlayStation, PC) (1997)
* Mortal Kombat 4 (N64, PlayStation, PC) (1998)
* Disney's Tarzan (PlayStation, PC, N64) (1999)
* Duke Nukem: Zero Hour (N64) (1999)
* NBA Showtime NBA on NBC (N64, PlayStation) (1999)
* Hydro Thunder (N64, Dreamcast, PC) (1999)
* Mortal Kombat Gold (Dreamcast) (1999)
* 40 Winks (N64, PlayStation) (1999)

[edit] 2000s

* Who Wants To Be A Millionaire? (Game Boy Color) (2000)
* The World Is Not Enough (N64) (2000)
* Crash Bash (PlayStation) (2000)
* NBA Hoopz (PlayStation, PlayStation 2, Dreamcast) (2001)
* Atlantis: The Lost Empire (Game Boy Color, PlayStation) (2001)
* Rugrats: I Gotta Go Party (Game Boy Advance) (2002)
* James Bond 007: NightFire (GameCube, PlayStation 2, Xbox) (2002)
* Harry Potter and the Chamber of Secrets (GameCube, Xbox, Game Boy Advance) (2002)
* Buffy the Vampire Slayer: Chaos Bleeds (GameCube, PlayStation 2, Xbox) (2003)
* Sphinx and the Cursed Mummy (GameCube, PlayStation 2, Xbox) (2003)
* Athens 2004 (PlayStation 2) (2004)
* Spyro: A Hero's Tail (GameCube, PlayStation 2, Xbox) (2004)
* Robots (PlayStation 2, Xbox, Gamecube, PC) (2005)
* Predator: Concrete Jungle (PlayStation 2, Xbox) (2005)
* Batman Begins (GameCube, PlayStation 2, Xbox) (2005)
* Ice Age 2: The Meltdown (GameCube, PlayStation 2, Xbox, PC, Wii) (2006)
* Pirates of the Caribbean: At World's End (Xbox360, Playstation 3, Wii, Playstation 2, PSP, PC) (2007)
* Beijing 2008: The Official Game of the Olympic Games (PlayStation 3, Xbox 360, PC)
* The Mummy: Tomb of the Dragon Emperor (DS, PlayStation 2, Wii)
* Quantum of Solace (PlayStation 2)

I agree with all of those being shitty except for Duke Zero Hour that game is the shit.
 

kinggroin

Banned
Sirolf said:
If it can finance Dead Space 2 on PS360 so be it !!:D :lol :D



...well, there IS the bright side I guess :D

Hopefully DS2 trims the fat though.


Shockgamer said:
Real 3rd party support! Tides turning!

Hey, maybe if enough people support it they'll let you control your legs next time!:lol


:lol :lol :lol
 

CTLance

Member
On rail support team, reporting for duty. Some of my most beloved games are on rails(ish).

Plus, I liked the 360 game well enough, although it was a bit too long for my liking (and the asteroid shootout sequence was just plain horrible in SD). Sooo... for me, this announcement gives me two goodies for the price of one. Three goodies, if the lead is indeed female (and fully clothed - I almost didn't think of adding that qualifier, but you never know in videogames).
 

Haunted

Member
Eurocom's track record is pretty awful, although half of those games are just port jobs. Graphics in the trailer looked good.

Fuu said:
Not really the same situation since HotD always was a lightgun series. Now, if we start to see the same happening to other existing IP, then that would be the case.
True, which is why I edited my post to include RE: UC. :D

edit: and when exactly did GAF start hating lightgun shooters?
 

HK-47

Oh, bitch bitch bitch.
Haunted said:
At least it's a new story in the universe instead of a changed port a la DR: CTYD.

Well is it? Some people have brought up that it could just be a game version of Downfall. We need more info
 

pakkit

Banned
VAIL said:
So, because Sega ported over a few lightgun games, the on-rails genre is flooded now? Oh GAF never change.

Not numerically, just comparatively to every other shooting genre on the Wii.

I think it'll be a great companion piece to those who already have the adventure on the 360. It's going to be a harder sell for those who are "Dead Space" virgins, so to speak.

Truant said:
It's all good as long as this doesn't detract from the development of Dead Space 2.

:lol Gets me every time.
 

Fuu

Formerly Alaluef (not Aladuf)
Haunted said:
Eurocom's track record is pretty awful, although half of those games are just port jobs.


edit: and when exactly did GAF start hating lightgun shooters?
There are plenty liking the fact that it's on-rails though. Expectations, I guess.

I wasn't paying attention to this announcement until I've known it was an on-rails shooter. Those who were expecting it to be a 3rd person shooter must be the ones disappointed (or glad, depending on the agenda).
 
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