pakkit said:EA totally ALMOST got it. They gave the project to an AAA developer. They've obviously put money into this project. But to go rail INSTEAD of 3rd-person or FPS (both of which are very uncrowded genres on the Wii) absolutely breaks my heart.
Spotless Mind said:On freakin rails? It's like a bad joke.
.pakkit said:The disappointment stems from the context. If Resident Evil 5 gets ported to Wii as a strategic RTS, the cries of disappointment won't be because GAF hates RTS's.
I'm not even questioning the content of the game, I'm sure it will be very good at what it does. The problem is that there are already games that achieve exactly what its set out to do.
The disappointment stems from the context. If Resident Evil 5 gets ported to Wii as a strategic RTS, the cries of disappointment won't be because GAF hates RTS's.sp0rsk said:Stop talkin shit about rails.
Johann said:Don't worry guys, it's just a test.
We'll pass it just like we did with Capcom!
lol, OH you jerk.Sirolf said:If it can finance Dead Space 2 on PS360 so be it !! :lol
DeaconKnowledge said:...I don't get you guys. Why is it sad? It's a dedicated, ground up game for the Wii; precisely what people have been bitching for. It shouldn't sell because it's a rail shooter?
McLovin said:It looks good but why is it on rails?
neorej said:This will sell, sadly enough...
Ysiadmihi said:So the game can bomb and EA can point their fingers at the Wii owners not supporting "hardcore" games.
-Dead Space (a third person shooter) becomes a rail shooter on Wii despite the obvious control benefits.
-Godfather 2 is not coming to Wii, again, despite the obvious control benefits.
-Online EA games disconnect you when you get a low battery warning for the Wiimote...
Great job EA!
Mantorok said::lol
We'll be reaping the rewards in no time!!!
McLovin said:It looks good but why is it on rails?
Same here. Why a on-rails shooter?pakkit said:EA totally ALMOST got it. They gave the project to an AAA developer. They've obviously put money into this project. But to go rail INSTEAD of 3rd-person or FPS (both of which are very uncrowded genres on the Wii) absolutely breaks my heart.
In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.pakkit said:EA totally ALMOST got it. They gave the project to an AAA developer. They've obviously put money into this project. But to go rail INSTEAD of 3rd-person or FPS (both of which are very uncrowded genres on the Wii) absolutely breaks my heart.
pakkit said:The disappointment stems from the context. If Resident Evil 5 gets ported to Wii as a strategic RTS, the cries of disappointment won't be because GAF hates RTS's.
I'm not even questioning the content of the game, I'm sure it will be very good at what it does. The problem is that there are already games that achieve exactly what its set out to do.
KGKK said:I wonder if you play as the chick from Deadspace Downfall..
It's being made by EA Redwood Shores, Eurocom is only assisting.Segata Sanshiro said:ugh, wait... Eurocom? They haven't made a non-shitty game in six fucking years. :/
Steve Papoutsis: Extraction is being created, designed and produced by the core Dead Space team at EA Redwood Shores Studio with development assistance from a Triple-A Wii team at Eurocom.
TheGreatDave said:Being on-rails will reduce it's sales? It seems like a natural style for the platform, other games have done well with it.
DeaconKnowledge said:They know how to push Nintendo hardware at very least. That's something.
Segata Sanshiro said:In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.
.pakkit said:It says Redwood is primary with help from Eurocom.
Segata Sanshiro said:In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.
Look at this shit:
1990s
* Magician (NES)
* James Bond Jr. (NES, SNES) (1991)
* Lethal Weapon (NES, Game Boy) (1992)
* Rodland (Game Boy) (1992)
* Tesserae (PC, Game Boy, Game Gear) (1993)
* Sensible Soccer (Game Gear) (1993)
* Stone Protectors (SNES) (1994)
* Dino Dini's Soccer (SNES) (1994)
* Brutal: Paws of Fury (SNES) (1994)
* Disney's The Jungle Book (Mega Drive/Genesis, SNES) (1994)
* Family Feud (PC, 3DO, Mega Drive/Genesis) (1994)
* Super Dropzone (SNES) (1994)
* Earthworm Jim (Game Boy, Game Gear) (1995)
* Super Street Fighter 2: Turbo (PC) (1995)
* Spot Goes to Hollywood (Mega Drive/Genesis) (1995)
* Ultimate Mortal Kombat 3 (Sega Saturn) (1996)
* Maui Mallard in Cold Shadow (SNES) (1996)
* Cruis'n World (N64) (1997)
* Disney's Hercules (PlayStation, PC) (1997)
* War Gods (N64, PlayStation) (1997)
* Duke Nukem 64 (N64) (1997)
* Machine Hunter (PlayStation, PC) (1997)
* Mortal Kombat 4 (N64, PlayStation, PC) (1998)
* Disney's Tarzan (PlayStation, PC, N64) (1999)
* Duke Nukem: Zero Hour (N64) (1999)
* NBA Showtime NBA on NBC (N64, PlayStation) (1999)
* Hydro Thunder (N64, Dreamcast, PC) (1999)
* Mortal Kombat Gold (Dreamcast) (1999)
* 40 Winks (N64, PlayStation) (1999)
[edit] 2000s
* Who Wants To Be A Millionaire? (Game Boy Color) (2000)
* The World Is Not Enough (N64) (2000)
* Crash Bash (PlayStation) (2000)
* NBA Hoopz (PlayStation, PlayStation 2, Dreamcast) (2001)
* Atlantis: The Lost Empire (Game Boy Color, PlayStation) (2001)
* Rugrats: I Gotta Go Party (Game Boy Advance) (2002)
* James Bond 007: NightFire (GameCube, PlayStation 2, Xbox) (2002)
* Harry Potter and the Chamber of Secrets (GameCube, Xbox, Game Boy Advance) (2002)
* Buffy the Vampire Slayer: Chaos Bleeds (GameCube, PlayStation 2, Xbox) (2003)
* Sphinx and the Cursed Mummy (GameCube, PlayStation 2, Xbox) (2003)
* Athens 2004 (PlayStation 2) (2004)
* Spyro: A Hero's Tail (GameCube, PlayStation 2, Xbox) (2004)
* Robots (PlayStation 2, Xbox, Gamecube, PC) (2005)
* Predator: Concrete Jungle (PlayStation 2, Xbox) (2005)
* Batman Begins (GameCube, PlayStation 2, Xbox) (2005)
* Ice Age 2: The Meltdown (GameCube, PlayStation 2, Xbox, PC, Wii) (2006)
* Pirates of the Caribbean: At World's End (Xbox360, Playstation 3, Wii, Playstation 2, PSP, PC) (2007)
* Beijing 2008: The Official Game of the Olympic Games (PlayStation 3, Xbox 360, PC)
* The Mummy: Tomb of the Dragon Emperor (DS, PlayStation 2, Wii)
* Quantum of Solace (PlayStation 2)
.VAIL said:So, because Sega ported over a few lightgun games, the on-rails genre is flooded now?
Not really the same situation since HotD always was a lightgun series. Now, if we start to see the same happening to other existing IP, then that would be the case.Haunted said:So it's a lightgun shooter with an existing IP made from the ground up for Wii.
Did HotD: Overkill already sell that well to warrant copies?
Segata Sanshiro said:In what awful reality is Eurocom a AAA developer? They're fucking AWFUL.
Look at this shit:
1990s
* Magician (NES)
* James Bond Jr. (NES, SNES) (1991)
* Lethal Weapon (NES, Game Boy) (1992)
* Rodland (Game Boy) (1992)
* Tesserae (PC, Game Boy, Game Gear) (1993)
* Sensible Soccer (Game Gear) (1993)
* Stone Protectors (SNES) (1994)
* Dino Dini's Soccer (SNES) (1994)
* Brutal: Paws of Fury (SNES) (1994)
* Disney's The Jungle Book (Mega Drive/Genesis, SNES) (1994)
* Family Feud (PC, 3DO, Mega Drive/Genesis) (1994)
* Super Dropzone (SNES) (1994)
* Earthworm Jim (Game Boy, Game Gear) (1995)
* Super Street Fighter 2: Turbo (PC) (1995)
* Spot Goes to Hollywood (Mega Drive/Genesis) (1995)
* Ultimate Mortal Kombat 3 (Sega Saturn) (1996)
* Maui Mallard in Cold Shadow (SNES) (1996)
* Cruis'n World (N64) (1997)
* Disney's Hercules (PlayStation, PC) (1997)
* War Gods (N64, PlayStation) (1997)
* Duke Nukem 64 (N64) (1997)
* Machine Hunter (PlayStation, PC) (1997)
* Mortal Kombat 4 (N64, PlayStation, PC) (1998)
* Disney's Tarzan (PlayStation, PC, N64) (1999)
* Duke Nukem: Zero Hour (N64) (1999)
* NBA Showtime NBA on NBC (N64, PlayStation) (1999)
* Hydro Thunder (N64, Dreamcast, PC) (1999)
* Mortal Kombat Gold (Dreamcast) (1999)
* 40 Winks (N64, PlayStation) (1999)
[edit] 2000s
* Who Wants To Be A Millionaire? (Game Boy Color) (2000)
* The World Is Not Enough (N64) (2000)
* Crash Bash (PlayStation) (2000)
* NBA Hoopz (PlayStation, PlayStation 2, Dreamcast) (2001)
* Atlantis: The Lost Empire (Game Boy Color, PlayStation) (2001)
* Rugrats: I Gotta Go Party (Game Boy Advance) (2002)
* James Bond 007: NightFire (GameCube, PlayStation 2, Xbox) (2002)
* Harry Potter and the Chamber of Secrets (GameCube, Xbox, Game Boy Advance) (2002)
* Buffy the Vampire Slayer: Chaos Bleeds (GameCube, PlayStation 2, Xbox) (2003)
* Sphinx and the Cursed Mummy (GameCube, PlayStation 2, Xbox) (2003)
* Athens 2004 (PlayStation 2) (2004)
* Spyro: A Hero's Tail (GameCube, PlayStation 2, Xbox) (2004)
* Robots (PlayStation 2, Xbox, Gamecube, PC) (2005)
* Predator: Concrete Jungle (PlayStation 2, Xbox) (2005)
* Batman Begins (GameCube, PlayStation 2, Xbox) (2005)
* Ice Age 2: The Meltdown (GameCube, PlayStation 2, Xbox, PC, Wii) (2006)
* Pirates of the Caribbean: At World's End (Xbox360, Playstation 3, Wii, Playstation 2, PSP, PC) (2007)
* Beijing 2008: The Official Game of the Olympic Games (PlayStation 3, Xbox 360, PC)
* The Mummy: Tomb of the Dragon Emperor (DS, PlayStation 2, Wii)
* Quantum of Solace (PlayStation 2)
Sirolf said:If it can finance Dead Space 2 on PS360 so be it !! :lol
Shockgamer said:Real 3rd party support! Tides turning!
Hey, maybe if enough people support it they'll let you control your legs next time!:lol
True, which is why I edited my post to include RE: UC.Fuu said:Not really the same situation since HotD always was a lightgun series. Now, if we start to see the same happening to other existing IP, then that would be the case.
.Ysiadmihi said:So they're just pulling an Umbrella Chronicles? Way to go EA.
Haunted said:At least it's a new story in the universe instead of a changed port a la DR: CTYD.
VAIL said:So, because Sega ported over a few lightgun games, the on-rails genre is flooded now? Oh GAF never change.
Truant said:It's all good as long as this doesn't detract from the development of Dead Space 2.
There are plenty liking the fact that it's on-rails though. Expectations, I guess.Haunted said:Eurocom's track record is pretty awful, although half of those games are just port jobs.
edit: and when exactly did GAF start hating lightgun shooters?