Since we are on Capcom and the Wii (and btw to all those "Nibris" people the bloober guys actually called down Nibris in an interview and have shown actual assets of games)
Zack & Wiki -> Puzzle game, far too advanced for kids yet they went too cartooney to scare off the mature adults. Poor sales
Resident Evil 4 Wii -> Remake of a LAST GENERATION game that has already been ported once. Still sold insanely well, test game y'know?
We Love Golf -> Competing with Tiger Woods and making it cartooney didn't help...
Okami Wii -> The game sold sooooo well on the PS2 in the first place. This is a port that is worse than the original of a game that didn't do well on the PS2. Of course its the Wii's fault
Spyborgs -> Terrible name, sounds like a saturday morning cartoon but it doesn't have the license to attract the kids
Resident Evil Archives 1 & 0 -> 60 dollars for 2 gamecube ports?
MotoGP -> Yes... this will make millions
NeoPets -> Is this popular anymore?
Resident Evil Umbrella Chronicles was an interesting one. A lot of people bought it because it was a rare rail shooter in a vastly untapped market and because Capcom made it sound like buying it Wii owners would get another mainline game like RE4 (of course not a port)
They backed out of that and with an overly saturated market of rail shooters the sequel didn't do well. God forbid Wii owners are tired of crap. I have all 3 systems, I have as many Wii games as any other system yet most are from Nintendo because we don't get ports and shitty games from them.
In terms of "big" titles selling, didn't Monster Hunter 3 do nearly a million in Japan so far? Oh my god, a mainline title being the best selling (non portable) version to date sounds terrible doesn't it?
This is why Wii owners aren't buying the crap, I would love for some great Wii games but I am not getting Dragon Age quality or Final Fantasy 13 quality games on it I am getting boring glitchy cheap games for the same price as the big blockbusters.
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AceBandage said:
I do indeed remember the Conduit hype train.
I also remember that it was by a no body developer with a minuscule budget that got fairly poor scores.
A game that failed to live to the hype and even the people who were fawning it were incredibly let down didn't sell well?
I didn't get to play it what with my inability to play the genre but a LOT of people were let down. They aced the controls, graphics amazing, but terrible art direction and plot and other elements failing didn't save it.