Well, if they plan to launch summer whether they mean in EA or proper surely they will be at PAX East and have a blow out or maybe before that.
edit: the pics posted here are new
im interested, i need a free demo/beta tho before plopping down the cash
I have to say that looks much better.
Gotta say I appreciate them noting what multiple targeted framerates are on the actual requirements. Don't think I've seen that before.
My short list of FPS G(ames)OTF:I love Cliffs work and all but not sure how I feel about this one.
Gotta say I appreciate them noting what multiple targeted framerates are on the actual requirements. Don't think I've seen that before.
PC Minimum Specifications:
[Expected around 15-25 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”]
Operating System: Windows 7 64Bit
Processor: Intel® Core™ 2 Duo 3.0Ghz
RAM: 3GB*
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
(*)PC integrated graphics chipsets require 4GB ram, e.g. Intel HD series
PC Recommended Specifications:
[Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”]
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i5-4570 3.20GHz
RAM: 8 GB
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Radeon R9 270X 2048MB | NVIDIA GeForce GTX 760 2048MB @1080P
PC 60fps+ Specifications:
[Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”]
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i7-4790K 4.0 GHz
RAM: 8 GB
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Fury X or Nvidia GTX 980 @1080P
That's interesting.
Rarely see games go from F2P then to paid.
Watching Stardew Valley quick looks I have strong feelings that was conceptually a F2P game at one point.
My short list of FPS G(ames)OTF:
Tribes
Q3A
TF/TF:C
Tribes: Ascend
Warsow
That's cool to know IMO. I trust the guy's judgement.Even Dave Oshry recommends this game above DOOM.
Even Dave Oshry recommends this game above DOOM.
In the two days I was at PAX, I spent every moment I could playing Lawbreakers. I was lucky enough to be there w/ a friend who had an in with one of the Nexon guys working with them, so we were able to play it quite a bit.Stop it man, too much hype, haha. A co-worker of mine was able to check it out at PAX and said really good things about it. I would've been there with him, but I was unfortunately working the show and didn't have the time to do so.
I really can't see these games doing so well with Overwatch only a few months away. What's happening now is a "me too" scenario and it won't work out just like it doesn't work with Moba.
A lot of players are already burned out on OW due to really stale meta and shitty movement mechanics.I really can't see these games doing so well with Overwatch only a few months away. What's happening now is a "me too" scenario and it won't work out just like it doesn't work with Moba.
Like this comment btw.
"Developer Boss Key Productions also discovered that going the free-to-play route was overly influencing the game's design in a way the studio found creatively distracting. "I think it took away from development," said art director Tramell Isaac. "We ended up being focused on how to get money, as opposed to how to make a good game.""
Dota and LoL are almost not even worth talking about due to playerbase.But I'm pretty sure they will still have cosmetic Microtransactions and they could have just went F2P and that and still made money if the game was successful. I don't see why they felt they HAD to use some P2W mechanic when plenty of other proved a game can be F2P and not money grubbing.
Dota and LoL are almost not even worth talking about due to playerbase.
FPS games immediately have a much smaller population.
I'm pretty sure they'll be chasing the CS:GO system for money. Pretty standard price to make money for awhile, then move towards cheaper price with lots of affectations later on.I still think it could work. CSGO is basically F2P with how often it's on sale and most of it's income is from cosmetics. Hope fully the game isn't too expensive. 50+ seems like a deathwish for MP only games.
Anyone want to give a quick rundown as to what makes this game unique? Is it a hero shooter ala Overwatch?
I'm pretty sure they'll be chasing the CS:GO system for money. Pretty standard price to make money for awhile, then move towards cheaper price with lots of affectations later on.
CS:GO wasn't really on sale for super low prices until long after release. Not really fair to compare it to a monetization system of a game that's been out for years.
This, so much.OW, as mentioned previously, is just mechanically bankrupt. The sweet looking paint job stops awing you once you get into the mechanics and find out how "controller friendly" the game is and how little depth there is to playing it and the rock/paper/scissors on steroids meta of matches.
This, so much.
Help us Boss Key Productions, you're our only hopefor projectile FPS games that aren't designed with kid gloves
OW, as mentioned previously, is just mechanically bankrupt. The sweet looking paint job stops awing you once you get into the mechanics and find out how "controller friendly" the game is and how little depth there is to playing it and the rock/paper/scissors on steroids meta of matches.
RIP COD, you had a good run. Any day now.