SilverArrow20XX
Walks in the Light of the Crystal
Started grinding in the Monster Arena today. I forgot how slow this was before you get everything well above 100. 90 hours in. At this rate it'll be another 90 before I'm done the grid.
Started grinding in the Monster Arena today. I forgot how slow this was before you get everything well above 100. 90 hours in. At this rate it'll be another 90 before I'm done the grid.
It's why I love the PC version. That 4x and 8x speed boost is perfect for the ridiculous grind that is FFX. Blitzball at 4x makes grinding Wakka's sigil so much easier. I can then transfer my save to the Vita and get my trophies.
Geeze. I think I spent a good 15 hours on blitz before finally getting the Jupiter Sigil.
Calling it a day today. Got most of Tidus's stats above 200 and have about 80% of the board completely filled. Just got Rikku's section and a bunch of small areas locked behind level 4 spheres that I'll steal from Nemesis tomorrow. Then the real work is done and it's just mindlessly filling the board with everybody else.
It's a hell of a grind. On my PS2, I have a memory card somewhere that has a save clocked in at about 130 hours with pretty much everything done. All sphere grids completed and maxxed out. 10 of every creature caught and all celestial weapons on each character. Dark Aeons defeated and Penance defeated. Not the cheap Yojimbo defeat either, a proper take-down. This time around I'm just going to pay Yojimbo. I already earned my wings back in 2001.
What levels do I need to able to take that new Iron uberboss? He seems unnecessary tough compared to other side bosses, and I thought Leviathan was a problem...
Iron Giant?
He's by and far the strongest enemy in the game. (Even more so than the Final Boss.)
You have to be pretty high-leveled to even survive a lot of his attacks (like 70s at the very least; it can be done lower but requires specific team builds).
You can cheese him a little bit with Viking's Provoke and Bard's Lamia/Madura Harps, but he's got lots of powerful AoE attacks and gets really nasty with Swipes and Meteors when you've got him near-death.
Also, you can grind on the Dragons in his cave for good EXP, Elixirs, and Onion Equipment.
But you don't really get anything special for beating the Iron Giant other than an item showing you've defeated him.
Dragons are still too powerful for me to train (red one specifically), but I'll move there soon.
I grind for days, get my guys to lvl 60... all die in the first turn without making a move just like 20 levels ago...
I'll have to grind to 99 for it, won't I? This sucks.
I'll try every 10 levels but considering how 20 levels did nothing at all...
Unfortunately I never trained Viking or Bard, so I can have only lvl 1 jobs for those, and getting decent levels means more grinding, when it was too much already.
Or do low levels of those jobs work too in this case?
Dragons are still too powerful for me to train (red one specifically), but I'll move there soon.
Job Levels are very important, even more so than actual Character Levels. (For the most part, higher Job Levels = Higher Damage output)
For the Viking, it increases the chances of Provoke landing successfully.
(The idea with Provoke is that the Viking tries to force the IG into single-target attacks against him with 2x Shields; but he's still gonna do AoE attacks eventually. This just reduces damage to the rest of the Party.)
For Bards, it increases the power of their Songs.
(The idea here is that you the Requiem Song to shave off the IG's HP until it gets to a certain point, then use the Minne Song to try to keep everyone alive from Swipes/Meteors.)
As mentioned, Onion Knights are very powerful, but are late-bloomers; they don't get REALLY good until the late 90s.
However, the Onion Gear gives Stat Bonuses that offset their low Stats prior to that, so they can be pretty good.
By the way, if you're gonna level grind, make sure to use Black Belts (or a Job with high VIT).
While Job Stats are predetermined at all levels, the one stat you do have control over is HP.
HP Growth is based off your current VIT when you Level Up, so more VIT = More HP per Level. You'll start seeing significant gains after a point.
Huge Materia is first mentioned in an optional scene at the Gongaga reactor in Disc 1. When the Cloud-less party overhears Scarlet talking about the Huge Materia plan, she says how absurdly powerful it is compared to regular materia is (how chucking said things at giant space rock unleashes said power I don't know). Obviously letting Shinra get away with harassing the people of Corel or Condor wasn't gonna happen. Once Cloud returns continuing to fight Shinra's kinda the only thing to do and why let perfectly good materia go to waste? An while the party doesn't know this at the time, ending up stealing a sub would be to their benefit later on. In fact they actually leave the sub Huge Materia behind and ya never actually have ta go collect it!Maybe it's problems with the translation, but the game never explains what exactly "huge materia" is, why it's important, or why we are fighting so hard to prevent Shinra from carrying out their plans.
They really shoulda put 'em on the airship for quick & easy access. Why they rest in Cosmo Canyon I think maybe is so players head back there potentially with Red XIII in the party which would let them come across an optional story scene and his ultimate weapon.Why am I fighting and trying to stop Shinra from using the rocket to destroy Meteor? Why do we need these huge materia just so they can sit in Cosmo Canyon doing practically nothing for the rest of the game?
To be fair Midgar was gonna blow up if they didn't go in there and shut that cannon down!It's hilarious that Cloud and co. are still so set on fighting Shinra when if it wasn't for the Sister Ray, they would never have been able to fight Sephiroth in the first place.
I have 2, 6, 7, 8, and 13 (and 13-2 and 13-3) unbeaten and mostly unplayed in any way, which should I start with? I've already beat 1, 3, 4, 5, 9, 10, 10-2, and 12.
Thats one of the things I've never done in a playthrough. Is this something I should rectify?interested if you're going to be returning to "Junon" at all possible opportunities
Having never played it, I say go 2! If only to fill in that gap ya got with 1/-/3/4/5!I have 2, 6, 7, 8, and 13 (and 13-2 and 13-3) unbeaten and mostly unplayed in any way, which should I start with? I've already beat 1, 3, 4, 5, 9, 10, 10-2, and 12.
I have 2, 6, 7, 8, and 13 (and 13-2 and 13-3) unbeaten and mostly unplayed in any way, which should I start with? I've already beat 1, 3, 4, 5, 9, 10, 10-2, and 12.
Thats one of the things I've never done in a playthrough. Is this something I should rectify?
Having never played it, I say go 2! If only to fill in that gap ya got with 1/-/3/4/5!
Thats one of the things I've never done in a playthrough. Is this something I should rectify.
Rude lets 'em know that Reno wants a rematch, while Tseng is being written out of the story? I dunno. Doesn't seem as though taking the last Ancient into custody again is on his schedule anymore.
Oh man, did they ruin Catnip in X-2 International. I know it was a cheesy, abusable accessory, but c'mon, you didn't have to gimp it so badly, Squenix.
When I was 10, I thought literally everything in FF7 was cosmically deep.
Yup. It now berserks you too, so no spamming special moves like trigger happy. Look forward to many many hours more grinding to complete the hardest bosses.
I'm still early in my X-2 HD playthrough. I was planning on leaving creature creation stuff to a second playthrough, but now I read that I need to fight an oversouled version of Paragon to finish the bestiary. No way I'm doing the via infinito twice.
Playing through FF7 now, man people talk about how badly the graphics have aged but the story and dialogue are also horridly dated. Cringe city.
Playing through FF7 now, man people talk about how badly the graphics have aged but the story and dialogue are also horridly dated. Cringe city.
It's crazy how much better FF7 is in my memory vs reality.
I and II can be fun, especially if you can get ahold of the PSP versions. I think they may be available on phones. I had a ton of fun with them.
III I didn't enjoy any where near as much, but it might have been a combination of having played I and II right beforehand and playing the DS version which I have been led to believe is worse.
Have you actually given XIII a shot before? I enjoyed it, but I can see why people may not.
I is as great of a game as it ever was. Any given remake has cleaned up its biggest warts, but even the NES original is honestly still playable today.Complete: IV, V, VI, VII, XI, XIV
Current: XV
What remains: I, II, III, VIII, IX, X, XII, Tactics
XIII doesn't exist
I've played significant amounts of VIII and XII in the past, but plan on starting fresh and beating them on principle. Currently playing XV, on chapter 7 or 8 and around 30 hours in.
Kind of wondering if I, II, and III are worth my time?