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Okay, TeamCG. Come own up to your foolishness. #trolljima

Is Joakim Mogren CG?


Results are only viewable after voting.

Makai

Member
I think it's CLEARLY real. And TeamCG should have some confidence that at least the complete face (without the bandages) is CLEARLY CG, cause THAT is what you TeamCG'ers think.
TeamCG has diverse beliefs about what is CG in the video. The null hypothesis is that it's a normal interview, which is why we get everything else. You're right, we win if only the little hair sticking out of his bandage is CG, but that would only be scientific. More practically, it's only an eat crow moment if something is CG that explains why he looks so weird.
 
That is it. I am taking the plunge!

QiBRRhl.png


All this is just too fischy for me.. as a result I vote with my borderline insane thoughts.
 
TeamCG has diverse beliefs about what is CG in the video. The null hypothesis is that it's a normal interview, which is why we get everything else. You're right, we win if only the little hair sticking out of his bandage is CG, but that would only be scientific. More practically, it's only an eat crow moment if something is CG that explains why he looks so weird.

Well, everyone will have to decide for themselves how wrong they were.Seems like TeamReal is a bit more hardcore but that's fine.
I'm rational enough to realise there is always a chance that even MY eyes could deceive me.
But i'm certain the guy is real.
 

MaLDo

Member
Well, everyone will have to decide for themselves how wrong they were.Seems like TeamReal is a bit more hardcore but that's fine.
I'm rational enough to realise there is always a chance that even MY eyes could deceive me.
But i'm certain the guy is real.


Of course is real, but is he acting directly in front of the camera or is the face "photoshoped" over the head?. Nobody think is a cg modeled in max and animated by hand, right? The key is the lighting and the shaders in the modified face to hide the trick.
 
Of course is real, but is he acting directly in front of the camera or is the face "photoshoped" over the head?. Nobody think is a cg modeled in max and animated by hand, right? The key is the lighting and the shaders in the modified face to hide the trick.

I think most TeamCG members think the face parts of the guy are CG.
But now they're narrowing it down more and more.
 

Makai

Member
I think most TeamCG members think the face parts of the guy are CG.
But now they're narrowing it down more and more.
I think the entire head is CG, but I'm not certain. I think this because of the eyelid and neck shadow quirks and I'm not convinced by the explanations offered in this thread (although I concede these explanations might be accurate).
 

MaLDo

Member
I think most TeamCG members think the face parts of the guy are CG.
But now they're narrowing it down more and more.


I just realized that Joakim Mogren has defined as the head of Moby Dick studios. In my language (not English), the literal translation of "the head" is not the "leader" or "chief" of a company. It literally means "head". :p

Let see what image metrics do

2008

http://www.youtube.com/watch?v=3b0R-N6ZQO4
http://www.youtube.com/watch?v=SwAV2fXoy6E


2012 realtime in a tablet
http://www.youtube.com/watch?v=kCm_x0yeBnk
 
I just realized that Joakim Mogren has defined as the head of Moby Dick studios. In my language (not English), the literal translation of "the head" is not the "leader" or "chief" of a company. It literally means "head". :p

Let see what image metrics do

2008

http://www.youtube.com/watch?v=3b0R-N6ZQO4
http://www.youtube.com/watch?v=SwAV2fXoy6E


2012 realtime in a tablet
http://www.youtube.com/watch?v=kCm_x0yeBnk

Faceware (which was used on MGS4) was built using Image Metric tech and in a recent interview:

Rashid Sayed: What’s next for Faceware? Do you guys think there is scope for this technology to improve and take it to another level?

Jay Grenier: We’ve got some huge things coming in 2013 that we’re really excited about. Working closely with Image Metrics gives us first dibs on the new tech they are developing and we’re working on a full integration of their next-gen facial tracking and animation tech into Faceware. There’s so much more room to grow and so much more to do. The sky is the limit for this technology.

Rashid Sayed: Is there anything else you want to tell our readers about Faceware?

Jay Grenier: Stay tuned for some huge advancements in facial capture this year, some big things are coming!
 
"From FOX, two Phantoms were born."

Obviously Kojima refers to #teamcg and #teamreal. He knows everything guys.

... Fuck!

Alright. Fuck this, I'm joining a side now. As much as I'm skeptical and how my brain says #TeamReal is the way to go, deep down inside I don't want it to be real. Deep down inside I want next-gen to blow me away. I want next-gen to confuse old people (like my dad) and make them say "Are you watching a hockey game?" or "What movie is this?"

The closest a game has ever come to confuse my dad was during Fight Night Round 3, and it looked amazing, but we've surpassed that. I want next-gen to fuck with our minds.

Don't disappoint me.

QiBRRhl.png
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
You're on my ignore list now shagg_187.

Not really i never ignore people but i'm surprised you defected.
 
I think the entire head is CG, but I'm not certain. I think this because of the eyelid and neck shadow quirks and I'm not convinced by the explanations offered in this thread (although I concede these explanations might be accurate).

Could you explain why a cg head would produce ' neck shadow quirks'? Are there other examples of world leading CG with such issues?
 
I just realized that Joakim Mogren has defined as the head of Moby Dick studios. In my language (not English), the literal translation of "the head" is not the "leader" or "chief" of a company. It literally means "head". :p

Let see what image metrics do

2008

http://www.youtube.com/watch?v=3b0R-N6ZQO4
http://www.youtube.com/watch?v=SwAV2fXoy6E


2012 realtime in a tablet
http://www.youtube.com/watch?v=kCm_x0yeBnk

What country is that?

Anyway, yeah there is great tech. CG can really fool us now if they put enough effort in it.. And there is also really great tech in Game-realism when it comes to faces. No doubt.
 

onQ123

Member
I just realized that Joakim Mogren has defined as the head of Moby Dick studios. In my language (not English), the literal translation of "the head" is not the "leader" or "chief" of a company. It literally means "head". :p

Let see what image metrics do

2008

http://www.youtube.com/watch?v=3b0R-N6ZQO4
http://www.youtube.com/watch?v=SwAV2fXoy6E


2012 realtime in a tablet
http://www.youtube.com/watch?v=kCm_x0yeBnk


Also there is this Sony Patent


Facial animation using motion capture data
 
... Fuck!

Alright. Fuck this, I'm joining a side now. As much as I'm skeptical and how my brain says #TeamReal is the way to go, deep down inside I don't want it to be real. Deep down inside I want next-gen to blow me away. I want next-gen to confuse old people (like my dad) and make them say "Are you watching a hockey game?" or "What movie is this?"

The closest a game has ever come to confuse my dad was during Fight Night Round 3, and it looked amazing, but we've surpassed that. I want next-gen to fuck with our minds.

Don't disappoint me.

QiBRRhl.png

ikmJMhNWLCLdf.gif
 
I just realized that Joakim Mogren has defined as the head of Moby Dick studios. In my language (not English), the literal translation of "the head" is not the "leader" or "chief" of a company. It literally means "head". :p

Let see what image metrics do

2008

http://www.youtube.com/watch?v=3b0R-N6ZQO4
http://www.youtube.com/watch?v=SwAV2fXoy6E


2012 realtime in a tablet
http://www.youtube.com/watch?v=kCm_x0yeBnk

I thought this was very impressive: http://www.neogaf.com/forum/showthread.php?t=518211

Running on iPad:


Video http://www.youtube.com/watch?v=SBgdfy5mjGg

There is no animation, but the model looks so accurate and realistic.
 
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