sp0rsk said:Looks to me like they are in some sort of underground river area.
Underground river...of Lava.
sp0rsk said:Looks to me like they are in some sort of underground river area.
Olaeh said:I'll say Fire Emblem stage.
Thought so, too.RagnarokX said:Looks like lava or ground with cracks glowing with heat to the left... could be a dragon's den.
laserbeam said:
SovanJedi said:What's that Samus is doing in the top corner to Donkey Kong? It looks like an energy wave eminating from her. (you can see it quite faintly in blue.)
Is that her Stun Gun in action?
She kicked DK...SovanJedi said:What's that Samus is doing in the top corner to Donkey Kong? It looks like an energy wave eminating from her. (you can see it quite faintly in blue.)
Is that her Stun Gun in action?
Ike's stance in the 4th pic is a lot like the downward final hit of Marth's dancing blade... >_>Linkzg said:any hardcore FE fans have any idea what the underground will be like?
and hopefully when I wake up, some crazy person will compare the animations of Ike and Marth, just in case.
Those shiny things just look like generic hit effects. Seems like she got DK with her sex kick.SovanJedi said:What's that Samus is doing in the top corner to Donkey Kong? It looks like an energy wave eminating from her. (you can see it quite faintly in blue.)
Is that her Stun Gun in action?
He hasn't appeared in a game in his home series for almost 15 years. That's some kind of signifigant.Scribble said:It'd be extremely silly for Marth to be dropped. I don't think it'll happen, since Marth is far too significant.
Yes, that's the best way to represent a game with a large amount of unit variety. Put in three characters that look and play almost completely alike.I hope we get a blue haired swordsman trio of Marth, Sigurd and Ike.
:lolScribble said:It'd be extremely silly for Marth to be dropped. I don't think it'll happen, since Marth is far too significant.
Scribble said:I hope we get a blue haired swordsman trio of Marth, Sigurd and Ike.
And you never do see Samus and Zero Suit Samus in the same picture together... GASP!dyls said:For someone who's apparently only available after a final smash, Zero Suit Samus certainly shows up alot.
She just looks good in screens.dyls said:For someone who's apparently only available after a final smash, Zero Suit Samus certainly shows up alot.
Haunted One said:Her arse just looks good in screens.
Scribble said:Guys, PLEASE.
Marth is the first Fire Emblem character, and one of the three most popular characters of the series. He is the icon of Fire Emblem. Like how Simon Belmont represents Castlevania.
>_>
Wow, what an idiotic argument. Have you PLAYED their Fire Emblem? Marth, Sigurd and Ike do NOT necessarily have to play the same.
Do you know how ridiculous the "dont put dem in cos dey got blue hair" argument sounds? It's like the "DON'T PUT RIDLEY IN 'COS HES TO BIG" argument. Give me a break.
EktorPR said:What you're saying has base, but no reason.
The Castlevania series, as any numeral series that shares different protagonists over its course, is represented by who happens to be your favorite character, in your case Simon Belmont, in mine Alucard.
The same applies to Fire Emblem.
It's like saying that the "icon" of the Final Fantasy series is Cloud, or a character from the original game. It can go both ways.
Actually, he's talking about the large blue moon-shaped wave to the left of DK, not the little shine between DK and Samus.mugwhump said:Those shiny things just look like generic hit effects. Seems like she got DK with her sex kick.
EktorPR said:The Castlevania series, as any numeral series that shares different protagonists over its course, is represented by who happens to be your favorite character, in your case Simon Belmont, in mine Alucard.
The same applies to Fire Emblem.
It's like saying that the "icon" of the Final Fantasy series is Cloud, or a character from the original game. It can go both ways.
there were no edges to fall off in G&W stage too in melee,you either knock someone on the side of the screen or make him fly off the top of the screenJohn Harker said:How do you knock someone off the stage if you're inside a castle though? There are no edges to fall off
They get splatted on the wall.John Harker said:How do you knock someone off the stage if you're inside a castle though? There are no edges to fall off
NeonZ said:Eh... Fire Emblem's 'icon' in Smash still is officially Marth's sword ...
Unless they're including Alm, who also wielded that sword, but comes from an even more obscure game (and is another blue haired prince...), Marth should be playable.
The difference that you can't seem to get through your head is that Cloud, Simon, and Alucard appeared in installments in their respective series that were released worldwide.Scribble said:But if there was a Final Fantasy fighting game (i.e. Dissidia), you'd think it was strange if Cloud didn't make it, right?
Same with Marth and Sigurd for the Japanese fanbase. Marth = Simon, Sigurd = Alucard.
RagnarokX said:She kicked DK...
Doesn't she use a down+B or something? Seems like a regular attack.
Those shiny things just look like generic hit effects. Seems like she got DK with her sex kick.
Actually, he's talking about the large blue moon-shaped wave to the left of DK, not the little shine between DK and Samus.
FlightOfHeaven said:Pretty sure Sakurai is trying to avoid clones this time. Will they still happen? Maybe. But I get the impression he's avoid them as much as he can.
That said, Marth may still be in if Ike plays like Roy did; the slightly slower, slightly stronger swordsman.
This stage represents the Fire Emblem world.
Its an enemy castle in the midst of battlebut its not set in a particular castle, nor is it from a particular game in the series.
There are plenty of scenes like this throughout the Fire Emblem series, arent there? So imagine it however you choose.
SovanJedi said:No no no! Not the sparkly bits. There's a very faint blue curve, appearing just behind Donkey Kong.
Look:
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Either there's some sort of rippling effect coming from Samus, or she's sped through Donkey Kong in a similar way to Fox/Falco's move. I dunno. But it looks odd to me. Certainly way too fancy for a plain old kick attack (even if you look at just the sparks it seems too much for just one low sweeping kick.)
See, TheOneGuy knew what I was on about:
You know, that would be an awesome Adventure Mode level in the vein of the Zelda underground in SSBM, but for multiplayer I don't see it working. The traps would make it unpredictable, yes, but unless it was an enormous level you wouldn't get a sense of the depth and size and twists and turns of the Sinnoh underground.A Link to the Snitch said:Damn.
The way people were talking at first, I thought it was the Underground in Pokémon. :S
Shig said:The difference that you can't seem to get through your head is that Cloud, Simon, and Alucard appeared in installments in their respective series that were released worldwide.
The choice is between putting in a character that only one country (which isn't even Smash Bros.' strongest market, btw) will have contextual access to, or putting in a character that every country will have contextual access to. In the former, Nintendo has to tell every other territory to just take their word that he's a big deal. In the latter, they can say that they appeared in FE[X] and every fan that doesn't already know their backstory and signifigance can go to a store and buy the game they originated in to learn more. Which is more appealing a strategy?
Gekkonidae said:I don't know how everyone else feels about this, but I just don't see them cramming two different blue haired fire emblem princes into the same game, the two characters would just look way too similar.