Dude, there is no way multiplayer looks this good. It looks better than some of those early single player shots we got way back when.
... development time?
Dude, there is no way multiplayer looks this good. It looks better than some of those early single player shots we got way back when.
Needs work. The gravel is OK but look at the aliasing on the blades of grass.
Looks like Halo Reach visually.
Best be bringing Operations back son.
How many classes?
Looked great from the few snippets they gave us.
I NEED to see a full match though. They going to show us this?
Looked great from the few snippets they gave us.
I NEED to see a full match though. They going to show us this?
You guys can hotlink our images, no problem
Anyway, we have a bit of MP footage from the beginning of the conference, and while it's off-screen footage, it certainly looks like the game is running at something between 30 and 60 fps. Not locked at any of the two, but somewhere in between and changing quite a bit. It doesn't seem to go below 30 at least
http://www.gamersyde.com/news_gc_ps4_interface_video-14455_en.html
Daaaang, looks great. When are we getting details about multiplayer?
DAT GRAVEL
I'm sure SP will have less aliasing than this.
I also wouldn't be surprised to see MP have more AA in November.
Well, hopes of class customization are dashed I guess.3. Assault, Support, and Recon.
I'm sure SP will have less aliasing than this.
I also wouldn't be surprised to see MP have more AA in November.
It's not really noticeable in motion:
http://www.gamersyde.com/news_gc_ps4_interface_video-14455_en.html
Watch this.
Well, hopes of class customization are dashed I guess.
yea they need to add some AA ASAP that shot looks hideous
did they really just try to sell us on custom games as a feature?
game looks alright, looked more like KZ3 than 2, which is fail obviously