Had to delete Badland to make space, but now I'm playing again. Second time around, game reminds me a lot of Grim Joggers.
Anyone ever play that? Endless 20-person runner, tons of gruesome deaths
Grim Joggers was awesome.
Had to delete Badland to make space, but now I'm playing again. Second time around, game reminds me a lot of Grim Joggers.
Anyone ever play that? Endless 20-person runner, tons of gruesome deaths
Lol you're blind confirmed
you even quoted the post! above there's you quoting my post which says "whopping", that's the correct one for the OP btw this is so stupid, I'm sorry man!
I want an old school JRPG for my iPhone 5 but don't know what to choose.
Preferably with turn-based combat, not active, I hate that.
Any tips besides the FF games? Lunar Silver Story perhaps?
I want an old school JRPG for my iPhone 5 but don't know what to choose.
Preferably with turn-based combat, not active, I hate that.
Any tips besides the FF games? Lunar Silver Story perhaps?
Kid Tripp is soooo damn good!
Who knew an auto-runner, which I'm usually not that into, would become one of my favorite platformers on iOS.
Avoid Vay, the controls are so awful I found the game unplayable and the dev refuses to patch in a virtual dpad for some reason. Also, it has a really crappy menu system.
How's the Lunar port?
I just wanted to stop by and announce that we have started testing our 1.1 update. Here are a few of the features that we are going to be testing:
-Game Center and Google Play Game Service Support
-Additional Arenas and leaderboards
-Additional melee weapons
-Food Mechanic for Survival Mode
-Night Time Searches
All additional content and features are going to be included in current IAP, there will be no additional IAP.
Thanks!
I've made it half-way through the snow world now, it's just right in terms of "frustrating" this game.
Racist caricatures aside... how is the actual game?
"Space Bits is a shoot'em up RPG hybrid jam-packed with randomly generated loot!"
At first, your craft will feel fairly slow, weak, and helpless, with the pitiful ability to fire errant, sluggish shots. Like any RPG, this feeling is natural, and will pass in time as you pick up more powerful armor and weapons, and upgrade your power, defense, and dodge stats. Naturally, the difficulty will crescendo in turn, and introduce you to nastier enemies to deal with.
You can choose to min-max your ship, going for a pure glass-cannon build, a cautious turtle build, a risk-reward dodge setup, or anything in-between. For the most part, the statistical enhancements are noticeable, and it was fun to choose how I wanted my ship to evolve.
$4.50 (Aus) with IAP...
Looks interesting, but I'll wait and see on this one. Smells of going free after six days.
Underwhelming enough that after that I just deleted it
Because of that? Or because the game is crap?
Pirate Legends has been reduced in price today to 69p
https://itunes.apple.com/gb/app/id626884809?mt=8&affId=1860684
Better than the £2.49 it first came out as.
Space Bits (0.99)
https://itunes.apple.com/us/app/space-bits/id676831207?mt=8
Game's getting really good user impressions on TA and the dev is working on new content updates. This is from the TA review:
From the dev site:
"In this crazy arcade game you will guide a line that moves inside another line. Avoid obstacles and choose the right moment and correct direction for each turning. Movement speed increases each level, so as the difficulty of levels. Be prepared for a stress test of your reaction and nerves =)
The game is super minimalistic. No noisy music, just soft sounds. Nothing should distract player from his 145 attempt on yet another level. Controls are very simple: tap on left screen half to rotate left, on right half to rotate right."
Hah, less than a week from release. iOS(tm).
^weird, I'm playing on Hard and finding it too easy...
Then again, I'm a total TD nut but did think that Kingdom Rush was pretty tough (Frontiers, not so much)
Okay, Line Bound is great. It's in the same family as Super Hexagon, Impossible Road, Expander, Pivvot, etc. The controls are simple but there is bit more depth than the screenshots may imply. One, like a racing game, you have to choose when to turn carefully or else you'll overshoot or undershoot and hit the walls. So it's not just mindless direction changing. And two, the game plays with your perspective a la Expander, challenging you to reorient yourself in time for the next turn.
The minimalist design is nice and the game feels very polished overall. There's no IAP and the auto restarts give Line Bound that addictive "one more go" appeal. For 0.99, I'd recommend it
Hope you like it. Saw it on TA today and then I realized it was released last week and there's been no reviews or anything. Only thing people might not like is that it's not score driven like SH or Impossible and it's not endless. It's level based and need to reach the end. Of course reaching the end is easier said than done. They may be totally different genres, but I'd compare it to Kid Tripp in that the goal is to perfect each level, you'll fail, but each time you'll learn more of the level and eventually be able to complete itand i'm convinced. here i go to try this game *_*
Found this on Toucharcade,
Shadow Blade is a new Ninja age heavily influenced by NES Ninja Gaiden and Mark of the Ninja.
http://www.youtube.com/watch?v=zeyP8XwHLJw
Ha, I'm the complete opposite. I thought Frontiers was easy enough but this game is bloody tough going on Easy
Any tips then, as I seem to be doing something quite wrong. Best towers to use. They all seem a bit meh and it's hard to get the coins up for upgrades quick enough. It's when you get the bigger boats/ships that is all starts to go wrong and can't get their health down quick enough. I've been using a mix of cannons, gun tower and slow mostly.
So now the big question: Autumn Dynasty or Asphalt 8?that Autumn Dynasty game is dropping to buck tonight/tomorrow
https://itunes.apple.com/us/app/autumn-dynasty/id522003675?mt=8
Has any other iOS developers on here had to deal with major piracy? I was shocked at how much our app has been pirated.
I would say it currently stands that 99% of the people showing up on our gamecenter leaderboards have not purchased the game. It's definitely disheartening.
Uhhh like I said? The game was uninteresting before it got racist. Then it was racist and my ultimate determination was "This is crap and takes too much space."
At this point maybe I'm the wrong dude to be asking? lofl
That's really awful to hear. What game are you referring to?
I got this download code for Blast A Way from starbucks if anyone wants it.
X3WYFR7HWM73