It shouldn't be up to consumers to have to rough-estimate what percentage of bullshit was used in a video based on their own experiences. The fault for not knowing that isn't on them.
Almost 4 million views already. You see a bunch wondering even here if it's just different camera angles, or believing Dice employees, or just super excited by the graphics.
People who have common sense but not necessarily computer savvy/familiar with the bs, are supposed to know just how much they are exaggerating with a title slated for future release? No way. Unreasonable.
Nor should they be expected to know the difference between game engine footage and actual gameplay quality in a marketing trailer for general public.
"Vastly different" and "fairly close" depends on how much you can notice, and it changes between people but in actuality it's not going to be. All the settings are going to dropped down significantly.
If that was a PC setting - "Max" the actual max possible graphics that would run decently on top-end would be like medium.
People are saying they're claiming this is a damn PS4 target render, with some involved saying yeah that's how it looks, for real!
Deception.
Just placing that seed of doubt is wrong: "yeah...it probably won't look this good." They're gaining off that and a lot of it has to do with saying this is in-engine (actually, they say "Game Engine Footage," which is worse).
If it's anything else, they ought to have to say Not Actual Gameplay.
-lol, they do, right at the fucking end after the playstation logo, with the other trademark crap, in small text.