Gowans007 said:It sponsors the surprise best show on UK TV of course it's done well.
Pineapple Dance Studios.
I'll err just leave this here
That GB quick look was awesome.
Gowans007 said:It sponsors the surprise best show on UK TV of course it's done well.
Pineapple Dance Studios.
1. Put people in front of TVAcosta said:Please, define "fun" to us so we can understand the concept. Saying a game is "fun" is the same as saying nothing.
Soneet said:So if you guys aren't buying games for fun and playtime, what are you buying games for?
Boy are you uptight or what. Yeah, the game made itself, no thoughts, ideas, design and programming went into it at all! Oh yeah, the lack of grittiness and darkness sure makes this game look bad. Why don't you just go back to your couch and play some console shooter.
Soneet said:1. Put people in front of TV
2. Start game
3. ????
4. PROFIT!?
Brobzoid said::lol :lol :lol
I thought this thread was on the way out, but Acosta is bringing it back! Let's objectively define fun! Go, go, GO!
Acosta said:Please, define "fun" to us so we can understand the concept. Saying a game is "fun" is the same as saying nothing.
Acosta said:It´s that a counterargument?
"Oh yeah, the lack of grittiness and darkness sure makes this game look bad"
Haha, if only, the game has silhouettes as gaming graphics, I have seen NES games with more appealing visuals than that.
And what ideas?, what design? have you actually played the thing or are you argumenting for argumenting's shake? We actually have well designed dance games in videogames history, you should check them out to understand what a good videogame is.
GDGF said:This is great. You know what fun is? Fun is reading this thread. I am thoroughly enjoying myself here :lol
Acosta said:For who? your mom? I don't give a shit what the "masses" think of videogames, they have no clue and I'm not going to level my view of videogames to theirs
McBradders said:Jesus christ man, there's a reason DDR has faded from the limelight and products like Just Dance are rising to the heavens.
I'm not going to give you the courtesy of pointing out why because it should be blatantly obvious. Then again some people on GAF have such a stupidly idiotic definition of what games should and should not be why am I suprised someone is bashing their heads against their keyboards against harmless fluff like Just Dance?
Durante said:I find it strange that, while the GAF opinion usually holds that reviews should not try to be "objective" consumer reports, it is claimed by some that SamBishop failed to correctly review this "game". I have a hard time reading correctly as anything other than objectively in this case. It seems that people actually do want the kind of review that ties its evaluation to sales potential or mass market appeal.
John Updike said:1. Try to understand what the author wished to do, and do not blame him for not achieving what he did not attempt.
2. Give enough direct quotation- at least one extended passage- of the book's prose so the review's reader can form his own impression, can get his own taste.
3. Confirm your description of the book with quotation from the book, if only phrase-long, rather than proceeding by fuzzy précis.
4. Go easy on plot summary, and do not give away the ending.
5. If the book is judged deficient, cite a successful example along the same lines, from the author's oeuvre or elsewhere. Try to understand the failure. Sure it's his and not yours?
To these concrete five might be added a vaguer sixth, having to do with maintaining a chemical purity in the reaction between product and appraiser. Do not accept for review a book you are predisposed to dislike, or committed by friendship to like. Do not imagine yourself a caretaker of any tradition, an enforcer of any party standards, a warrior in any ideological battle, a corrections officer of any kind. Never, never... try to put the author "in his place," making of him a pawn in a contest with other reviewers. Review the book, not the reputation. Submit to whatever spell, weak or strong, is being cast. Better to praise and share than blame and ban. The communion between reviewer and his public is based upon the presumption of certain possible joys of reading, and all our discriminations should curve toward that end.
Acosta said:I am not the one claiming what fun is. You should read with more attention.
Do you really think you're replying with a smart argument here? You're actually a lot more shallow than you think.Acosta said:It´s that a counterargument?
"Oh yeah, the lack of grittiness and darkness sure makes this game look bad"
Haha, if only, the game has silhouettes as gaming graphics, I have seen NES games with more appealing visuals than that.
And what ideas?, what design? have you actually played the thing or are you argumenting for argumenting's shake? We actually have well designed dance games in videogames history, you should check them out to understand what a good videogame is.
Soneet said:Huge post detailing Just Dance
Acosta said:That's your problem, you want to evaluate games based on its popularity and accessibility and nobody will do that.
It´s market penetration is worthless for what we are discussing here: evaluating a game from its merits. DDR had a merit, Just Dance had none beyond a massive marketing campaign.
2. This is actually appealing because it's easy to see, easy to mimic, not distracting from the real people playing, looks simplified yet resembles humans and avoids targeting specific ages or demographics.
The point system: seems easy to score, so no one really ends up feeling like a total failure. However, to get high scores (far exceeding the actual bar) you need to dance precisely to the rhythm.
If you own a Wii and have some friends, I suggest you rent this game for just 1 night and play it. Then you'll either...
So this is basically what it boils down to. Immature childish responses like that. You are definitely done here, since you have nothing to say.Acosta said:It´s lazy and it´s still unappealing.
Soneet said:So this is basically what it boils down to. Immature childish responses like that. You are definitely done here, since you have nothing to say.
RpgN said:Why don't you just relax a little? No need for being serious about someone giving his opinion. What's wrong with him saying it looks lazy and unappealing to him?
RpgN said:Why don't you just relax a little? No need for being serious about someone giving his opinion. What's wrong with him saying it looks lazy and unappealing to him?
Mael said:Probably because it's like saying Google's page layout is lazy and unappealing and preferring yahoo's mess?
RpgN said:You're right, that would be silly to say so with such an analogy. But there is no other comparable game to Just Dance 2 on the wii, and he didn't really compair it to something else
Soneet said:So this is basically what it boils down to. Immature childish responses like that. You are definitely done here, since you have nothing to say.
Mael said:He did say that the interface being unclutered and simple was 'lazy and unappealling', that's pretty much him digging his own grave here :-/
RpgN said:But there is no other comparable game to Just Dance 2 on the wii, ...
Hammer24 said:There are more than enough comparable games. Maybe JD is so successfull, as it needs no silly mat?
Mael said:He did say that the interface being unclutered and simple was 'lazy and unappealling', that's pretty much him digging his own grave here :-/
Acosta said:It´s my opinion, nothing else, nothing more, I don't even need to develop it. That you can't stand it it´s completely your problem.
That's not an opinion. That's you being blind. If you can't see the design, can't see the technical effort and can't see the appeal doesn't mean it's not there. Don't try to chicken out now by saying it's all an opinion. You clearly weren't stating your opinion, you were trying to state facts about what the game was and that the low score was well deserved. You wuss. One moment you try to stay strong, next moment you say it's all an opinion and you're untouchable. What's next? Saying you're done? Oh wait, you already did that.Just Dance has no merit, it has no design, not technical effort and it´s visuals are unappealing to say the least
RpgN said:I think he has a hard time explaining himself or more like where he is coming from. I think those 2 members are both talking about different things. Where Soneet is mentioning that it's a simple design, chosen on purpose for the game and to not being unclutered is different to Acosta not liking the style and the impression it gives to him. Maybe he doesn't like the colours, the front type, the way the in-game character is displayed? There is nothing wrong with saying that in my opinion.
Tetris Worlds GBA 65
Wii Music WII 63
Simpsons Road Rage PS2 64
Sonic Heroes PS2 64
Monopoly PS1 64
Finding Nemo PS2 63
Crash Bandicoot Cortex PS3 62
Mario Party 8 WII 62
Pokemon MD: Blue Rescue DS 62
Enter the Matrix PS2 62
Yoshi's Story N64 62
Tomorrow Never Dies PS1 62
Hannah Montana Music Jam DS 61
Tetris Plus PS1 60
Star Wars Episodes III 60
Wii Play WII 58
Carnival Games WII 56
A Bug's Life PS1 54
DBZ Legacy of Goku GBA 53
Cruisin' USA N64 52
Spec Ops PS1 52
Cars GBA 50
Twisted Metal 3 PS1 49
Tetris Worlds PS2 44
Game Party WII 25
Imagine Babyz DS NR
Imagine Fashion Design DS NR
Frogger's Adventures GBA NR
Finding Nemo GBA NR
Disney Princess NR
Mael said:And with that I beat everyone in the # of posts here....
No I think they're talking of the same things, it's just one prefer the packing to be like Apple and the other is fond of MSFT products :/
Hammer24 said:There are more than enough comparable games. Maybe JD is so successfull, as it needs no silly mat?
Son of Godzilla said:This game is pretty fun. I'd buy a Natal just to get a sequel with smarter tracking.
It's not good good, but it's pretty impossible not to like it. Really obvious to see why it's selling when you put it in front of more than two people.
RpgN said:XD Ahhh...maybe, there definitely seems to be a conflict going on, ignoring parts that have also been said and only hammering on certain points. But yeah, hmmmm....
Acosta said:First, I'm going to say that the tag of SamBishop is the most unfair thing I have seen in this forum in years. Sam has been a great poster for years, and I have seen him giving well argued and balanced arguments even in the most heated discussions. A tag mocking him for a perfectly fair and argumented reason (that you could agree or not) is not what I expect from the high standards I have for the moderation of gaf.
Personally, I don't give a crap if the game sells a trillion, Just Dance has no merit, it has no design, not technical effort and it´s visuals are unappealing to say the least. What do you expect the critics say?
Acosta said:It´s lazy and it´s still unappealing.
I disagree with that, I have played and the thing is extremely vague on how it captures movement. You need precision for doing that you are saying and Just Dance doesn't have the means to capture that.
And for that reason I can support it, even if I don't enjoy it or particularly like the game. Anything that gets consoles being played by families and more accepted by the mainstream has a net good effect on the industry, I feel.megashock5 said:This. My parents bought it and I tried it once when I was over there. Thought it was okay.
Then a week or so later we had a big group over there and my kids and my niece and nephew were playing it four player - I'm not sure I've ever laughed so hard watching someone play a game.
I instantly saw why this was a huge seller. For get-togethers, it's immensely entertaining.
Serenity said:but if they succeed they become the calling card of "nintendo blue ocean hardlycore" agenda pushing crew.
Draft said:Hardly surprising. Just Dance is exactly the type of game that succeeds on the Wii. Third parties would be smart to learn from this success and stop trying to sell so called "mature" titles to the Wii audience.
Stumpokapow said:If Just Dance breaks a million in the US, it will be the third worst rated million seller of all time.