ChazAshley
Member
Downloaded the patch and it works like a charm - thanks for this! Time to dump more hours into PSO
Shame I don't really like Blue Burst. The way they restructured all of the main quests in to being these awful grindy "Go through the first half of Forest 1! Now go through all of Forest 1! Now go through all of Forest 1 and the first half of Forest 2! Now go through all of Forest 1 and 2 but stop before fighting the boss! Now go through all of Forest and fight the boss!" was really annoying and served to pad out something that didn't really need padding.
I'd really just like to have PSO v2 back again.
Ignore those folders now, just use the files in the patch.zip I made.
You don't put them in that folder, just overwrite stuff the game's root. It doesn't matter which you you chose when you installed the Client because it is overwritten anyway.
Alright, I guess it's amateur hour and I can't hide how green I am at this...]
Everything is working for you now.
Oh wow, I didn't break it after all, heh...
My last questions:
When I'm on the main screen of the game, is there an in-game menu option to throw it into windowed?
Should I still use Launcher instead of the desktop shortcut for resolution options? Again, in-game menu for these?
You have been very helpful, so thank you in advance for your time. I bookmarked the pioneer2 thread you linked so I can reference it.
EDIT: Yes, I got it just like the screenshot, whew! Thanks for clarifying so I can confirm I had it right
Guys an error popped up while I was doing the setup:
C;\Program Files\SEGA\Phantasy Star Online BB\_Original\TethExes12510\PsoBB.exe
An error occurred while trying to rename a file in the destination directory:
MoveFile failed; code 5.
Access is denied.
Click Retry to try again, Ignore to skip this file (not recommended), or Abort to cancel installation.
What should I do?
None of these BB versions has the split screen from the Gamecube version do they?
Aren't there bootlegg servers out there to play on?
stab Boomas!
Cobalt, some things:
-Can't seem to fully close the servers that are running when I double click on the stop server.bat, they are still showing in my tray icon
-How do you customize the keyboard commands like the menu button? its set by default to the home key, but I want to change it to the E key, but it wont let me. Also how to use the hotkeys?
Why would you want to play offline?
Yeah, Ephinea is a pretty good one, went up around the time Schthack servers died, though Ephinea is not completely vanilla, it's been getting fan made quests and also alot of qol changes.Aren't there bootlegg servers out there to play on?
My wife and I are playing PSO Xbox together and WHEN not IF the Xbox stops working I'm screwed. This would take that worry away as well as having the extra content. Thanks for this.
Definitive version basically
How are you still doing that? Don't you need an account to even start the game?
PSO with no online/social aspect is... not PSO. Offline PSO was the game at its worst.
How are you still doing that? Don't you need an account to even start the game?
If you ran X-box Live before the shutdown, you have an X-box Live save you use that basically gets around PSOX-box's restriction.
But you can't play Episode 4 offline from what I'm seeing in the OP? So basically, it's just the X-box/Gamecube version. Just unlike the X-box you don't need an X-box Live account or anything extra to play those episodes.
one last thing Cobalt, in the readme.txt it mentioned this:
Optional - Principal Mission in One person mode
Just copy/move the "quest" folder to the "server" folder and replace all files.
What does this do exactly?
There is also those 10 hotbar slots when you are in a dungeon, but I have yet to figure out how to place things in them...
Got it up and running on my system all good. How will I get my Wife's game to join the server? Or does it just recognise it on my network?
There is no way to play the story missions in One Person mode?
You have to make a game in "One Player" mode to access the single player quests.
Also, the new government quests for Blue Burst, accessible from the Principal's Office in Normal Mode (i.e. multiplayer), unlock each tier of the One Player Missions. You will have to do up to 2-1 to unlock Caves quests, 3-1 for Mines quests, and 4-1 for Ruins quests. Once you have 4-1 unlocked in multiplayer mode, you will be able to do those old missions in One Player mode. You can do the Government Quests on normal difficulty and they will unlock on all difficulties, as will the one player quests, but that also means that you can only obtain 1 Soul Eater per character from the on player quests now (doing multiple difficulties will not give you another soul eater on a character that already obtained one).
since I never have played blue burst as much as older games. Im thinking this might be a fun way o recreate my gamecube characters into a blueburst client. Is there a convenient character editor with this, or any easy way to go about it. I figure it will be time consuming recreating everything, but more enjoyable than starting over from the beginning, even if I cranked up the XP multiplier
figured itd be tedious, but I have a friend who also has a huge nostalgia hardon for gamecube splitscreen growing up that would be willing to get in on this/item and /levelup commands is all you need to recreate everything. Use the Item_Maker to get the hex codes.
There's sadly no easier way. You can't copy and paste it seems, so it's a little tedious to remake all the items.
If you accidentally put all the items on a character and you want to transfer them, just load up a second client with another account and move it back and forth.
There is also those 10 hotbar slots when you are in a dungeon, but I have yet to figure out how to place things in them...
Do all the quests work? Is it all just the official quests or is it something we can customize for ourselves by just throwing files around?
(I didnt wanna mess with fan quests when i was on ultima or schthack)
PSO with no online/social aspect is... not PSO. Offline PSO was the game at its worst.
Oh, so NeoPSO shut down? I feel for N.A... I actually stopped playing NeoPSO when I noticed Tethealla project (which NeoPSO used) wasn't going to receive any of those features/bugfixes from Ephinea (which is Tethealla author's own server).Why? Because the NeoPSO isn't up anymore and an offline, lagless experience like PSOv2 is amazing.
So you had a social aspect. =PThat is total BS. Back in the days i played over 200h PSO on the Gamecube local sometimes with friends. It was one of the best gaming experience i ever had.
Never played the GC version because I played in the DC era. Local play wasn't an option. Not that I think local play would have changed by assessment. The fun part of PSO was dealing with people from all over. Many dozens of hours were spent shooting the breeze in the lobby or within an instance doing jack all of actual playing. Then when it came to actually playing, I could get full groups going at any time of day, 7 days a week. That wouldn't have been possible offline, even if local coop existed.not on gamecube, but thats because it had splitscreen tho
Yeah, it was becoming increasingly obvious that the update to Tethealla that was supposed to happen "soon" wasn't going to happen by any reasonable definition of the term. I didn't stop playing because of that though. Other things simply started taking up my time. Of course by then the server was already in a downward spiral population wise. By the time I had time to spare for it again, the server was kaput.Oh, so NeoPSO shut down? I feel for N.A... I actually stopped playing NeoPSO when I noticed Tethealla project (which NeoPSO used) wasn't going to receive any of those features/bugfixes from Ephinea (which is Tethealla author's own server).
So you had a social aspect. =P
Never played the GC version because I played in the DC era. Local play wasn't an option. Not that I think local play would have changed by assessment. The fun part of PSO was dealing with people from all over. Many dozens of hours were spent shooting the breeze in the lobby or within an instance doing jack all of actual playing. Then when it came to actually playing, I could get full groups going at any time of day, 7 days a week. That wouldn't have been possible offline, even if local coop existed.
So I feel like I'm on the cusp of getting this to run properly. Followed all the steps, got the patch, copied it over and overwrote the files fine. Launcher works so I was able to set my resolution and everything. Launched the server and that...seemed to work I think, there were icons in the taskbar. Admin/Admin worked to log me in and I think the next screen is for server info...not really sure, but it just said press enter so I did and I wind up with a screen that just seems to hang. So it's like I'm getting hung up between login and character creation.