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Resume Shows That Victory Games (EA's New RTS/C&C Studio) Is Now Part Of BioWare

Nirolak

Mrgrgr
The linkedin page has since been changed, but Superannuation just noticed this.

I'm starting to wonder if BioWare is now in charge of the Command & Conquer franchise with Victory Games making the RTS and BioWare's Los Angeles making a TPS.

VG247 said:
Elusive investigator Superannuation noted the LinkedIn profile of one developer employed at “Victory Games – BioWare”.

The studio, founded in 2010 to focus on the Command & Conquer series, had not been publicly attached to the BioWare label.


BioWare is set to reveal a game from a “new studio” at the Spike VGAs, with teasers showing a distinctly military bent.
Source: http://www.vg247.com/2011/11/22/rumour-command-conquer-dev-attached-to-ea-bioware-label/

Superannuation said:
@supererogatory superannuation
j.mp/v69UU4 — this person seems onto something with figuring out this new BioWare game. (Also see: j.mp/s1jkyN )
Source: https://twitter.com/#!/supererogatory/status/139107125438849024

For those who missed the Victory Games studio announcement, see this thread: http://www.neogaf.com/forum/showthread.php?t=422423

TLDR version of thread: It's a three location EA studio dedicated to making strategy games and lead by JVC, creator of Might & Magic, Heroes Of Might & Magic, and King's Bounty.

This would put BioWare up to like nine or ten studios locations as a side note.
 
So in every mission in the next command and conquer game you select either the GDI or Brotherhood of Nod option from a dialogue wheel then press A for the awesome?
 
Just according to keikaku. Every few years EA needs to bleed out a strategy developer to maintain their deal with the Dark One. Since they haven't been able to acquire one in a while I guess they decided to make their own sacrificial lamb. So long, Victory Games, we hardly knew ye!
 
TLDR version of thread: It's a three location EA studio dedicated to making strategy games and lead by JVC, creator of Might & Magic, Heroes Of Might & Magic, and King's Bounty.

No idea how I missed this nugget until now. :O
 
Anyone else get this sense that Bioware are posers? Like they really try hard to be something they're not? They try to be huge, they try to make shooters, they try to make MMO's. The past couple years has just reeked of desperation. They get bought by a big company and this company goes "Welcome to Hollywood! You're gonna be a star!" I fear the cocaine and hookers are gonna get to them.
 
I wouldn't say posers. Bioware is run by 2 very ambitious guys who got into this for the games, but have grown their company too much to the point they are now in it for the money. They also have a long history of working with Riccitiello, and I don't doubt they see themselves in his spot sometime in the future. It's obvious that they found out there is a ceiling sales-wise in the kind of games they used to make, so they are just broadening the appeal.
In any case, they are not "trying to be huge", they became huge the moment EA paid like 800 million for them. The name is still worth something, and they are trying to bank on it to make that money back, and they won't if not by making shooters and MMO's and diversifying a bit. Whatever, I say good luck with all that, I don't think it's going to work.
 
When did Jon Van Caneghem join the Three Capital Letter Credit Club?
 
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