Or Nintendo's innovative bucking of industrial trends...liuelson said:Ah, so the negative correlation explains Nintendo's hostility to the traditional video game industry and 3rd party publishers, etc. ;-)
I feel so dirty for saying that.
Actually that data just shows the correlation of each manufacturer's performance to the sum of all manufacturer's performance. I'm too busy with work spreadsheets to really put much time into thinking what use [if any] that is. I just like using the correlation function. I also like using a shit tonne of conditional if()s, countif()s, countsum()s and the like:
Code:
[b]Sony Nintendo Microsoft Industry[/b]
1998 1,253,000,000 809,000,000 2,062,000,000
1999 1,431,000,000 817,000,000 2,248,000,000
2000 900,000,000 519,000,000 1,419,000,000
2001 -488,000,000 866,000,000 378,000,000
2002 731,000,000 939,000,000 -880,000,000 790,000,000
2003 1,076,000,000 642,000,000 -1,365,000,000 353,000,000
2004 731,000,000 355,000,000 -1,367,000,000 -281,000,000
2005 440,000,000 846,000,000 -528,000,000 758,000,000
2006 79,000,000 942,000,000 -1,329,000,000 -308,000,000
2007 -1,969,000,000 1,489,000,000 -1,892,000,000 -2,372,000,000
2008 -1,254,000,000 2,480,000,000 532,000,000 1,758,000,000
Total
2,930,000,000 10,704,000,000 -6,829,000,000 6,805,000,000
Average
266,363,636 973,090,909 -975,571,429 618,636,364
Profitable Years
8 11 1 8
Non-Profitable Years
3 0 6 3
Average in Loss Year
-1,237,000,000 None -1,226,833,333 -987,000,000
Average in Profit Year
830,125,000 973,090,909 532,000,000 1,220,750,000