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Path of Exile (F2P Loot Hack 'n Slash) Open beta later this year

Aveena

Neo Member
Just finished watching Totalbiscuit's WTF is? video and signed up for the beta straight away, unfortunately due to the 450k+ subs to his channel, getting into the beta by random chance is gonna be rough from now on... best of luck to ye all!
 

KKRT00

Member
Raide said:
Still waiting :( I need to collect some loot.
I'm thinking about playing Necro on this custom D2 servers
http://odinbsd.net/forum/viewtopic.php?p=1770#p1770

Some features they made are really great, like You can runeword magic/rare items, or lower quality of runes, make ethereal items in cube etc.


Aveena said:
Just finished watching Totalbiscuit's WTF is? video and signed up for the beta straight away, unfortunately due to the 450k+ subs to his channel, getting into the beta by random chance is gonna be rough from now on... best of luck to ye all!
I've done a little summary of features TB was talking about, but didnt know much

If You watched Total Biscuit video You should know also that: - here

- There wont be perks in GGG shop, only new skill animations, character slots [maybe], stash slots [maybe], pets, dyes, cloths.
- You can make 24 characters on every account
- Whole stash is shared between character in leagues they are
- Skill gems can be put in every item and it only depends of their color [green, blue, red]
- You can enchant skills and flask
- You can level up Your skills, its done automatically if gem is in any item socket, gem gets 10% of every exp You get [but it doesnt decrease amount You get, so You still get 100% every time]
- There are support gems that gives skill gems additional prosperities, like wider area effect, more projectiles, casting/attack speed, +damage, reduced costs etc and You link them with Your actual skill gems on items
- There are only 20 active skills, but there will be 100+ before release
- There are 720 passives now
- There will be 6th class that is int+dex based
- There wont be gold, all trading will be done via barter or consumable items [like scrolls or orbs]
- You can link items into the forum directly from characters or stash, like here for example
http://www.pathofexile.com/forum/view-thread/1207/page/44

- There neat race leagues organized by GGG
http://www.pathofexile.com/forum/view-thread/6078
and stream from it
http://www.youtube.com/watch?v=nWJv8uaDVWw&feature=related

- Game is targeted for hardcore audience, not mainstream
- As You can see earlier, devs are talking with gamers directly, there are separate forum section for Beta testers where they talk even more freely.

etc :)
If You want to ask something, just ask here and read those two pages
http://www.pathofexile.com/betamanifesto/
http://www.pathofexile.com/forum/view-thread/469
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Just started WTF is Path of Exile (TB). Will be interesting.
 

sykoex

Lost all credibility.
Aveena said:
Just finished watching Totalbiscuit's WTF is? video and signed up for the beta straight away, unfortunately due to the 450k+ subs to his channel, getting into the beta by random chance is gonna be rough from now on... best of luck to ye all!
Same here. I'm really liking this game's art direction.
 

KKRT00

Member
Zooc plays Path of Exile - WIN BETA KEYS!

http://www.youtube.com/watch?v=WBKkTIaCg6A

I've just started to watch, so i dont know what to do to win those keys. As soon as i get the info i'll post it here :)

2 question need to be answered in the comment section:

What's Your favourite aspect of this game so far?
What would like to see in this game in comparison to Diablo?
 

Macattk15

Member
KKRT00 said:
They spammed 3 skills, because it was 3 hour race, so they were using overpowered skills and played in group. They didnt even have time to manage inventory.

And graphically it looks shitty? What? So how do Torchlight 2 or Diablo 3 look to You?

http://www.youtube.com/watch?v=PJahkoqY-ak vs http://www.youtube.com/watch?v=y3k0-pMPoik&hd=1

Serious? Diablo 3 looks about 3000x better than this. Spamming a skill that looks like someone drew straight lines on the screen yay. Torchlight 2 looks a bit cartoony but it's a completely different art style.

xelios said:
Why do you care when you won't be playing Diablo 3?

What? I won't be playing Diablo 3? Like hell I won't.
 

KKRT00

Member
Macattk15 said:
http://www.youtube.com/watch?v=PJahkoqY-ak vs http://www.youtube.com/watch?v=y3k0-pMPoik&hd=1

Serious? Diablo 3 looks about 3000x better than this. Spamming a skill that looks like someone drew straight lines on the screen yay. Torchlight 2 looks a bit cartoony but it's a completely different art style.
Are You blind? Diablo 3 doesnt have even shaders, has lower poly, has much worse lighting, worse particles [low res], worse enviroments and textures and dont even support AA.
Diablo 3 looks like 2005 game and You're talking about 3000 times, jesus.
 

Orayn

Member
KKRT00 said:
Are You blind? Diablo 3 doesnt have even shaders, has lower poly, has much worse lighting, worse particles [low res], worse enviroments and textures and dont even support AA.
Diablo 3 looks like 2005 game and You're talking about 3000 times, jesus.
Fan-goggles run deep, my friend.
 

KKRT00

Member
Patch notes for version 0.9.2

Features:

  • Added new skill prototype - "Explosive Arrow": Fires an arrow which inflicts a short duration fuse charge on the enemy. Applying additional charges extends the duration. When the target dies or the fuses expire, the charges explode, dealing fire splash damage to nearby enemies.
    Added new skill prototype - "Temporal Chains": Curses all targets in an area, making time pass more slowly for them. They will move, attack and cast at a reduced speed and effects on them expire slower.
    Added new skill prototype - "Elemental Weakness": Curses all targets in an area, making them less resistant to elemental damage and more vulnerable to elemental status effects.
    Added new skill prototype - "Warlord's Mark": Curses all targets in an area. Attacks on the cursed targets will leech life and mana, and killing them will result in more flask charges and a chance to gain an endurance charge.
    Added new skill prototype - "Punishment": Curses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks.
    Added new skill prototype - "Enfeeble": Curses all targets in an area, making their attacks less effective.
    Added new skill prototype - "Critical Weakness": Curses all targets in an area, making them more vulnerable to critical strikes.
    Added new skill prototype - "Projectile Weakness": Curses all targets in an area, making them easier for projectiles to pierce and easier to knock back, while reducing their evasion against projectiles.
    Added new skill prototype - "Vulnerability": Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly.
    Added functionality for cut-throat leagues. We'll test this with some events in the near future!
    Added user interface elements to show the life totals of party members in your instance.
    Projectiles should only collide with chests now if they would open them.
    Further improvements to the new user interface.
    Added new Portal art.
    Enabled a lot of new music for many areas.
    The outlines around friendly entities are now green rather than red.
    Added new loading screen art/layout.
    Increased the size of the chat box.
    Many website forum improvements.
    Disabled the ability to lift flasks in the HUD version of the belt. Now you won't accidentally drop them while playing. Either mouse button can be used to drink from them now.
    Made monster description text easier to read.
    Reduced the grass in some areas of Act Two to improve performance on older hardware. This is being investigated.
    Added proper support for 1280x1024 and other similar resolutions.
    Dropping items with skill gems in them will warn you.
    Added crash dump reporting.
    The Dark Forest now has a spidery entrance to the Weaver's Chambers.
    Substantial incremental improvements to areas, environments, effects and sounds.
    Overhauls to the look and feel of many Act Two environments.
Bug Fixes:

  • Fixed a memory leak with the shader compiler. Areas will now not become progressively slower to load. This may reduce "out of memory" errors as well.
    Fixed some bugs with monster spawning in dungeons.
    Fixed a bug where moving the client from one monitor to another would crash.
    Fixed a bug where players would receive the "Surgeon's" Flask bonus more than once per action.
    Frenzy no longer grants frenzy charges for shooting Frost Walls.
    Spell critical strike chance is now shown on the character screen.
    Fixed a crash with Frost Wall.
    Fixed some font position issues with the chat box.
    Fixed a bug where UI buttons could get stuck down.
    Fixed a bug with Shock Nova's damage calculation if the area of effect was increased.
    Fixed some issues with socket colours on ground item hovers.
Balance:

  • Most important balance changes are coming in 0.9.3 (the major balance patch). There are plenty of planned balance improvements that are not addressed in this 0.9.2 patch, because we can do them better with the new balance in 0.9.3.
    Significantly reduced the mana cost scaling of most skills at higher levels
    Added a five level grace period above the player where monsters still give full experience.
    Reduced bow-monster damage by 30%.
    Removed "Spell damage %" from spawning on some types of items.
    Changed high-quality versions of "Multiple Projectiles" and "Faster Projectiles" support gems to have increased cast speed as well as attack speed.
    Reduced overall drop rate of items slightly. Also reduced drop rate of equipment slightly in favour of currency items.
    Reduced size of most direct mana passive skills by 20%.
    Doubled the stack sizes of all currency items.
    Reduced the amount of Critical Strike Chance per Power Charge from 3% to 2%.
    "Elemental" now doesn't include chaos damage any more.
    Made boss (magic/rare/unique) monsters more dangerous. 0.9.3 will further address this issue.
    Cleave now has less of a penalty when dual wielding.
    Reduced upper Shock Nova damage by 30%.
    Fireball splash damage is now centered on the monster itself, rather than the point of impact (which was in front of the monster).
    Increased Fireball's splash area of effect and increased its damage by 23%.
    Increased the damage of Sweep, Ice Nova, Ice Spear and Phase Run's melee damage bonus.
    Changed Sweep's quality bonus from knockback distance to increased attack speed.
    Massively increased Cold Snap's chill duration bonus.
    Sweep is now affected by increased area of effect stats.
    Reduced the mana cost of Elemental Hit.
    Reduced the cast time of Phase Run.
    Viper Strike, Poison Arrow, Infernal Blow and Glacial Hammer do more damage at higher levels than before.
    Reduced maximum number of Viper Strike charges to 4.
    Increased Blood Rage's life leech at low levels and decreased the damage it deals you at lower levels.

    Reduced the number of flasks charges gained on Critical Strike for both Surgeon's and Avenger's mods.
(Purposefully did nothing about the evasion situation yet, that's in 0.9.3 - sorry, Rangers!)
 

Macattk15

Member
KKRT00 said:
Are You blind? Diablo 3 doesnt have even shaders, has lower poly, has much worse lighting, worse particles [low res], worse enviroments and textures and dont even support AA.
Diablo 3 looks like 2005 game and You're talking about 3000 times, jesus.

Its my opinion. The game looks like shit to me and doesn't look like shit to you. Oh well.

I'll sign up for the beta to give it a go if I do get in ... to give it a better shot ... but I don't think my mind will change.

Orayn said:
Fan-goggles run deep, my friend.

Oh it goes both ways, my friend.

Sounds like people are all "OMGGRIMDARK" in here.
 

KKRT00

Member
Macattk15 said:
Its my opinion. The game looks like shit to me and doesn't look like shit to you. Oh well.

I'll sign up for the beta to give it a go if I do get in ... to give it a better shot ... but I don't think my mind will change.
Its not about look, because i can understand that You prefer art style of Diablo 3 [but dont get it, because POE has art style that is closer to D1 and D2], but about tech, and in tech POE destroys D3 in every front. D3 is closer to NVN 2 than 2011 game.
NVN 2
http://i.picpar.com/ca25298ca3e64469a542816129260ce9e7d0076e.jpg

D3
http://h4.abload.de/img/d3-2qo3h.jpg
http://h3.abload.de/img/diabloiii2011-09-1102-9csd.png
http://h3.abload.de/img/diabloiii2011-09-1103-8ceo.png
http://h4.abload.de/img/d3-1yrk1.jpg

POE [screens from alpha and official website - its an indie game remember, so its obvious it could look better]
http://s2.pathofexile.com/gen/image...7czo3OiJ2ZXJz/aW9uIjtpOjE7fQ,,/021dd93cc3.jpg
http://s2.pathofexile.com/gen/image...7czo3OiJ2ZXJz/aW9uIjtpOjE7fQ,,/1fad1315e8.jpg
http://s1.pathofexile.com/gen/image...7czo3OiJ2ZXJz/aW9uIjtpOjE7fQ,,/2eddbfd29b.jpg
http://s1.pathofexile.com/gen/image...iO3M6NzoidmVy/c2lvbiI7aToxO30,/bbc0f3ca24.jpg
http://s1.pathofexile.com/gen/image...iO3M6NzoidmVy/c2lvbiI7aToxO30,/e0de1b7e0c.jpg

btw look at this guy :p, that's a determination:

Stalker.JPG
 

Macattk15

Member
KKRT00 said:

And I don't think those screenshots look any better. If I wanted to play Diablo 1 or 2 ... I'd play them. I'm ready for something new ... it's Blizzard ... they don't make bad games.

Its a matter of opinion is all.

I'd still like to try the beta of this.....
 

forrest

formerly nacire
KKRT00 said:
Its not about look, because i can understand that You prefer art style of Diablo 3 [but dont get it, because POE has art style that is closer to D1 and D2], but about tech, and in tech POE destroys D3 in every front. D3 is closer to NVN 2 than 2011 game.

sonbrf7.jpg


Don't let choice of art style cloud your common sense. Don't think for a sec blizzard tech can't run more normal maps, and carry a generic (yet realistic) take on the fantasy genre. They don't build them like they do because of tech limitations. It's very deliberate.
 

KKRT00

Member
nacire said:
http://www.abload.de/img/sonbrf7.jpg[IMG]

Don't let choice of art style cloud your common sense. Don't think for a sec blizzard tech can't run more normal maps, and carry a generic (yet realistic) take on the fantasy genre. They don't build them like they do because of tech limitations. It's very deliberate.[/QUOTE]
Actually they build them that way. There are many things in PoE that are better than in D3, like shadow quality, particles quality, geometry, amount of details [just compare grass and trees], water quality, shaders, lighting in D3 is poor and not real time etc.
 

syllogism

Member
Not particularly impressed by the game, though I admittedly I only played for a few hours until I decided I may just as well wait for d3/torchlight 2. Not that it's a bad game, but nothing really stands out and character progression and current skills are quite underwhelming. While the passive skill tree at least superficially allows for a lot of customization, functionally it is needlessly complex and doesn't actually contain anything interesting. Every single node just improves stats by x, y, z and in addition provides another minor bonus, for instance +40 health or +4% to lightning damage. Min maxing can be fun, but the tree is huge and players only gain one skill point per level. Thus, at least without respeccing, you've to decide very early on what your focus is going to be. For instance a spell caster will have to decide which elemental spells he'll be using later on as he'll then want to start working towards the part of tree which improves the corresponding damage type. Large chunks of the tree are likely quite worthless or suboptimal for any other class except for the intended one; for instance the elemental damage branch example above.

In a way the skill system resembles that of diablo 3 as you've the freedom to use any skill you want as long as you meet the (stat? and level) requirements. As noted, currently the skill selection isn't good. For example there's only one lightning and fire spell, while there are numerous ice spells. This is obviously something they are working on though.
 

KKRT00

Member
If someone is really bored with waiting for PoE or D3 beta, i've got some HD playthrough from Prison section.

Be warn that's its quite laggy and i dont know why, i suspect that's because of patch that they deployed today that is overloading their servers, or just my ISP has issue with NA servers ;\

High quality 720p
http://blip.tv/file/get/Kkrt00-PoE_111201.avi
http://blip.tv/file/get/Kkrt00-PoE_2215.avi

If You're really bored download both videos, othervise just second one :)

Ps. There will be yt link in two hours.

First part is in
http://www.youtube.com/watch?v=Z8Y1urSPeqc&hd=1

Second is up
http://www.youtube.com/watch?v=34GJfNG42TE&hd=1
 

Bitmap Frogs

Mr. Community
Hello, my name is Bitmap Frogs and I'm here to beg for a beta invite =/

Aw damn, my lootwhoring addiction is so hungry I'm getting tremors... TorchLight 2 delayed, Diablo 3 delayed, Path of Exile still in beta... goddamn.

I think I'll buy dungeons of dredmor to coast until the big hitters land.
 

KKRT00

Member
Would love by i gave away mine, You need to spam PM to other beta owners from this topic.

You know that we would need only beta invite to cover all people from neogaf? Because every new beta member, gets friend invite code in first 24 hours [i got mine after 4-5h], so if someone has a key, i can make a invite queue list and everyone who wants will get it in couple of days :)

People with a beta on GAF:
KKRT00 [my friend invite is gone unfortunately ;\]
cooltobeyou
AllIsOneIsNone
yo_soy_el_topo
Billychu
The M.O.B
 

Weenerz

Banned
KKRT00 said:
Would love by i gave away mine, You need to spam PM to other beta owners from this topic.

You know that we would need only beta invite to cover all people from neogaf? Because every new beta member, gets friend invite code in first 24 hours [i got mine after 4-5h], so if someone has a key, i can make a invite queue list and everyone who wants will get it in couple of days :)

People with a beta on GAF:
KKRT00 [my friend invite is gone unfortunately ;\]
cooltobeyou
AllIsOneIsNone
yo_soy_el_topo
Billychu
The M.O.B

I would like to be added to the invite queue.
 

Saige

I must do better.
If you’re starting a queue I’d like in. I’ve been eager to try this game out for a while but never got an invite.
 

KKRT00

Member
piratepwnsninja said:
Not entirely true. I got my key from PAX and haven't received a friend key to hand out.
Its definitely true for every new member for last 2 weeks, i've seen only one person who didnt get friend invite on IRC and there were dozens of new people with beta.


I'm going to make a topic with Friend Invite Queue list and i'll try to get one key and manage distribution of it in order. I'll make new list there, based on topic posts, but here a reference list surveyed from this topic

Here is Friend Invite Queue List topic READ IT FIRST -

Reference list.

People from this topic that are waiting for beta [*]:
Code:
I save it locally and erased from here to avoid confusion, for proper list go here
http://www.neogaf.com/forum/showthread.php?t=446159


* list is based on posts of people interested in game and that wrote that they signed on the PoE site
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
I signed up as well, would love to be on the invite list.
 

The M.O.B

Member
I've been in the beta for a month now almost, I have yet to receive any extra keys.

Were we supposed to get extras to pass out?
 

KKRT00

Member
The M.O.B said:
I've been in the beta for a month now almost, I have yet to receive any extra keys.

Were we supposed to get extras to pass out?
tokra2003 said:
I have the beta for long time but i dont have extra key in my account. I dont know why tho
piratepwnsninja said:
Not entirely true. I got my key from PAX and haven't received a friend key to hand out.

Give me Your PoE site account names please :)

Ok i see that tokra2003 and piratepwnsninja are the same on poe site, just need Your The M.O.B :)

Ps. Billychu, yo_soy_el_topo, cooltobeyou, AllIsOneIsNone, syllogism tell me Your account names and give me info if You got friend invite key
 

KKRT00

Member
TheExodu5 said:
Thanks for the list!

How come we're using 2 separate lists?
List here is just for reference point and is based on old posts and i made new because i want active, and still interested in PoE people, i wanted also to clear up conditions of real list. Its not a begging list, but list based on chaining keys.

Ps. I'll try to get as many keys as possible, i also want to try ask Chris for giving friend invites to GAF members with beta that havent got them alread. But i need their PoE account names!
 

Cirdan

Neo Member
KKRT00 said:
Ps. I'll try to get as many keys as possible, i also want to try ask Chris for giving friend invites to GAF members with beta that havent got them alread. But i need their PoE account names!

Also been in the beta for about 20 days now. No extra keys in sight so far. I've got 2 friends who are also waiting for a key though. Account name is Vinland if you still don't mind asking despite the fact that I won't be able to share it here. Might be that many of the beta members are still waiting for a buddy key of their own anyway.
 

KKRT00

Member
Cirdan said:
Also been in the beta for about 20 days now. No extra keys in sight so far. I've got 2 friends who are also waiting for a key though. Account name is Vinland if you still don't mind asking despite the fact that I won't be able to share it here. Might be that many of the beta members are still waiting for a buddy key of their own anyway.
I have about 8 friends from RL and other games/communities with whom i want to share beta keys, but more keys we will get here for this giveaway, the faster we will finish GAF invites and there are no reason to not add later our friends to the invite list later on :)
 
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