Just started playing Driveclub or going to give it a try?
This is all you need to know to enjoy and feel The True Driveclub Experience (lol)
And that's all I can remember now.
Other DC players, feel free to contribute to this list, I'm waiting for it.
Here in #DRIVECULT are happy for new people coming to the game, as we hope they will have a great time with the game and share with us our love to it.
EDIT 1: CORNERING TIPS
This is all you need to know to enjoy and feel The True Driveclub Experience (lol)
-First of all, and needs to be said again, it's not even close to be a sim, it isnt a pure arcade either. Said a million times, DC have a (good) mix. Dont be afraid if you are a pure sim/arcade fan. The handling model serves perfectly to Driveclub's gameplay purposes.
That is, speed, reflexes, learning to take total control over your car, and skill to shave miliseconds on each turn. I dont think we need anything more to have fun with racing.
The most important thing is to get people in a certain mind-set to enjoy Driveclub. Even though it has a lot of racing-sim aspects like high-cockpit detail and the basics the g-cornering/slip-angle physics, you must never expect it to be a complete sim-racer. The braking is very unrealistic for example, but don't directly go "this is so terribly wrong, what a joke", try to play along for a while and you will find the fun in the game's very own driving-physics rule-set. Then, after the acceptance of that, you'll be able to enjoy the challenges and sense of "mastery" this game can give you better than practically any other racing game of this gen.
-DC's graphics tries to be accurate to reality. And sometimes, reality is not meant to be beautiful. So that's why DC may look the worst on full sun hours with no illumination effects.
When you experience all the sunsets, sunrises, weather effects, and multicolor clouds, you will acknowledge how any game comes close to what DC can offer.
-Some enviroments looks better than others. I'm on the opinion that India is the worst. (But with rain is insane!)
Try to not be letdown on your first race there. The jawdropping enviroments are coming later.
-The slowest cars can seem boring at first, but the thing changes radically as you start with the fastest ones. So go for them. They are a big part of DC's ability to hook players.
-DC is also about immersion. Try copckit view disabling the HUD (right on d-pad). And profit. Also, if you do it with rain or snow, just... be prepared.
-DC have indeed a difficulty curve. Once you start with the fastest cars, you will notice how you'll need to concentrate a lot more in order to make good turns.
-There's no rubberbanding even if it seems so. AI accomodates to your skill to a certain point. If you suck, the AI will try to suck. If you are a god, AI will try to be a god.
That doesnt mean you cant be godder than it. If you do right, nothing stops you from winining the race.
Anyways, if you are worried about sudden overtakings, you have a rear mirror. Look at it. It has a purpose.
-If you wanna know how it feels to in virtual danger, try first person view in point to point tracks with fast cars. (you may need new pants).
-And about multiplayer... it's annoying sometimes when playing with rammers. Multiplayer is full of them. But eventually you will learn to deal with them.
The firsts turns in every race are CRITICAL:
If you are first, expect everyone to hit you. My advice is to slow down until having one or two cars to hit and lean on in the turn. Or else you will have almost 100% probability of losing positions.
In head-to-head duels on straigh segments, avoid at all costs being rammed to the sides.
If you notice the other is slightly faster and will try to smack you, is better to slow down a bit than hitting the track sides and do some flips. But you can try to smack him also if you want.
Another strategy for taking turns, is trying to take advantage of the ramming intentions. I mean. You are going into a turn. You KNOW the cars behind will use you as a wall. Then, remove the wall: Before entering the turn, steer a bit to the outside of it and slow down, the agressive burnout maniacs will enter with too much speed and will make a shitty turn, then, take the turn as you would normally do and pass over them.
And that's all I can remember now.
Other DC players, feel free to contribute to this list, I'm waiting for it.
Here in #DRIVECULT are happy for new people coming to the game, as we hope they will have a great time with the game and share with us our love to it.
EDIT 1: CORNERING TIPS
For cornering.
Green flags = Take the turn flat out.
Yellow flags = Sharp turn. Brake before taking the turn.
Red flags = Sharpest turn, sometimes hairpins. Brake a lot before taking the turn.
Want to add that
Green = in hatchbacks or any car that has more than 50% of handling attribute, you can full throttle it through unless you are going really fast, like 250kph fast.
Yellow = in good handling cars you can just gently brake and blast through, in tougher cars you want to add more to the brake or down a gear if you are driving manual.
Red = full brake in every car, big shift down gear if you are driving super/hypers.
The flags are also a bit conservative, you can always brake a little later and usually you won't have any problem.
Break before the turn in-point, kick the throttle short after the apex.
Edit:
For wider corners just let go of the gas a bit and don't break.
Oh, and with faster cars accelerate gradually out of corner. If you slam on the gas when you're turning you'll just spin every time. The accelerator is analogue for a reason.
If you find yourself spinning too much in turns, you are entering it too fast. Just use the brakes.
If your car "spins by itself", even if you ended a turn, release the throttle and wait a bit till the engine rpm are low enough.
You need to get used to how inertia and speed affects the car behaviour. It's nothing complex.