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Favourite arcade air combat games?

Glowsquid

Member
While this generation has seen a revival of the space sim, it has been far less kind to terrestials, not-simmey flight combat games, as evidenced by the fact the only retail release so far are a New 3DS rerelease of Ace Combat Assault Horizon Legacy, and a PS4 port of the atrocious Air Conflicts Vietnam. This makes me a sad panda because air combat games are my favorite genre. Are there any other fans of it on here, too?

Ace Combat, Rogue Squadron and Crimson Skies are all great but for this OP, I'm feeling like talking about some favourites that don’t get a lot of love. Games like…

Airforce Delta

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Airforce Delta is for all purpose, a total ripoff of Ace Combat 2, except it was released on the Dreamcast, with the expected bump in visuals and framerate. It isn’t very original, but it does what it does very well. Controls are snappy, missions are varied, and the visuals still look pretty good for a game released in 1999.

One thing I must note is that the game has an incredible soundtrack. There’s a playlist of it on youtube – listen to it, all of the tracks are winners. Had it been used in a JRPG or something, I’m sure people would hail it as one of the all-time great of vidya music.

Lethal Skies: Elite Pilot: Team SW/Lethal Skies 2


An unusual mix between arcade and simulation, the final two installments of the little-known Sidewinder series pair simple controls and “boss battles” against huge vehicles with more “simmy” features like limited missiles loadout, g-forces management, subsystem damage and black outs/red outs. Rather than taking the Ace Combat of having you and useless wingmans take on a large number of stupid enemies in protacted battles, Lethal Skies has you and a number of competent allies fight in short, clinical sorties against a small number of stronger enemies, which works well with the game’s more realistic leanings. You can also customize your loadout with different types of missiles, and while the plane roster is comparatively small (13 in the first, 19 in the sequel), they feel much more differentiated than other console air combat games, where planes are mostly a succession of “bigger sticks”.

As mentioned above, the first Lethal Skies feature many boss battles against huge vehicles like a crab tank, a ground aircraft carrier, etc…which are fun, and require some experimentation to discover what’s most effective against them. Lethal Skies 2 is largely more of the same, but better. The “huge weapon” aspect has taken a backseat (though it’s still there) but the regular missions have gotten more scenarized and creative. One early in the game puts a twist on the cliché canyon run mission by having you land in the middle of an enemy base to pick up a secret agent. Another has you destroy defenses around a castle and then make use of the plane’s VTOL capabilities to land inside a small courtyard and blow open a gate.

Overall, great games. I’d say Lethal Skies II is the best-kept secret of the air combat genre.
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There’s more games I wanna talk about, but I figure I’d stop here before making the OP even more boring and uninviting than it already is ^^. So NeoGaf, what are your favourite air combat games?
 
Haven't played it in like 10+ years but I remember having a lot of fun with Robotech: Battlecry. Not sure how well it holds up, though
 

Glowsquid

Member
Battlestar Galactica (2003)


Supposedly a prequel to the 2004 series, this game is actually a lot closer to the original show in many ways. A very solid and sickly-produced space combat game, BSG is, like the other flight games made by its developers (Warthog), really hard: objectives are strict, allies die quick, and you’re swarmed by 30 Cylon raiders at any given time.

Still, there’s a very good game under the occasional frustration.

Turn and Burn: No Fly Zone

A competent air combat game on the SNES? What is this sorcery? Making extensive use of Mode 7, Turn and Burn is an impressive showcase for the SNES, capabilities and a fun, simple game. It also has features that are unusual not just for a a 1994 console game, but console flight games in general, like the ability to switch between multiple different types of radar.

It’s easily the best flight game on the system – though considering most SNES flight games are shit, that’s really not saying much : p.

(The game was ported to the GBA as F-14 Tomcat but I can’t vouch for the quality of that version.)
 
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