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Battleborn - 2 New Heroes Announced: Ghalt & Deande

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Courtesy of IGN:

http://uk.ign.com/articles/2015/12/29/battleborn-2-new-playable-heroes-revealed-ign-first

Ghalt

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IGN said:
In gameplay, Ghalt is a shotgun-toting powerhouse designed to manipulate the flow of enemies on the battlefield as the hook and trap specialist.

By default, Ghalt's deployable traps damage and stun enemies caught in them for two seconds. But like most characters in Battleborn, you can augment and modify this ability through Ghalt's skill helix, modifying the traps to do more damage, or become invisible, or even pop up small turrets that shoot enemies. To compliment his trap, Ghalt's other ability is a hook he can fire out, and if it lands on an enemy it pulls them in close.

A good Ghalt is always looking to set up a trap and hook combo: lay down a trap, yank them into the trap with the hook, and then unload his customizable shotguns into them for lethal burst damage while they're stunned. For more resilient opponents, Ghalt's ultimate allows him to whip out a second, identical shotgun, doubling his damage with dual fire for a limited time.

Deande

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IGN said:
In gameplay, Deande is the stealth / deception character. She's an attacker and assassin archetype wielding iron-tipped fans that she uses to slice and fling at her enemies.

In keeping with her deception themes, Deande can create a clone of herself that actually uses specially programmed AI. It doesn't just run straight or sit in place and look funny. According to Gearbox, Deande's clone attacks and defends and moves in ways similar to how a player would on the battlefield. At the same time her decoy goes out, she enters stealth, where's she's able to move around undetected.

Once invisible, she can perform a short-range dash that ends in a big burst-damage attack. Enemies hit are weakened, and knocked back, and in that kind of the classic rogue backstab archetype, the ability can be modified through Deande's skill helix to get increased bonus damage if done from behind.

And for her finale, Deande's ultimate allows her to bounce around doing 10 strikes by default, and stunning enemies for a very short period of time. Every enemy caught in her targeting cone when the attack triggers gets hit, but if there's only one enemy, they're going to soak up all the strikes, making her damage incredibly deliverable in burst.
 
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