Screen tear and aliasing not a good show.
This is what i worried about the mostLooks great! The question is how it sounds Would be shame to mess this up with bad sounds...
Expecting a 60fps racer to look better than a 30fps racer is silly.Graphically, Drive Club is still the king.inb430fps
Graphically, Drive Club is still the king.inb430fps
The actual gameplay segments don't look that graphically impressive tbh, or at least they're less of a graphical jump than I was expecting. I wonder what if Sony's inadvertently fucked them with the whole VR and Neo thing. Polyphony are already pretty slow, now they essentially have two more versions of the game they need to optimise. Still, the release is a long way off, I guess we'll see.
Well I'm not blown away, at least we can be sure it isn't some fake footage.
That photomode looks quite comprehensive.
Sp the photomode segment was the only part of the trailer when I thought to myself - "yeah, that is pretty cool".
Was expected to be blown away like in the good old times of first GT5 trailers.
Is it me or the gameplay looked not that much different graphically from GT5/GT6?
Some of you guys don’t get the nature of the game it seems. This is kinda for the hardcore fans from what I can tell, I wouldn’t expect a lot of games to match DriveClub either when it allows hardly any customization and is running at 30fps. We haven’t seen weather shots or anything like that from GTS as well. First impression, that looks amazing, honestly, I’m not sure what planet I’m from anymore, impressed the heck out of me, not noticing “terrible aliasing” or “low textures” lol..
Well we also have Project CARS for comparison. That game was a simulator, it ran mostly in 60fps, offered a chance to have 40 cars on the track, had dynamic weather and with all that it didn't look too bad. We'll see if GTS is able to match it.
They were not "real" trailers anyway.
That's being a little bit generous.
Expecting a 60fps racer to look better than a 30fps racer is silly.