Looks like Gwent is not going to be just a card game. It's going to feature a full blown single player campaign created by writers responsible for, among others, Bloody Baron questline. They emphasise that it will have choice-and-consequence system known from the Witcher games.
From an article posted by Kotaku:
http://kotaku.com/the-witchers-gwent-spinoff-has-a-beefy-single-player-mo-1781989529
Other features are being reported by journalists who got to play it:
- ten hour campaign (will be expanded as the time passes)
- voiced cutscenes
- open world
http://thekoalition.com/2016/gwent-will-expand-on-the-witcher-lore-with-its-story-mode
From an article posted by Kotaku:
It’s going to have a full-fledged single-player mode. There will be several campaigns—each 10+ hours, the developers say—with top-down maps and even optional areas to explore. Your main character, who will vary depending on the story, will make decisions ranging from menial to significant, in true Witcher style.
CD Projekt Red showed off an early section of this new campaign. The premise: Geralt is working as an escort for a group of mercenaries, and they find that one of their men has been slaughtered, apparently by a demon. After some dialogue, they go off into the world, which is a simple cel-shaded map with a top-down 2D perspective. In the demo, Geralt and crew decided to ignore the main path and instead explore a nearby ruin, where they’re rewarded with a card that they can use in future battles.
Combat encounters, as you might expect, play out via Gwent matches. Different enemies will have different gimmicks based on their characters, their abilities, or even the weather
Also working on the single-player campaign is narrative designer Karolina Stachyra, best known for writing The Witcher 3's infamous Bloody Baron quest.
Geralt won’t always be the main character, although he’ll make appearances, as will many of The Witcher’s other heroes and villains. In our interview, Tomaszkiewicz said he wants to offer players a top-down, strategic view of the universe. In Gwent, you’re more leader than mercenary. “It’s an extension of The Witcher’s universe,” he said.
http://kotaku.com/the-witchers-gwent-spinoff-has-a-beefy-single-player-mo-1781989529
Other features are being reported by journalists who got to play it:
- ten hour campaign (will be expanded as the time passes)
- voiced cutscenes
- open world
The game features a few campaigns based on four different decks, and each campaign will take up to 10 hours to complete. Campaigns include beautiful 2D cutscenes, along with a birds-eye view when you take traverse the world with Geralt (or the other characters you’ll get to play as). The art-style of this mode is completely different to the actual Witcher games and it’s stylized in a beautiful animated tone. Ultimately, it resembles a point and click adventure game with all battles in the game being represented by Gwent itself.
http://thekoalition.com/2016/gwent-will-expand-on-the-witcher-lore-with-its-story-mode