manueldelalas
Time Traveler
Screw it, I'm making the thread.
Minecraft PS4 vs Switch DF analysis available.
EDIT: chandoog made a much better summary than me, so props to him, you are awesome sir.
Also, Switch version includes a Mario pack, with textures and music from everyone's favorite plumber.
4 player split screen in docked and portable mode.
Nintendo online shenanigans (no voice chat, inviting friends is a mess, etc).
Framerate in split screen drops frequently to the 40s, still better than PS4 in same mode. (40 to 60fps on Switch vs 30 to 50 fps on PS4)
Minecraft PS4 vs Switch DF analysis available.
EDIT: chandoog made a much better summary than me, so props to him, you are awesome sir.
if you'd like to edit these in OP:
- Full fat experience complete with all visual effects, ambient occlusion and cloud rendering also present.
- Always outputs native 720p in both docked and portable.
- 60 FPS the top priority.
- No anti aliasing in the game at all.
- 4J games is still working on the game's performance/resolution so 1080p in the future is possible.
- Portable mode reduces rendering distance to maintain 60 FPS.
- Draw distance goes down from '11 to 12 chunks' in docked to '7 chunks' in portable (compared to 5 chunks in the Vita mode and 18 chunks in PS4/XB1. Win 10 Beta version draws 22 chunks)
- Max world size offered is "Medium" preset, 3072x3072 blocks for the entire world.
- WiiU offered 864x864 and PS3/360 offered 1024x1024 blocks
- PS4/XB1 offered 5120x5120 blocks.
- Switch eliminates the 'amplified terrain' feature in PS4/XB1 which generates huge mountains. Apparently a RAM intensive feature.
- Tutorial mode offers better frame rate than OG PS4 in some rare areas where PS4 has small drops to 50's.
- PS4 Pro w/ Boost mode makes the above a locked 60 FPS matching the Switch.
- Switch in split screen more reduces rendering distance even further and frame rates vary from 40~60 however it's still better than OG PS4's split screen mode.
- Portable mode runs in a double buffered mode so it's prone to drop to 30 FPS (noted in Tutorial mode) with split screen mode suffering even more drops.
Also, Switch version includes a Mario pack, with textures and music from everyone's favorite plumber.
4 player split screen in docked and portable mode.
Nintendo online shenanigans (no voice chat, inviting friends is a mess, etc).
Framerate in split screen drops frequently to the 40s, still better than PS4 in same mode. (40 to 60fps on Switch vs 30 to 50 fps on PS4)