KZXcellent
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Gamespot had an interview with Nomura on KH3.
On why it's taken so long.
”A lot of people have been mentioning and making it sound like ‘Oh, Nomura's taking too much time,' and it hurts,” Nomura said, through a translator. He explained that the decision was made above his head to switch development to Unreal Engine 4 after about a year of development, which caused extensive delays. In addition, certain timing and resources challenges within Square Enix had an effect.
”There was a decision made to change to an external [engine]...Unreal Engine 4," he said. ”So we switched over to that. Unfortunately there was a bit of time that needed to be rewinded and started over. So there was a bit of a setback there, but it was a decision that the company had to make, so it was inevitable."
He was keen to emphasize that it hasn't been problems with development or any choices made by him or his team that have caused Kingdom Hearts 3 to take so long. ”I wanted to emphasize that it wasn't a problem on our development teams," he said. "It just happened that way, and there were some decisions that the company had to make, and it just didn't work out for certain timings that we were hoping to hit."
”It's kind of out of my hands," he added. ”I mean, yes, time has passed. But it's out of my hands."
When it comes to leaving Disney Worlds as a surprise.
Speaking of the game's various Disney-themed worlds, of which Toy Story is just the latest to be revealed, Nomura said they likely won't be saving any as a surprise for players to discover on their own. ”I don't think we'll be keeping any worlds secret until the game is released. I think we will be introducing them leading up to launch," he said. ”Nowadays games can add content on after the fact through DLC content, so there's no need to hide any worlds."
On DLC
That of course begged the question: Are they already planning downloadable content for Kingdom Hearts 3? ”Nothing is set in stone, and I'm afraid we can't go into details, but I have told the team: Just be prepared to be able to accommodate for something like that," Nomura said. ”We can't suddenly develop a system where we're accommodating for downloadable content. So it's not confirming or denying either way, but just so that the development team will be prepared, I have informed them of making the preparations."
More at the link: https://www.gamespot.com/articles/kingdom-hearts-3-director-tetsuya-nomura-explains-/1100-6451732/