This month's article is up this afternoon at next-gen.biz. (A little earlier than usual, by request of the editor.)
Several things of interest to you guys, perhaps. The NPD Group was gracious enough to give me some historical data on GTA sales. Here's on example of what one can get from those numbers:
Other bits that might be of interest:
Trivia: This is the end of my first year writing about this kind of stuff. I started with May 2007 figures on Gamasutra (published in June 2007). Has been a fun time, if taxing.
In case you'd like to review previous threads:
March 2008
February 2008
January 2008
December and all of 2007
November 2007
October 2007
Several things of interest to you guys, perhaps. The NPD Group was gracious enough to give me some historical data on GTA sales. Here's on example of what one can get from those numbers:
Other bits that might be of interest:
One could also ask: What percentage of people who owned a PS2 when each GTA game launched actually purchased that game during its first month on the market? The answers are: 6% for GTA3, 12% for Vice City, and 8% for San Andreas.
For GTA4, we would ask what percentage of people who owned a PS3 or Xbox 360 also purchased the game during its first month on the market? The answer is very impressive: 20% of system owners bought the game. That is, 1 out of every 5 owners of a PS3 or Xbox 360 also has a copy of GTA4. If GTA4 sales remain strong during the next couple of months, we can expect that attach rate to rise.
By looking just at hardware sales and known software sales figures from the top 10, we can establish a minimum that consumers spent on the Wii in April 2008: $280 million. We estimate that at least $100 million more can be attributed to the Wii (from third party software and accessories), putting it close to $400 million, or nearly 1/3 of all videogame dollars spent during the month of April. Add in sales of Nintendo DS hardware (over $50 million) and Pokemon software (over $14 million) along with all other Nintendo DS software and Nintendo could easily have sold in excess of $500 million, nearing a majority of the videogame market for the month. (For the record, we have requested figures directly in the past, but the NPD Group does not supply this data to the press.)
Have at it. I'll be back later to see what kind of flames I've accumulated. (Out for dinner with the wife and kids...) Please note errors (nicely, if possible) and I'll try to have them corrected pronto.As the graph above reveals, the industry is breaking the records set just a year ago. Already the first four months of 2008 have surpassed the first five months of 2007. Looking further back, more revenue was generated in the first four months of 2008 than was generated in the first eight months of 2005.
Trivia: This is the end of my first year writing about this kind of stuff. I started with May 2007 figures on Gamasutra (published in June 2007). Has been a fun time, if taxing.
In case you'd like to review previous threads:
March 2008
February 2008
January 2008
December and all of 2007
November 2007
October 2007