The civilization series has sucked away more of my life than any other game other than WoW, and unlike WoW, it doesn't destroy lives. So it is strange that I have never really delved deeper into this genre until now. Well, I took the plunge and boy am I glad I did.
Europa Universalis III: Complete is the shit! (and only $29 for the game and 2 expansion packs on gamersgate.com.) I've not even completed one campaign, because the game is epically long. As I get better though, I am getting more and more confortable moving at the faster time settings.
What I love about this game:
1) It is intuitive in my opinion. Yea, the game engine is probably 1 million lines of logic operands that is complete gibberish to your average consolite japanophile pedo, but the effect is that it mimics reality. So, instead of trying to worry about the rules of the game, I just think about how things would work in the real world. Declare that the Portuguese throne is rightly yours because of marriage? Well, seeing as I married into every european civilization and they didn't like the direction I was using those marriage alliances, that was one massive war I had on my hands (reload save.) Go on a crusade of extermination against all the Sunni's in Africa, and yep, every Sunni nation and now the Ottoman empire is pissed at me. But hey, I am now supreme ruler of Africa!
2) The AI and engine is actually mimicing how history actually plays out.
3) Depth! I haven't even explored half of what it means to play this game. No idea what the Papacy or the Holy Roman Empire do. I am not even sure if I am in the Holy Roman Empire. I'd like to join though, so I could be proclaimed Holy Roman Emperor by bribing everyone like I do with the Papacy. Ferdinand I, Emperor of Castillian and the subjugated Africa, Benevelent Benefactor of the vassal states of Aragon and Portugual, would love to add that to his accomplishments. Not to mention that France is looking even more mighty than the Castillian Empire, and he needs allies!
4) Scarcity! This is not a game like GalCiv2 where eventually you can have everything. Everything is built such that you have a trade off. Want less rebellions, decentralize your government and have less national tax revenue. Propogate the royal family like jackrabbits by forcing 12 year old daughters to marry 50 year old pedo kings from Aragon may buy you stability on your borders while you fight the Moors, but the consequences are disastrous once you decide that Aragon has really nice lands. Trade, missionaries, colonists, generals, admirals, all competing for scarce budgetary resources.
5) Second chances. Say you fuck up and France was a little too powerful for England. Yea, 50 years of your history down the drain as your civilization can't recover. But, the game is constantly opening up new colonies to explore, so if you are the first to colonize a new area or continent, you can be right back in the game as a superpower.
As a mild history buff, I love this game. No act of god is going to wipe out the Spanish Armada this time when I fuck England, but it bears just close enough resemblance to real history to satisfy all those "what if" questions you had in high school world history.
Europa Universalis III: Complete is the shit! (and only $29 for the game and 2 expansion packs on gamersgate.com.) I've not even completed one campaign, because the game is epically long. As I get better though, I am getting more and more confortable moving at the faster time settings.
What I love about this game:
1) It is intuitive in my opinion. Yea, the game engine is probably 1 million lines of logic operands that is complete gibberish to your average consolite japanophile pedo, but the effect is that it mimics reality. So, instead of trying to worry about the rules of the game, I just think about how things would work in the real world. Declare that the Portuguese throne is rightly yours because of marriage? Well, seeing as I married into every european civilization and they didn't like the direction I was using those marriage alliances, that was one massive war I had on my hands (reload save.) Go on a crusade of extermination against all the Sunni's in Africa, and yep, every Sunni nation and now the Ottoman empire is pissed at me. But hey, I am now supreme ruler of Africa!
2) The AI and engine is actually mimicing how history actually plays out.
3) Depth! I haven't even explored half of what it means to play this game. No idea what the Papacy or the Holy Roman Empire do. I am not even sure if I am in the Holy Roman Empire. I'd like to join though, so I could be proclaimed Holy Roman Emperor by bribing everyone like I do with the Papacy. Ferdinand I, Emperor of Castillian and the subjugated Africa, Benevelent Benefactor of the vassal states of Aragon and Portugual, would love to add that to his accomplishments. Not to mention that France is looking even more mighty than the Castillian Empire, and he needs allies!
4) Scarcity! This is not a game like GalCiv2 where eventually you can have everything. Everything is built such that you have a trade off. Want less rebellions, decentralize your government and have less national tax revenue. Propogate the royal family like jackrabbits by forcing 12 year old daughters to marry 50 year old pedo kings from Aragon may buy you stability on your borders while you fight the Moors, but the consequences are disastrous once you decide that Aragon has really nice lands. Trade, missionaries, colonists, generals, admirals, all competing for scarce budgetary resources.
5) Second chances. Say you fuck up and France was a little too powerful for England. Yea, 50 years of your history down the drain as your civilization can't recover. But, the game is constantly opening up new colonies to explore, so if you are the first to colonize a new area or continent, you can be right back in the game as a superpower.
As a mild history buff, I love this game. No act of god is going to wipe out the Spanish Armada this time when I fuck England, but it bears just close enough resemblance to real history to satisfy all those "what if" questions you had in high school world history.