About time. We need more games where you don't have to kill stuff or compete with something.
CVG
"There are a lot of real world issues I want to address, but the reason I kept making the MGS saga and its sequels is that it allowed me to explore my ideas", said Kojima.
"But now I'm starting a new series, focusing on new set of issues. It'll probably be different to what MGS addressed. Of course, I'm turning 50 now, so if I'm going to approach new topics, it might be something more on a human level, like the concept of love, or rearing a family, things of that nature".
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Either way, Kojima's next game sounds bold and experimental. "As a game designer, up to this point, games have evolved along a set of technical and artificial limitations, like a card game or chess. The rules are there", he said.
"But now it's evolved to the point where you can realise almost anything in a game world since technology has evolved, my perspective has changed from creating rules, to creating situations, and putting people in those situations. There's a lot of risk in that, but that's what I'm trying to accomplish now, to rise to the challenge and create something new based on a new type of game design".
CVG