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EA/Maxis Sue Zynga for Copyright Infringement

NateDrake

Member
Today, on behalf of Maxis, EA filed a lawsuit against Zynga over their game, The Ville. I thought it would be useful to draft a post to explain the substance and background of this decision.

The core legal issue is our belief that Zynga infringed copyrights to our game, The Sims Social. In legal terms, our claim is that Zynga copied the original and distinctive expressive elements of The Sims Social in a clear violation of the U.S. copyright laws.

The legal reasons are solid. But for creative teams who feel that their hard work and imaginations have been ripped off, there’s obviously an emotional element too.

When we launched The Sims Social in August 2011, Maxis brought the distinctive universe of our world-renowned franchise, The Sims, to Facebook. We created a game that allowed players to create Sims that can interact with the Sims of their Facebook friends. It was an instant hit, gaining tens of millions of users, many of whom continue to play the game after nearly a year since launch.

As outlined in our complaint, when The Ville was introduced in June 2012, the infringement of The Sims Social was unmistakable to those of us at Maxis as well as to players and the industry at large. The similarities go well beyond any superficial resemblance. Zynga’s design choices, animations, visual arrangements and character motions and actions have been directly lifted from The Sims Social. The copying was so comprehensive that the two games are, to an uninitiated observer, largely indistinguishable. Scores of media and bloggers commented on the blatant mimicry.

This is a case of principle. Maxis isn’t the first studio to claim that Zynga copied its creative product. But we are the studio that has the financial and corporate resources to stand up and do something about it. Infringing a developer’s copyright is not an acceptable practice in game development. By calling Zynga out on this illegal practice, we hope to have a secondary effect of protecting the rights of other creative studios who don’t have the resources to protect themselves.

I’m certain there will be a response. Some will say The Ville simply iterates; some will tell us to get over it and move on. We are confident in our position, and that we will prevail.

But even if we do not, we will have made a point.

As a longstanding game developer, I know what it feels like to pour your heart and soul into creating something unique and special for your fans to enjoy. Today, we hope to be taking a stand that helps the industry protect the value of original creative works and those that work tirelessly to create them.

http://www.ea.com/news/eamaxis-sue-zynga-for-copyright-infringement
 
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LegatoB

Member
Zynga getting sued by a company big enough to afford the legal fees for a smackdown? Now that's a feel-good story.
 
Present-day EA doesn't do a lot of things right, but Zynga produces nothing of value whatsoever. In fact, Zynga's copy-and-profit philosophy hurts game development and game potential as a whole. I would love to see that philosophy punished.
 
Are the games that similar ?

I just did a Google search and ran across this article

At its Zynga Unleashed event Tuesday the company unveiled a new game it’s calling The Ville — but which you might be forgiven for calling Zynga Does the Sims.

On the surface that unique experience doesn’t look so unique. If fact, the game bears a striking resemblance to another game you might already be familiar with by Electronic Arts: The Sims.

We haven’t gotten a chance to play with the game yet, however, at first glance The Ville bears such a striking resemblance to The Sims we’d be surprised if the average person could tell the difference between the two games.

http://mashable.com/2012/06/26/zynga-the-ville/
 
Good luck EA. May the road rise up to meet you, may the wind be ever at your back. May the sun shine warm upon your face and the rain fall softly on your fields.
 

Derrick01

Banned
I hope they both bleed themselves dry in a massive and lengthy legal battle.

Also I guess it's ok to rip games off as long as they're not too blatant eh EA? At least Zynga doesn't try to hide it.
 
I hope they both bleed themselves dry in a massive and lengthy legal battle.

Also I guess it's ok to rip games off as long as they're not too blatant eh EA? At least Zynga doesn't try to hide it.

What games has EA ripped off but tried to hide? Honest question.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
you know your company is in a bad spot when people are rooting for EA to clean your clock in court.
 

jman2050

Member
I hope they both bleed themselves dry in a massive and lengthy legal battle.

Also I guess it's ok to rip games off as long as they're not too blatant eh EA? At least Zynga doesn't try to hide it.

EA is terrible for a lot of reasons but ripping off other games wholesale isn't one of them.
 

tuffy

Member
Blatantly copying someone else's game idea, mechanics and style is a pathetic move from a company with no originality of its own.

But unless EA can prove that Zynga used its copyrighted assets without permission instead of making similar ones of its own, the suit may be difficult to win.
 

dot

Member
Eh, it's not really the same. I play both of the games a lot. The Ville is obviously inspired by TSS but it didn't ever bother me. There are a lot of things done differently in The Ville for it to stand on its own but unfortunately not different enough in the eyes of EA.

Sucks for Zynga though.
 

Jasoneyu

Member
Dante's Inferno, The Old Republic.

While the mechanics are similar, it is not a straight rip of an entire game where people could actually be confused which is which. For example you wont be confused between Dante's Inferno & God of war III, but in zyanga's case most the game was copy pasted over or replicated completely.
 
Between this and the case against Tim Langdell (Edge), it seems that the legal department at EA goes against traditional stereotypes, and is the least evil aspect of the company.
 
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