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Sparking Rising - Build and battle with voxels, dinosaurs vs zombies, on Kickstarter

Spark Rising by Wicked Loot Studios
Official site
Trailer
Kickstarter
Greenlight
IndieDB

Spark Rising is a build + battle sandbox game coming to PC and Mac. It’s equal parts sandbox, strategy and action, all played out from a 3rd person perspective. Thanks to our voxel game engine you can build fantastical fortresses, weapons, characters and more. CREATION for what purpose?
Early build available to try here

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- Dynamic battle scenario ensures as enemies shift objectives to gain the advantage from taking down your shield generators, surprise flank your defenses, or steal your resources, just as an example

- Lead the charge by taking control of exo-suits that provide unique class-based firepower

- Destructible terrain

- Fortify your defenses as you upgrade them

- Command a squadron of troops

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Destructible environments
Battles can wreck havoc on the terrain and structures, so you and the enemy have to adjust your tactics as you destroy your surroundings. Giant bosses can destroy whole buildings, large explosions can carve out a side of a mountain. War isn't going to leave much left of the battlefield..

Strategy and tactics
When faced with overwhelming odds, your best bet is to go into battle with a plan! In this case, you have troops to command, turrets to place, barricades to block paths, and traps to spring. Defenses can be upgraded while in battle, but you need resources to do so. Resources that you'll have to plunder from others or unexplored territory.

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This seems like something I can get into. I definitely prefer some action to go along with my building. I just wish there were more gameplay videos, but I'm sure they're working on it.
 
Small update: they're now giving out alpha access to the $10 tier. It was $45 to get into the alpha tier before the change. So if everything goes according to their schedule backers will get a playable build before the end of the year.
 
Hey guys, I'm a designer currently working on this game. We're about to put out a video that describes our battle system and our conquest mode later today. Here's a screenshot to tease you guys a little bit!

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If you guys have any questions about the game, feel free to ask away.
 
Last day of the Kickstarter. Looks like it went pretty well, so they're aiming for stretch goals. I know there are fans of similar games on the forum so I'd thought I'd give people a final heads up in case they wanted dibs on the alpha at a discount price. The update on the Conquest mode piqued my interest. It's a 4x style strategic territory battle:

What makes Conquest mode fun is that you have to contend with other players who have intentions of conquering the galaxy as well. With each new territory you conquer you earn trophies and the best players are vying for the top spots because of extra bonus rewards and gems they can earn. However, there is a catch: Become too powerful, and other players can find ways to gang up on you. You now become the main threat to the stability of the galaxy, and that is something that others can’t just let happen!

If you attempt to take over another player’s territory, you don’t fight them directly in PvP. You face the other player’s troops and defenses in an asynchronous fashion, this way you don’t have to wait for that person to play, and you can attack anytime.
 
We've been streaming for 48 hours live on twitch! We got featured on the front page of twitch and have over 650,000 views! Come join us for the final 4 hours of our Kickstarter campaign as we share art, development, stories and other goodies. You might even see a few free steam codes :P
 
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