Nerds on the Rocks 5/7 aka 71.43 out of 100 http://nerdsontherocks.com/review-armillo/
Sometimes, it’s better to remember things in their ideal forms. As much as Armillo reminds me of the great N64 era platformers, it’s also a stark reminder of some of the fundamental flaws with those games. That said, you still get a really solid product. And for an entry cost of $6, it’s easy to recommend!
Destructoid: 7.5 out of 10 http://www.destructoid.com/review-armillo-277222.phtml
Armillo is a charming platformer that manages to do just enough to differentiate it from some of its predecessors. Although it didn't blow me away by any stretch of the imagination, it has a ton of content packed in it to the point where I'll be spending quite a while to find it all.
Nintend World Report - 8/10 http://www.nintendoworldreport.com/review/37982/armillo-review
In the end, I finished the game at a mere 58 percent. Revisiting levels is rewarding, especially since there is a lot left to unlock and discover in each one even when you finish the main story, which is a fun romp by itself. Basically, I’d say there is no reason to not at least check out this neat, novel game. It’s an easy-to-pick-up, fun title that just about anyone can enjoy.
However, it was times like those, where almost too much was going on in the later levels, that caused the frame rate to noticeably drop. While this didn’t happen regularly, there were a couple times where it was choppy enough to note. It's not a major detractor, but it certainly unsightly.
Unfortunately, the 2D levels (or Secret Levels as they’re called) did not feel quite as fluid as the 3D levels. For some reason, I had a hard time jumping to where I wanted to at times. The timer felt a smidge too fast as well, making these Secret Levels more difficult than the main levels. At the same time, the diversity of each 2D level still makes them worth trying, as they each have their own engaging ruse, especially with the fantastic music. The soundtrack throughout the whole game is great to groove to, but the 8-bit songs for the Secret Levels captivated me most of all.
Always Nintendo - 8 out of 10: http://alwaysnintendo.com/armillo-review/
Armillo is one of those games that hits just about every check list a reviewer has. Great presentation? Check. Fun and functional gameplay? Check. Replayability and content? Check. A great price point? Check. An awesome soundtrack? Check. Armillo is the kind of indie game I’ve been waiting a long time for on the Wii U.
Blazekick.com - 8.5 out of 10: http://blazekick.com/armillo-review/
Armillo is undoubtedly a stand-out indie title, and one of the better games available on the eShop. Whether you’re into platforming, combat, or exploration, this is one game you want rolling into your digital collection.
She Attack - 85 out of 100 http://sheattack.com/armillo-planetary-roller-means-business-review/
Buy Armillo. There honestly isn’t a single reason not to…unless you hate video games.
3DSpedia.com - 86 out of 100 http://3dspedia.com/armillo-review/
It’s an excellent game with a lot of replay value and content; it’s original, and features a big soundtrack that sounds great, and also, it’s cheap. Armillo is just a must-have for the Wii U owners; still, the performance doesn’t allow the game to shine completely.
Push-Start.co.uk - 9 out of 10 http://www.push-start.co.uk/game-review/game-review-armillo-wii-u/
Fantastic use of several puzzle and platforming elements without feeling excessive.
Creatively brilliant.
TheNintendoobjective - 9 out of 10 http://thenintendoobjective.com/2014...rmillo-review/
The level design (which are mini-worlds reminiscent of something you might find in the Mario Galaxy games), puzzles, and obstacles are very well done, offering gradual difficulty as the player progresses further in the story.
The Nintendo Home - 9 out of 10 http://thenintendohome.com/2014/07/02/review-armillo-wii-u/
Roll up this thread if old.