• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

#DarkSoulsDowngrade and #YOULIED \\ a.k.a You got some splainin' to do, Namco

Mlatador

Banned

loXqXSL.png

Counter argument fail. Nothing in this picture implies this was an in-game screenshot. It only refers to the extra pace for data a disc can hold compared to a cartridge.
 
Yeah I think you just proved my argument actually.

You said people dont' order the Whooper because of what it looks like, they order it because they want a burger and like the taste.

And people buy Dark Souls because they like the gameplay taste of Dark Souls. It woudl be nice if the burger/game looked exactly like the ad, but that's not why you bought it.

At least, I'm pretty sure that why nobody bought it. Someone can correct me if I'm wrong here. I'd like to actually talk to the person who bought Dark Souls 2 specifically because they thought the lighting looked amazing and not cause they wanted to play more Dark Souls.

Did you not read the rest of my post? I was saying it's not a valid argument to say that seeing a trumped up whopper and not getting it isn't the same as seeing a trumped up video game and not getting it. The whopper tastes (plays) the same whether or not it looks good. The video game does not, the lighting is integral to the taste. In this metaphor, that's akin to saying the better lit whopper tastes better. It doesn't.

You're completely missing the point about the lighting. 1. it was shown off looking that way along with the implied promise that it would be delivered that way (implied because gameplay mechanics that were promised relied on it). 2. now that the lighting that was shown off is gone, the gameplay mechanic is irrelevant. In the same metaphor, it would be like them taking the lighting off the whopper, and also taking away all the dressings and lettuce and tomatoes and then saying "what's the problem, it's still a burger."

I guess if you want it to be really accurate, it's like you ordering that whopper and your friend who came with you telling you not to take it back because they always fake the ads and who cares if they got your order wrong, suck it up and eat your burger.
 
Even if it was playing on PS3 I doubt it was ever stated as final

In fact why hold a beta unless you planned on making changes based on feedback and performance

I am not surprised they would parade the PC version in advertising (assuming its that much better and for their sake it better be lol) since it was the lead platform and the only next gen version for now

It blows my mind that peoples expectations were so high. Did they think this was going to blow Demon Souls and Dark Souls out of the water visually with no impact?

Not on this hardware
 

atr0cious

Member
I don't think it's unreasonable to ask about who claimed the game was running on a PS3 in a thread where people are continually citing that someone claimed the game was running on a PS3. I'm not accusing anyone of lying, just hoping that they had a source article handy.
There are several posts that already detail it in full, specifically Xander Cage, and if you wanted to, you could confirm with google. Or you could continue pressing f5.
 
By the way and just to make this clear, if the PC version retains the environments, assets and advanced lighting of the reveal trailers, I'm totally happy with From.

#fucklastgen

And this point I'll be happy if it looks like the TGS demo, with 1080p and 60fps will be enough for me.
 

soontroll

Banned
Question: Was there ever a Colonial Marines level promise? As in the gameplay was presented as representative of the final product? From what I've caught of the thread I'm not sure.

Well people got to play the nice looking version at TGS and there was a video with this fidelity in January so I guess the answer is yes.
 

Adaren

Member
I'm not defending the downgrade or anything, but I think it's silly for people to raise up pitchforks for a couple hours and then for the next couple hours frolic through Dark Souls II loving the crap out of it.

This whole tirade about 'downgrades' that has caught on over the past couple weeks is just like any fad. It becomes annoying after the entire forum becomes composed of it. It's basically the new 'this journalist made an article about sexism in games let's laugh at them.'

It's not the first time an advertisement has shown you the ideal which is why I posted the Whopper picture. Sure, people might like the taste, but for people who never go to burger king and see the ideal advertised on tv it's the same exact scenario. It's weird how someone will say touched up images are bad for adverts in one scenario, but not the other, especially if you're outraged by Dark Souls II not being what was advertised. If you want to complain about adverts you might as well attack all of them.

I think there are bigger issues to waste my time on than attacking a game that I am satisfied with.

If we were talking about changes to aliasing or texture resolution or polygon count (within reason) then I'd agree with you. But these changes affect gameplay and massively change the tone of the game. And I'd argue that, at least for me, tone in Dark Souls is huge. It's one of the core elements that sets it apart from other games, and something the devs pay very close attention to.
 
Well people got to play the nice looking version at TGS and there was a video with this fidelity in January so I guess the answer is yes.

Not the same

The early colonial marines footage was the target for the game on every platform

They delivered on neither

If Dark Souls 2 fails to impress on its lead platform THEN you would have an apt comparison
 

AkuMifune

Banned
Agreed. I will happily pay in full for the PC version if it still has a lot of those visuals.

I'm ready to pre-order on Steam and still, I kinda hope it doesn't. Only so that some of the people with the drive-by snarky posts join the ranks of the outraged as well. I can't help but think this attitude is detrimental to all gamers.
 
I'm ready to pre-order on Steam and still, I kinda hope it doesn't. Only so that some of the people with the drive-by snarky posts join the ranks of the outraged as well. I can't help but think this attitude is detrimental to all gamers.

What attitude?

Having realistic expectations of cross platform games based on the platform they are on?

I will gladly eat crow if the PC version looks like ass
 

soontroll

Banned
Not the same

The early colonial marines footage was the target for the game on every platform

They delivered on neither

If Dark Souls 2 fails to impress on its lead platform THEN you would have an apt comparison

Oh right, my 'yes' was an answer to his second question, i.e. representative of the final product. I don't know the details of the Colonial Marines controversy.
 
When you get "journalists" defending the downgrade they like these two
ES5CUH3.png
lchEExf.jpg


then ofcourse most reviews/reviewers wont even mention it because they treat From and the series as sacred thing sadly instead of doing their job. and because of that gaming journalism is crap for the most part.

Stay classy Game Journalists! Thank you for reminding me why I never go to any videogame related website anymore.
 

Easy_D

never left the stone age

I have terrible memory, I confess to that! :p
I've been trying to ignore DS2 for a long time since I haven't even beaten the first yet :lol
 
Brad Shoemaker was also saying that a recent build they had played a few weeks prior to launch had a much worse framerate than the final version. It could've been a last minute choice to strip a lot of that stuff so that the game performed better.
 

Totobeni

An blind dancing ho
Yeah

Aside from the compromises you would expect to have from being on last gen hardware... everything else seems to be perfectly fine

This is not colonial marines all over again. Thats hyperbole.

Actually it's the same situation as Alien colonial Marines with same misleading and downgrade and might even be worse case of misleading because they let people play a version on PS3 (going with what Darkx10 said he have played on PS3) and told them it's gonna be like that. quality of the game itself got nothing here because it's about the deceptive and fooling people to think the game is going to be something else. so yeah it's the same thing really.
 

Edzi

Member
By the way and just to make this clear, if the PC version retains the environments, assets and advanced lighting of the reveal trailers, I'm totally happy with From.

#fucklastgen

And as I mentioned previously, this kind of mindset is my biggest complaint with this campaign. Most of you don't really care about this supposed controversy, you just want the shinier game.
 
And as I mentioned previously, this kind of mindset is my biggest complaint with this campaign. Most of you don't really care about this supposed controversy, you just want the shinier game.

See: every single person stating that the reduced lighting ruins the torch mechanic. At its core this is about ruining a gameplay mechanic that was touted by the developers as a selling point.
 

Easy_D

never left the stone age
#ihatethisindustry
#gamesjournalism

You forgot #cognitivedissonance. "My stupid opinion can't be wrong, therefore everyone else is crazy"
I mean sure, Brad is kind of clueless about a lot of things but that tweet is downright stupid. Sorry Brad, search your feelings, you know it to be true.
 
Actually it's the same situation as Alien colonial Marines with same misleading and downgrade and might even be worse case of misleading because they let people play a version on PS3 (going with what Darkx10 said he have played on PS3) and told them it's gonna be like that. quality of the game itself got nothing here because it's about the deceptive and fooling people to think the game is going to be something else. so yeah it's the same thing really.

Colonial Marines was judged most harshly on its lead platform and supposedly superior version

Again... PC version people.
 

marrec

Banned
There are several posts that already detail it in full, specifically Xander Cage, and if you wanted to, you could confirm with google. Or you could continue pressing f5.

Given your suggestion I've looked through all of XANDER CAGE's posts in this thread and none of them specifically mention the source of the 'direct feed PS3' statement in relation to the GIFs shown in this thread.

Again, just trying to be diligent here. Also can't find anything on Google yet. Though I did find two videos from a french press event that show what may or may not be a pre-downgrade version.

https://www.youtube.com/watch?v=sAdgI4xbU7o

https://www.youtube.com/watch?v=WlTjDvRxBMA

https://www.youtube.com/watch?v=TowEGaVreLM

Official playstation youtube channel.

So I assume this fight is significantly different in the console released version?
 

Sullichin

Member
Given your suggestion I've looked through all of XANDER CAGE's posts in this thread and none of them specifically mention the source of the 'direct feed PS3' statement in relation to the GIFs shown in this thread.

Again, just trying to be diligent here. Also can't find anything on Google yet. Though I did find two videos from a french press event that show what may or may not be a pre-downgrade version.

https://www.youtube.com/watch?v=sAdgI4xbU7o

https://www.youtube.com/watch?v=WlTjDvRxBMA



So I assume this fight is significantly different in the console released version?
Not really. The room with the dragon skeleton and a couple of others are the most obvious downgrades.
 

The Lamp

Member
See: every single person stating that the reduced lighting ruins the torch mechanic. At its core this is about ruining a gameplay mechanic that was touted by the developers as a selling point.

At it's core, this campaign is really about a lot of things: the torch mechanic, the worse graphics, the deception (using playstation youtube channel with old footage? really?), not any one single thing.

Some people keep trying to isolate one little issue to negate the others. It's all these issues combined that pissed DS2 buyers off.

I own the game and I love it and I still strongly support this movement, because it was just not honest or transparent, and I expected more from From.

"Entitlement, the thread."

You're right, people are entitled to getting the product advertised to them when they buy it.
 
Not the same

The early colonial marines footage was the target for the game on every platform

They delivered on neither

If Dark Souls 2 fails to impress on its lead platform THEN you would have an apt comparison


I don't think you're getting the point with the 'lead platform' comment, this isn't about this or that effect being present it's about an entire gameplay mechanic being removed. I'd be very surprised if it gets put back in for the PC version even if as we both know the PC can handle the load. Also the TGS and beta were both running on PS3 so the 'vertical slice' or what have you was being represented as the PS3 version mere weeks before launch.
 

Edzi

Member
See: every single person stating that the reduced lighting ruins the torch mechanic. At its core this is about ruining a gameplay mechanic that was touted by the developers as a selling point.

Sure, but from a lot of posts it seems like most people would be happy if only their version got all those upgrades.
 

The Lamp

Member
Sure, but from a lot of posts it seems like most people would be happy if only their version got all those upgrades.

I would be happier if a version of the game got these upgrades, but we would probably be happiest if all of them got it. But clearly that didn't happen. I guess you could hope for a patch but that's not likely. We just want an official statement about this and what is going to happen to the PC version.
 

Grief.exe

Member
The more I watch the 60 FPS/1080p TGS trailer the more I think Bandai has just been showing off the PC version the entire time. There is also some tertiary evidence that these effects will make it into the final PC release.

I will go down picture by picture. I've downsampled the footage to 720p so the page doesn't become impossible to load.

Picture 1
  • Same geometry/textures as the console release.
  • Darker lighting.
  • Looks like much higher-resolution textures and possibly more emphasis on the normal maps than the console version (speculative).
  • Specular Highlights and Normal Maps less pronounced than the demo version, different geometry textures as well. Supports the theory that the demo build was a completely separate vertical slice from the actual game.

Picture 2
  • Love the atmosphere created by the darkness and through the use of the torch.
  • Same geometry/textures as the console release.

Picture 3
  • This trailer really shows off the particle effects. Are they this impressive in the console version?
  • Same geometry/textures as the console release.

Picture 4
  • Where is the aliasing? I didn't notice any in the entire trailer.
  • Specular highlights on the blade (probably in the console version as well).
  • Now that is the level of detail in Dark Souls that I have come to expect.

Picture 5

Picture 6
  • Two pictures here.
  • More particle effects.
  • Fog effect is completely different from the console version.

idQf74JSP5NiF.jpg
 

Mountains better at the reveal

I will say one thing

If this is the difference between the PC and Console versions... then it would have been great of From to communicate the gap better.

That said.. that is a pretty rough capture there. Looks much better than that on my PS3/TV though I am guessing the lighting and green tone are the same
 
Give me a break. In what world do you guys live in where you thought there weren't going to be sacrifices made leading up to launch? These are 8 year old consoles they're developing for. Clearly, someone made the right call to value frame rate over graphics, and I'm happy they did. Frame rate on DS1 (consoles) was a disaster, and honestly made playing the game a slog.

I'm all for more transparency from publishers and developers, but can you imagine Namco/From making it a point to tell the media they had to cut back on some of the graphical features? No publisher anywhere is going to do that, ever.

Stop trying to turn this into some kind of crusade. Everyone on GAF, were they in the shoes of whichever person decided to show the buffed up PC footage, would have made the exact same decision.
 

Adaren

Member
Sure, but from a lot of posts it seems like most people would be happy if only their version got all those upgrades.

I haven't bought DS2 yet, and I'm positive I will at some point. I would love to buy the version with the torch mechanic and tone intact. If thar's only the PC version, then it's better than nothing. My hope is gone for the consoles.
 
Mountains better at the reveal

I will say one thing

If this is the difference between the PC and Console versions... then it would have been great of From to communicate the gap better.

That said.. that is a pretty rough capture there. Looks much better than that on my PS3/TV though I am guessing the lighting and green tone are the same

That's the TGS demo, which already have downgraded textures and assets compared to the reveal.
 
Give me a break. In what world do you guys live in where you thought there weren't going to be sacrifices made leading up to launch? These are 8 year old consoles they're developing for. Clearly, someone made the right call to value frame rate over graphics, and I'm happy they did. Frame rate on DS1 (consoles) was a disaster, and honestly made playing the game a slog.

I'm all for more transparency from publishers and developers, but can you imagine Namco/From making it a point to tell the media they had to cut back on some of the graphical features? No publisher anywhere is going to do that, ever.

Stop trying to turn this into some kind of crusade. Everyone on GAF, were they in the shoes of whichever person decided to show the buffed up PC footage, would have made the exact same decision.

Yeah I think its starting to become clear that the PC version was what we were seeing

Though it would be nice to get some more direct comparisons between the Beta and release since people are still claiming the difference there was huge as well..
 
Give me a break. In what world do you guys live in where you thought there weren't going to be sacrifices made leading up to launch? These are 8 year old consoles they're developing for. Clearly, someone made the right call to value frame rate over graphics, and I'm happy they did. Frame rate on DS1 (consoles) was a disaster, and honestly made playing the game a slog.

I'm all for more transparency from publishers and developers, but can you imagine Namco/From making it a point to tell the media they had to cut back on some of the graphical features? No publisher anywhere is going to do that, ever.

Stop trying to turn this into some kind of crusade. Everyone on GAF, were they in the shoes of whichever person decided to show the buffed up PC footage, would have made the exact same decision.

Since Uncharted 3 gameplay among many other current gen games looked the same or better than old demos...
 

Alebrije

Member
I have not seen any video or image of this game since it was announced , so the dowgradetion effect wont work for me , my only question is if this game has better graphics than the previous one or at least similar ones

I will be worried if it has worse graphics than DS one .
 

marrec

Banned
I haven't bought DS2 yet, and I'm positive I will at some point. I would love to buy the version with the torch mechanic and tone intact. If thar's only the PC version, then it's better than nothing. My hope is gone for the consoles.

Speaking completely off-topicly from the current discussion, but as someone who was interested in Dark Souls II before hand, I'm very glad they removed the torch mechanics as described in this thread. Would have made it even more of a nightmare to play than Dark Souls I was.
 
Top Bottom