FinalStageBoss
Banned
I doubt it'll happen. We'll have to wait for Dark Souls 3(or new Demons) to play Souls on the new consoles.
That have the lighting and all advanced effects removed, while all other screens of the game featuring the predowngraded effects have been removed from the steam store.
I mean you may want to stick your head in the sand over it, but the implication is pretty fucking crystal clear to anyone with a set of functional eyes and the ability to access the steam store that the final PC version has been cut down.
If they try and charge back the upgraded effects later when there was no reason to cut them in the first place on PC, then yes they are trying to fuck over PC users just to make a quick buck, and I won't support such bullshit. Sorry.
Ah yes, the "umad" drive by post argument. So compelling.
I'm not mad at all. They released a shitty PC version of Dark 1, and if they try and do charge to put back in effects that had no reason to be cut in the first place then I will not support them ever again. Fool me once, shame on me. Fool me twice, it's my own damned fault. It's not anger, it's just me deciding that I can't trust them anymore. Sorry if you're willing to take bullshit because you like the games, but I have enough shit to play that missing Fromsoft's stuff won't even be a blip on my radar.
They're essentially confirmed to be gone. When the question about them was put to a Namco rep he danced around it and then promptly removed every screen of the game with the lighting mechanics/advanced effects from the steam store.
This is the one thing that's really fucked up. There is zero reason for the lack of darkness in many areas. I can only assume it was a response to people complaining about the darkness in the beta.b-but my superior lighting that would make the entire game as annoying as Tomb of Giants. :qq
It would be a travesty for the ppl who paid $60 for their version.
If they do, I'd hope they would roll that same patch out to the PC.
The current-gen version would be based on the PC version.
PCs are more than capable of handling anything the current-gen consoles can produce.
I don't see any reason, other than greed, that the graphical updates wouldn't be patched into the PC version as well.
Crystal clear from a couple of screens?
You know that many PC games are scalable right? With tons of feature toggling?
Im not saying this will be the case with Dark Souls 2 (i predict you will be right) but dont act like the evidence is "Crystal Clear" one way or the other.
The namco rep said the game looked "pretty much the same" as the console version he was streaming but with higher resolution and framerate
It is crystal clear. What you're implying is that they are intentionally sabotaging the PC version by intentionally removing all the shots of the game with the advanced effects.
The namco rep said the game looked "pretty much the same" as the console version he was streaming but with higher resolution and framerate, which is exactly what the remaining screen shots on the store represent. FFS they even removed SSAO, which is something you can force on the driver level in a lot of games >_>
Ah yes, the "umad" drive by post argument. So compelling.
I'm not mad at all. They released a shitty PC version of Dark 1, and if they try and do charge to put back in effects that had no reason to be cut in the first place then I will not support them ever again. Fool me once, shame on me. Fool me twice, it's my own damned fault. It's not anger, it's just me deciding that I can't trust them anymore. Sorry if you're willing to take bullshit because you like the games, but I have enough shit to play that missing Fromsoft's stuff won't even be a blip on my radar.
I'd take that any day.
Please explain to me how greed results in them not "patching in" "graphical updates" into the PC version (I'm using quotes because it assumes that such an "update" exists to begin with and it's easy to patch in)
I doubt it'll happen. We'll have to wait for Dark Souls 3(or new Demons) to play Souls on the new consoles.
Please explain to me how greed results in them not "patching in" "graphical updates" into the PC version (I'm using quotes because it assumes that such an "update" exists to begin with and it's easy to patch in)
Personally I'm not a big fan of Souls games anyway, and it is stupid of them to make DS1 port so shitty but it's silly to condemn them for a game that hasn't even come out yet.
And for someone who isn't angry, you're certainly worked up enough to drop f bombs all over the post.
Well, FROM has said they made the game with next-gen in mind, and had to downgrade the PS3/360 versions when those systems weren't up to the task, so... I think we'll see them port it to PS4 and XO.
What I want to know is how the PC version will be. Any word on whether PC version will have the lighting and other effects they originally planned?
I have no real problem with that. However, them later charging PC users to put the effects back in or buy the X1/PS4 versions to experience those effects is bullshit as there's no reason they couldn't have been included in the first place other than greed to get people to double dip.
Because the only reason these effects are removed in the first place is due to from forcing parity with the 7th gen versions. ffs you can buy a 250$ card more powerful than the PS4/X1 atm. There is no logical reason to remove the effects other than parity, and to have the gall to come back later and ask for a handout to restore them would be tantamount to a swift kick right in the balls.
b-but my superior lighting that would make the entire game as annoying as Tomb of Giants. :qq
Considering what they did to the PC release I wouldn't even buy it even if they did, and would probably never buy another FromSoft game again unless they roll out the new stuff as a free patch to PC users.
what did they do to the pc release?
I won't hold my breath for a port. Seems like they'd have to invest more money on servers and I don't think they are going to do that.
I'll just wait for DS3.
This would assume the effects were even created for the entire game instead of just the demos
.
what did they do to the pc release?
Sources have came out and said that the effects were cut late in development, which means probably the beta stage, meaning the entire game was already playable in some form from start to finish before they made the cuts.
Of course, that all depends on how trusting you are of "sources", lol, but given that we were seeing predowngrade shit being promoted 6 weeks before the game came out, yeah...
I've answered that several times throughout the thread, including like 10 posts down from that post on the first page.
What's fucking wrong with dropping fucking f-bombs all over the fucking place?Personally I'm not a big fan of Souls games anyway, and it is stupid of them to make DS1 port so shitty but it's silly to condemn them for a game that hasn't even come out yet.
And for someone who isn't angry, you're certainly worked up enough to drop f bombs all over the post.
Yes, it's on PC
Can you cite these mysterious sources?
We have had little transparent developer commentary since the downgrade fiasco
This is what it comes down to: a playable framerate. The early builds that the screenshots came from were playable but only just so. The game was not in a state where it could be sold at that point. I strongly suspect that they were focusing heavily on delivering a top-notch experience on PC and underestimated the challenges the new systems would pose on PS3 / Xbox360. Thats my analysis, anyway. But, factually, the early builds played like Blighttown the entire game.
I sincerely dont think they intended to deceive, but in the end they sacrificed a huge amount of graphical fidelity at the very end of development because they couldnt resolve the framerate in any other way. They had to promote the game with screens and trailers, but at that time even they had no idea they were going to have to drop the settings so much, I suspect.
I want people to know the truth. I know a lot of people just feel lied to, but I think the reality is a bit different. It doesnt mean they handled it properly, but I think they made the only decision they COULD make in the end. The game would have been much worse without the change (as in, many would call it unplayable and broken.)
http://www.forbes.com/sites/erikkai...broken-on-consoles-before-graphics-downgrade/
Based on that, it's clear the effects were already implemented throughout the entire game ("the whole game played like blighttown") before they made the cuts.
Some of the pre-downgrade assets are in the actual game; for example, Looking-Glass Knight's original model occasionally flickers in. They were not just done for the demo.
What's fucking wrong with dropping fucking f-bombs all over the fucking place?
It's extremely discouraging for From Soft to cripple the PC version based on the console versions. It's even more discouraging because it's the opposite of what they said they were going to do. People have reason to be upset. I'm not particularly upset because I'm burnt out and I love the game anyway, but it's shit like this that people are sick of in the industry.
There's no issue if you want sound extremely angry.
If you don't want to sound angry, like your post implies that you aren't, you should probably calm down and refrain from the f-bomb.