• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Play Nintendo - Announcing Nintendo @ E3 2014

I think it would have been great if Nintendo had a live on stage conference AND do everything else they've announced that they're doing at e3. It would've been a home run, but instead it's only a ground rule double.

But why? What is there to gain by doing both other than avoiding the impotent rage of games journalists? It's all the same information.
 

Astorgh

Member
People really need to get their priorities in check. All the arguing is silly.

Happy they're just doing a stream, hope they stick to that for good. Straight to the point.
Most of the people complaining wont even be at E3, or even watch any streams to begin with, just complaining for the sake of it. I don't mean just people here. Already seeing people whining over on other sites I look at, too.
Love silly reactions like these, though. :b

People complain because they can, not because they want to change something.
 

KoopaTheCasual

Junior Member
Here are some other headlines from gaming sites....almost all choosing to focus foremost on what Nintendo won't be doing..as opposed to what they will.

No links included (intentionally).
Wtf... This is the hypest announcement they could have made (obviously barring the inclusion of a press event with all this stuff), and the press decides to dogpile on the negative?

Ugh.
 
I have no problem with Nintendo not hosting a conference. But I have a problem if Nintendo doesnt announce good stuff. That's all that matters.
 

Penguin

Member
I'd be curious to see Spike TV's numbers, especially on morning press conferences like Nintendo's past ones and some of MS'.

I'm almost willing to bet it's nowhere near as high as we think.

Okay according to the press release for 2011, they had 10 million people between both Spike TV and GameTrailers.com for the entire week.

Which doesn't seem too mighty impressive.

Live On-Air, Online And Mobile Broadcasting Give Spike And GT Their Most Watched E3 To Date With Over 10 Million

GameTrailers TV Presents E3 All Access Live” kicked-off Monday June 6 on Spike TV with five hours of LIVE on-air coverage including an exclusive broadcast of the Xbox and EA press briefings as well as first looks at games such as Mass Effect 3 and Batman: Arkham City. The broadcast was seen by over 4.0 million people and earned the #1 cable rating in its day part for the male demo.
Less than a million per hour, but sure the focus was on EA and MS times.

Spike TV and GameTrailers.com had their most successful E3 show coverage to date with over 10 million combined online and on-air viewers from June 2-9. Spike TV’s on-air programming was seen by more than 4.4 million people, including 3.1 million men* while GameTrailers.com garnered more than 11 million visits and 5.7 million unique visitors throughout the entire week of the convention**.

Seems like anything, miss out more by not streaming with GameTrailers. Though video was up shortly after, last year.

http://tvbythenumbers.zap2it.com/20...-2011-electronic-entertainment-expo-e3/95673/

Seeing if can find 2012/2013
 

Tusk

Member
Got no problem with this.

I don't need:

- "Who won the E3" articles (based on the three conferences)
- Fake/staged clapping from employees
- Controls acting weird/other mishaps (not experienced in actual gameplay)
- Awkward/embarrassing performances on-stage no one needs

These people make games. That's what they are good at.

They're on-stage performance should mean absolutely nothing.


Bring on the games Nintendo.

This. That's all that matters here. The games. Some are getting mad at all the pointless stuff, rather than being interested in what's actually important.

People complain because they can, not because they want to change something.

And that's exactly what's silly about it all. :b
 

RagnarokX

Member
My thoughts:

There is absolutely no problem with doing a prerecorded video showcasing all of their games. Their direct last year had by far the best pacing of any of the events because it was nonstop game information.

The only problem was with how they distributed it. Ustream dropped the ball and the stream was a low-resolution laggy mess. They need to get more visablity by having the event streamed by all of the sites and have them stream it as they would a conference. Also get it on TV.

Speaking of that, they really need to work out some kind of a deal with the press. I don't know what exactly went on behind the scenes but Geoff Keighly was clearly upset with Nintendo to a personal degree. Gametrailers' coverage of Nintendo last year was downright embarassing with Geoff asking Mega 64 to stop talking about Nintendo during "Nintendo Power Hour" and throwing a fit when Wii Fit Trainer was announced for Smash Bros. He got some internet fame from asking Reggie hard-hitting questions, but he should be doing that with everyone. Last year he went overboard and just kept asking Reggie the same question over and over which Reggie nor anyone else in his position obviously would not answer. They definitely should make the press more comfortable at their event, though. Having them stand the whole time crowded around a small stage must have been annoying.

People made too big of a deal about surprises. Before E3 Nintendo told us what they would be showing us. Even though we had never seen footage of games like Mario 3D World and Smash Bros people acted like these were just stuff we had already seen. They've probably learned their lesson on this one since they haven't said much about what will be at E3 other than Zelda and Smash Bros, but this is a double edged sword because people think they don't have anything else; maybe they don't but I highly doubt that.
 
All I could find is the Microsoft conference numbers:

http://vr-zone.com/articles/xbox-an...announcement-gains-8-million-viewers-24-hours

1,73 million.



You are jumping to this conclusion, based on the face that some of us say that maybe it's better for Nintendo to not do a conference (see the posts of John Harker and Aquamarine for logical explanations of that).

That's the Xbox One reveal, though -- a fair bit higher keynote than a typical E3 conference.

But 1.73m isn't terrible and it higher than I would've estimated (If we extrapolate downward for E3...that's 1m or so for the MS conference. I know Sony's doesn't air because it usually conflicts with primetime on Spike)

Okay according to the press release for 2011, they had 10 million people between both Spike TV and GameTrailers.com for the entire week.

Which doesn't seem too mighty impressive.




Less than a million per hour, but sure the focus was on EA and MS times.



Seems like anything, miss out more by not streaming with GameTrailers. Though video was up shortly after, last year.

http://tvbythenumbers.zap2it.com/20...-2011-electronic-entertainment-expo-e3/95673/

Seeing if can find 2012/2013

Thank you! That's some good info. Does seem like streaming on GT/online would benefit you more, if you were a company - might be why Nintendo is putting its eggs into that basket.
 

AdanVC

Member
Got no problem with this.

I don't need:
- "Who won the E3" articles (based on the three conferences)
- Fake/staged clapping from employees
- Controls acting weird/other mishaps (not experienced in actual gameplay)
- Awkward/embarrassing performances on-stage no one needs

These people make games. That's what they are good at.

They're on-stage performance should mean absolutely nothing.


Bring on the games Nintendo.

THIS! Even tough I would love to see people's reaction when the new Zelda U is revealed but yeah. I totally agree with this.
 

Riki

Member
My thoughts:

There is absolutely no problem with doing a prerecorded video showcasing all of their games. Their direct last year had by far the best pacing of any of the events because it was nonstop game information.

The only problem was with how they distributed it. Ustream dropped the ball and the stream was a low-resolution laggy mess. They need to get more visablity by having the event streamed by all of the sites and have them stream it as they would a conference. Also get it on TV.

Speaking of that, they really need to work out some kind of a deal with the press. I don't know what exactly went on behind the scenes but Geoff Keighly was clearly upset with Nintendo to a personal degree. Gametrailers' coverage of Nintendo last year was downright embarassing with Geoff asking Mega 64 to stop talking about Nintendo during "Nintendo Power Hour" and throwing a fit when Wii Fit Trainer was announced for Smash Bros. He got some internet fame from asking Reggie hard-hitting questions, but he should be doing that with everyone. Last year he went overboard and just kept asking Reggie the same question over and over which Reggie nor anyone else in his position obviously would not answer. They definitely should make the press more comfortable at their event, though. Having them stand the whole time crowded around a small stage must have been annoying.

People made too big of a deal about surprises. Before E3 Nintendo told us what they would be showing us. Even though we had never seen footage of games like Mario 3D World and Smash Bros people acted like these were just stuff we had already seen. They've probably learned their lesson on this one since they haven't said much about what will be at E3 other than Zelda and Smash Bros, but this is a double edged sword because people think they don't have anything else; maybe they don't but I highly doubt that.
Nintendo Directs now stream on all major streaming sites including YouTube and Twitch.
 

-Horizon-

Member
Okay according to the press release for 2011, they had 10 million people between both Spike TV and GameTrailers.com for the entire week.

Which doesn't seem too mighty impressive.




Less than a million per hour, but sure the focus was on EA and MS times.



Seems like anything, miss out more by not streaming with GameTrailers. Though video was up shortly after, last year.

http://tvbythenumbers.zap2it.com/20...-2011-electronic-entertainment-expo-e3/95673/

Seeing if can find 2012/2013

Nice find :D
 

Tregard

Soothsayer
The real reason Nintendo need to at least have one more live Press Conference in the future is that if they don't, the last moment in Nintendo's press conference history will be the Nintendoland Fireworks. I think we can all agree, that just isn't right. ;-;
 

Boss Doggie

all my loli wolf companions are so moe
Sure they do, people in this thread like to severely undercut something called hype and excitement. Is media going yo be more hyped and excited about being shown Uncharted 4 on stage in a conference hall or getting a memo?

Take a step back and look at some of Wii Us problems in the market. How exactly is what Nintendos been doing the last two years helped the situation? People dont understand what a Wii U is or why they should buy it, its not getting games, its a dead system, etc. So the answer is clearly to become even more insular, market t current customers and nintendo fans and send out normal everyday press kits and hope the media does your work for you?

Yea, good luck with all that, dont act surprised at the results.

I'm still not seeing the "lack" of hype and excitement. It may be unorthodox, but it's there, from imageboards to forums, hell even social media apparently.
 

Shiggy

Member
Sure they do, people in this thread like to severely undercut something called hype and excitement. Is media going to be more hyped and excited about being shown Uncharted 4 on stage in a conference hall or getting a memo?

Take a step back and look at some of Wii Us problems in the market. How exactly is what Nintendos been doing the last two years helped the situation? People dont understand what a Wii U is or why they should buy it, its not getting games, its a dead system, etc. So the answer is clearly to become even more insular, market to current customers and nintendo fans and send out normal everyday press kits and hope the media does your work for you?

Yea, good luck with all that, dont act surprised at the results.

With the games they showed last year they wouldn't have created more excitement or interest at a real conference. The Wii U simply is an unappealing product. It's like the Zune. Or the Surface tablet.
 

AniHawk

Member
Not just those 2, but every single company in the world who has scheduled a conference to hype their products, including Nintendo for 3 decades. Millions if not billions of dollars have straight up evaporated into thin air, because they were wasted contacting agencies, renting buildings, ordering props, setting up equipment and rehearsing lines - for decades. Its all culminating here, the truth finally exposed.

..or maybe people defending this and using incredibly ignorant rebuttals like "but the media will cover the news anyway!" are not full up to speed as to why hundreds of companies do this. Why even have a stream? Why not just tweet during E3? It will save them even more money, media will cover the news anyway
@NintendoOfAmerica - hey guise, we got Legend of Zelda HD coming out! Get hyped xoxoxox

It does not matter anyway, when Nintendo announces in 2015 or 2016 or whatever, that they will hold a live conference it will be "oh great idea!" and "yep this is the right time to hold a press conference!"

Just enjoy the games, and focus on that, E3, media, journalists etc should not be all that important.

unless your stage show is really just that- a show (like microsoft's xbox one e3 last year, if people were actually paid to applause), there's so less reason to do these. press conferences in years prior were not streamed to the public. they were conferences for the press. go back to 1996 and you'll see a somewhat small room that isn't modest, but isn't decked out with a lot of flash either. it was there to provide a nice environment to get information across. actually, some of the theater showings at e3 like valve's 2004 half-life 2 showing or bioware's mass effect 2 showing at 2010 reminded me of what those smaller ones looked like.

there's been an increasing demand to make a show out of these things, and that's not really what they're for. i'm personally a little surprised they aren't having an onstage demonstration for the new qol service devices, but given the audience i think it would have fell flat.

i think the key to having a really good 'press conference' is to have a well-orchestrated and tight show. it can't be about sales numbers and some guy talking business partnerships and business philosophies for several minutes. you can't really demo stuff a whole lot anymore either. but stuff like that is really difficult, and honestly i felt that only microsoft's was the only 'press conference' that did what it was supposed to do.

with a scripted event they can definitely put some production value into more unorthodox presentation elements. you can have things like multiple takes so not everyone is exploring humor with wooden delivery. the best thing would be to have both- if only there was a guaranteed audience reaction.
 
Glorious thread. ^^

Holding a 90min conference: billions of dollars spend
Renting the fucking nokia theatre for several days: Cheaping out.

Making fun of a competitor live: great E3 showing
Having the biggest booth: Skipping E3

etc etc
 

Albo

Member
And as I said, it's clear that Nintendo has calculated that the net result of this live conference is economically inferior to its logistics and costs. I'm not just talking about explicit costs here, but also implicit costs.

When Nintendo has a live press conference:

1) Despite planning and coordination, the event can be unpredictable (cf. Miyamoto's Skyward Sword messup). Digital events are always 100% on-point. The only unpredictability is the reliability of the hosting servers, but Nintendo is getting rid of that concern by broadcasting through a wide variety of hosts (Twitch, YouTube, Ustream, Nico Nico, etc.) And, you can have that hosting server problem with livestreams of normal pre-E3 conferences as well.

2) It's from a Japanese company to an English-speaking audience that requires on-the-fly translators / interpreters, and can result in a less-than-seamless experience. In a Nintendo Direct / digital event, you can put up subtitles, or have an English voice seamlessly dub over Japanese speakers.

3) It costs more to host a massively-hyped pre-E3 press conference than a Smash Bros. tournament. Regardless if they rented out the actual theater, maintaining a massive-scale, live presentation is more difficult and expensive than just broadcasting it digitally.

4) It's presented to the press / industry figures instead of directly to the consumer. With a digital event, you can cut out the fluff + focus more on going in-depth (like when we visited the Platinum studios for Bayonetta 2) that you might not be able to do in a live conference.

5) Nintendo can more effectively leverage the event as a marketing tool. Conferences to the press are immediately judged with cheering...lack of cheering...near-silence, etc. These can have significant impacts on their momentum. Conferences to the consumer allows each person to derive their own opinion about the announcements at their own pace without any judgments immediately imposed upon them by the press.

6) This one is a bit silly. As we all know, Iwata-san isn't exactly a native English speaker. Iwata feels more comfortable with the pre-recorded Direct / digital events where he can re-record himself any time he messes up. Digital events are more relaxed environments for presenters, and it allows them to make appearances without actually flying to LA and standing in front of the press.

7) In Nintendo's opinion, attending E3 with a bunch of events + holding a cross-country E3 demo promotion + hosting a digital pre-E3 conference will have MORE BENEFIT FOR NINTENDO than a pre-E3 conference in terms of engaging the average consumer with their brand of marketing. All of the "value" that's lost from these gaudy presentations...Nintendo doesn't imagine they will lose anything significant.

The last one is key. Clearly there are people in this thread who disagree with that last point, and that's certainly a very valid way of looking at things.

There is a reason why Activision + EA + Microsoft + Sony do these conferences every year, and that's an important point to keep in mind.

Good post.

It seems like the benefits of play nintendo outweigh a single traditional conf from their perspective.
 

Daschysta

Member
This worries me. With so much emphasis on smash, it's like they are sorta telling us there is not much else. At least that is the vibe I get. Sad that this year's public event will be Smash exclusives as opposed to a smorgasbord of content.
Not really, What other Nintendo game is suuted for these kind of events? Why would they and how could they hype unannounced stuff pre e3 without spoiling said unannounced stuff?
 

llehuty

Member
I like this FU to the journalists nintendo is giving.

Nothhing changes for us, we were going to see it streaming anyway. This things are always less awkward, more packed and more interesting. Only bad thing I could think of is that we don't get to feel the reactions of a live audience there.

Journalists, on the other hand, have to watch that same stream... poor them...
 
Sure they do, people in this thread like to severely undercut something called hype and excitement. Is media going to be more hyped and excited about being shown Uncharted 4 on stage in a conference hall or getting a memo?

Take a step back and look at some of Wii Us problems in the market. How exactly is what Nintendos been doing the last two years helped the situation? People dont understand what a Wii U is or why they should buy it, its not getting games, its a dead system, etc. So the answer is clearly to become even more insular, market to current customers and nintendo fans and send out normal everyday press kits and hope the media does your work for you?

Yea, good luck with all that, dont act surprised at the results.
If there's any difference in excitement then it just shows how bad of a job the video game journalism industry is doing. You shouldn't be more excited for a game because they show it on a stage. You should be excited about and reporting on what the companies are showing, not the way they're showing it.

If someone gives a more glowing preview because they see the exact same Smash info on a stage at E3 instead of a stream then that preview is a fucking joke.
 

Oblivion

Fetishing muscular manly men in skintight hosery
And as I said, it's clear that Nintendo has calculated that the net result of this live conference is economically inferior to its logistics and costs. I'm not just talking about explicit costs here, but also implicit costs.

When Nintendo has a live press conference:

1) Despite planning and coordination, the event can be unpredictable (cf. Miyamoto's Skyward Sword messup). Digital events are always 100% on-point. The only unpredictability is the reliability of the hosting servers, but Nintendo is getting rid of that concern by broadcasting through a wide variety of hosts (Twitch, YouTube, Ustream, Nico Nico, etc.) And, you can have that hosting server problem with livestreams of normal pre-E3 conferences as well.

2) It's from a Japanese company to an English-speaking audience that requires on-the-fly translators / interpreters, and can result in a less-than-seamless experience. In a Nintendo Direct / digital event, you can put up subtitles, or have an English voice seamlessly dub over Japanese speakers.

3) It costs more to host a massively-hyped pre-E3 press conference than a Smash Bros. tournament. Regardless if they rented out the actual theater, maintaining a massive-scale, live presentation is more difficult and expensive than just broadcasting it digitally.

4) It's presented to the press / industry figures instead of directly to the consumer. With a digital event, you can cut out the fluff + focus more on going in-depth (like when we visited the Platinum studios for Bayonetta 2) that you might not be able to do in a live conference.

5) Nintendo can more effectively leverage the event as a marketing tool. Conferences to the press are immediately judged with cheering...lack of cheering...near-silence, etc. These can have significant impacts on their momentum. Conferences to the consumer allows each person to derive their own opinion about the announcements at their own pace without any judgments immediately imposed upon them by the press.

6) This one is a bit silly. As we all know, Iwata-san isn't exactly a native English speaker. Iwata feels more comfortable with the pre-recorded Direct / digital events where he can re-record himself any time he messes up. Digital events are more relaxed environments for presenters, and it allows them to make appearances without actually flying to LA and standing in front of the press.

7) In Nintendo's opinion, attending E3 with a bunch of events + holding a cross-country E3 demo promotion + hosting a digital pre-E3 conference will have MORE BENEFIT FOR NINTENDO than a pre-E3 conference in terms of engaging the average consumer with their brand of marketing. All of the "value" that's lost from these gaudy presentations...Nintendo doesn't imagine they will lose anything significant.

The last one is key. Clearly there are people in this thread who disagree with that last point, and that's certainly a very valid way of looking at things.

There is a reason why Activision + EA + Microsoft + Sony do these conferences every year, and that's an important point to keep in mind.

Your facts aren't incorrect, but in the end, does anyone care if those points are true?

The point is that the American people WANT a proper press conference.
 
R

Rösti

Unconfirmed Member
I recreated the Nintendo Digital Event logo using the one in the video as a reference. I thought someone might wanna use it (until Nintendo provides a vector version themselves).

The kerning isn't 100% as I only had a raster image to work with, but I think it's close.

nintendodigitaleventl8jex.png

The colors used are (in hex):

Nintendo logo grey: #909194 (usually 9D9C9C)
Blue text: #2490CF
Grey text: 919295

The typeface used is Teknik by Linotype. And that's it. I have it readily available in vector format as well. If anyone wants that, send me a PM.
 
But why? What is there to gain by doing both other than avoiding the impotent rage of games journalists? It's all the same information.

I think you sort of answer your own question, but also I think a lot of people would rather see a live stream that is actually live, rather than a "live" stream of something that was pre-recorded.
 

Chindogg

Member
Your facts aren't incorrect, but in the end, does anyone care if those points are true?

The point is that the American people WANT a proper press conference.

The American people could give a fuck less about a proper press conference. Gaming "press" and GAF care about E3. That's it.
 

Mory Dunz

Member
It is a little interesting that 2013's E3 was seen as bad, which it may have well been.

But if January 2013 direct didn't exist, or all those far away games were announced at Nintendo's 2013 E3, people would be saying it was an insane E3.
Heck, I wonder if they should've waited. Because then they would've announced:

X
WWHD
3DW
Yarn Yoshi
ALBW
DK
Smash
SMTxFE

All at the exact same time. And everyone would be saying, "Wow. All about the Gamez. Best E3 ever!"

Maybe having directs with announcements can sometimes take the gloss of E3, even when the games in question are years away anyway.
 

LordOfChaos

Member
Let's be honest; when was the last good Nintendo E3 conference? I'm okay with this.

It's not us neogafers the conference would benefit though, it's people who would take note of a big event like that but not watch a livestream specific to Nintendo. Wider audience, which they need.
 

Vlade

Member
And as I said, it's clear that Nintendo has calculated that the net result of this live conference is economically inferior to its logistics and costs. I'm not just talking about explicit costs here, but also implicit costs.

When Nintendo has a live press conference:

1) Despite planning and coordination, the event can be unpredictable (cf. Miyamoto's Skyward Sword messup). Digital events are always 100% on-point. The only unpredictability is the reliability of the hosting servers, but Nintendo is getting rid of that concern by broadcasting through a wide variety of hosts (Twitch, YouTube, Ustream, Nico Nico, etc.) And, you can have that hosting server problem with livestreams of normal pre-E3 conferences as well.

2) It's from a Japanese company to an English-speaking audience that requires on-the-fly translators / interpreters, and can result in a less-than-seamless experience. In a Nintendo Direct / digital event, you can put up subtitles, or have an English voice seamlessly dub over Japanese speakers.

3) It costs more to host a massively-hyped pre-E3 press conference than a Smash Bros. tournament. Regardless if they rented out the actual theater, maintaining a massive-scale, live presentation is more difficult and expensive than just broadcasting it digitally.

4) It's presented to the press / industry figures instead of directly to the consumer. With a digital event, you can cut out the fluff + focus more on going in-depth (like when we visited the Platinum studios for Bayonetta 2) that you might not be able to do in a live conference.

5) Nintendo can more effectively leverage the event as a marketing tool. Conferences to the press are immediately judged with cheering...lack of cheering...near-silence, etc. These can have significant impacts on their momentum. Conferences to the consumer allows each person to derive their own opinion about the announcements at their own pace without any judgments immediately imposed upon them by the press.

6) This one is a bit silly. As we all know, Iwata-san isn't exactly a native English speaker. Iwata feels more comfortable with the pre-recorded Direct / digital events where he can re-record himself any time he messes up. Digital events are more relaxed environments for presenters, and it allows them to make appearances without actually flying to LA and standing in front of the press.

7) In Nintendo's opinion, attending E3 with a bunch of events + holding a cross-country E3 demo promotion + hosting a digital pre-E3 conference will have MORE BENEFIT FOR NINTENDO than a pre-E3 conference in terms of engaging the average consumer with their brand of marketing. All of the "value" that's lost from these gaudy presentations...Nintendo doesn't imagine they will lose anything significant.

The last one is key. Clearly there are people in this thread who disagree with that last point, and that's certainly a very valid way of looking at things.

There is a reason why Activision + EA + Microsoft + Sony do these conferences every year, and that's an important point to keep in mind.

Thanks for these thoughts.

I honestly thought this level of E3 participation would be enough to connect with the industry again. Maybe I still do, they are on the floor, right? I've moved beyond being surprised by gaming press ninty rage to just being disappointed.

Maybe this will be an E3 they have to weather as a step in the right direction. Maybe a press conference would've met the same condescending hostility. Either way I can't help but hope the spectacle is awesome and the reveals are great - same for each of the big 3.
 
So wait, let me get this right:

A new Zelda and new games means they are giving up but a new Metroid and new games would mean they weren't???

You should probably read more carefully.

If they had Zelda as well as a new Metroid and other big name, new games they would be having a press conference. I think all they have is Zelda and games we have already heard about a million times.

They don't feel like they have enough new content to compete with the other companies so are sitting out the press conference war.

I don't think there will be any more new games in development for WiiU than the ones we already know about. They are internally moving on from WiiU and that's the right thing to do.
 

Daschysta

Member
Nintendo has quite the online marketing team. Alot of smart promotions recently. The fact that they are hyping the event this early has my hype through the roof. They need to really get every Nintendo fan on board here and they can at least have gamecube level success with the wii u. Fanservice and stuff like this really helps. AAl this smash stuff, Zelda U, X Bayonetta blowout, smtxfe, a teaser about Retros next game, Fatal Frame, and a collab or two (possibly a new Miyamoto IP that's Pikmin quality) would be god tier and if the stream has the panache of this and the tomodachi vid all the better!
 

Neff

Member
Zelda Wii U will go back to physical controlls. It has to with the gamepad.

I do believe that they said after Skyward Sword that they don't want to go back to non-motion controls.

http://www.gamespot.com/articles/fu...ing-with-skyward-sword-slashing/1100-6347451/

Although that was some time ago, and Miyamoto has since divulged that he's aware that motion controls in Zelda aren't embraced by everyone.

http://uk.ign.com/articles/2012/06/08/e3-2012-miyamoto-talks-zelda-wii-u

So anything could happen. Packing both to please everyone would be my guess.

I can't wait. This E3 somehow feels more important than last years one for all three companies.

That's because it really, really is.
 

Riki

Member
It's not us neogafers the conference would benefit though, it's people who would take note of a big event like that but not watch a livestream specific to Nintendo. Wider audience, which they need.
But... It's a livestream either way... Regardless of if they do a live conference or not...
 
You should probably read more carefully.

If they had Zelda as well as a new Metroid and other big name, new games they would be having a press conference. I think all they have is Zelda and games we have already heard about a million times.

They don't feel like they have enough new content to compete with the other companies so are sitting out the press conference war.

I don't think there will be any more new games in development for WiiU than the ones we already know about. They are internally moving on from WiiU and that's the right thing to do.
Baseless speculation, all of it.
 

Jomjom

Banned
This is a very smart move on Nintendo's part, even though they have more than enough money to stage a full show at E3.

Sony should consider doing this as well, as they are the one out of the big three that has the least financial wherewithal to do these big shows.

Damn I really need to consider taking some vacation days for this E3!
 

Shiggy

Member
Why do you spend so much time commenting on irrelevance then???

Because I would love to see them become relevant again? Make interesting and appealing products instead of just the same over and over again? I guess everyone expects them to announced Animal Crossing U, which will just play and look like the last Animal Crossing.
 

Riki

Member
You should probably read more carefully.

If they had Zelda as well as a new Metroid and other big name, new games they would be having a press conference. I think all they have is Zelda and games we have already heard about a million times.

They don't feel like they have enough new content to compete with the other companies so are sitting out the press conference war.

I don't think there will be any more new games in development for WiiU than the ones we already know about. They are internally moving on from WiiU and that's the right thing to do.
Says who? Nintendo has been annoucing most of their major games through Directs for years now.
Because I would love to see them become relevant again? Make interesting and appealing products instead of just the same over and over again? I guess everyone expects them to announced Animal Crossing U, which will just play and look like the last Animal Crossing.
Which has what to do with them holding a live conference?
 

Timeaisis

Member
It's weird to me how they announce some pretty stellar happening for E3 (Smash Invitational, Pre-recorded "Digital Event" and freaking TREEHOUSE LIVE-STREAM and people are still mad about no press conference. I just don't get it. Does a press conference really matter that much? Or is the gaming media just sad that they don't get to be the news middle man like they usual can be with Sony and Microsoft?

I like the Direct approach. Right to the consumer. I'm super excited for the Treehouse Livestream.
 

Mory Dunz

Member
I do believe that they said after Skyward Sword that they don't want to go back to non-motion controls.

http://www.gamespot.com/articles/fu...ing-with-skyward-sword-slashing/1100-6347451/

Although that was some time ago, and Miyamoto has since divulged that he's aware that motion controls in Zelda aren't embraced by everyone.

http://uk.ign.com/articles/2012/06/08/e3-2012-miyamoto-talks-zelda-wii-u

So anything could happen. Packing both to please everyone would be my guess.

There will probably be some gyro controlled items.And random gamepad use for dungeons and touching stuff.
But I think sword attacks will be buttons.
 
Because I would love to see them become relevant again? Make interesting and appealing products instead of just the same over and over again? I guess everyone expects them to announced Animal Crossing U, which will just play and look like the last Animal Crossing.

Like Mario Kart 8???
 
Top Bottom