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Shadow Warrior 900p on XB1, 1080p on PS4; both 60fps; coming this summer

BiggNife

Member
I played a bit over half of this game around Christmas and couldn't bring myself to finish it. I don't mind locked arena encounters with floods of enemies when they work well, but there's so little variety in this game, new stuff is introduced at a crawl, and health is thrown at you 24/7 even on the hardest difficulty.

Yeah, the game really loses steam in the second half. The game just runs out of level and enemy variety so you have to go backwards through levels fighting the same enemies over and over. I loved it in the beginning but I had to force myself through the last few hours.

Having said that, it IS a pretty good game overall and I'm glad it's being exposed to a wider audience. Flying Wild Hog is a good team and I hope they get to make a sequel with better pacing.
 
No, I didn't mean 480p, I meant 640p (1152x640). And I was talking about this, specifically:

http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off

But that is old news and offtopic so I will stop here.

I see, old wounds. I never cared much for PS3's resolution deficiencies, and millions of other people obviously didn't either. That said, I thought the PS3 version of RDR was noticeably hurt by significantly reduced amounts of foliage. But as you said, that's far behind us now.
 
Seems to me like this gen is going to be a lot more even than last gen.

Nope - last gen you had games with equal visuals and same performance on ps3 and x360.

This gen this will be only possible if someone artificially cuts ps4 version to xbox one build.
 

Mrbob

Member
This game is so fun. It is the first person game for everyone. The mixing of melee and range combat is fantastic. Meaty campaign as well.
 
Hmm. Never played the original but the clips I've seen make it look like it would get repetitive pretty fast.

Has some interesting mechanics but I don’t play lots of shooters so probably a pass for me.
 
nvr forgit

1718E831FD786AD56B2A37BA5EB3B98EEC380579
 

Thrakier

Member
If 900 vs 1080 is going to be the main difference (if they didn't have to sacrifice anything else) than I think the XB1 is gonna be ok.

The difference is not 900p vs. 1080p, it is non-native resolution vs. native resolution. The visible difference between 900 and 1080 on a 1080p display is much bigger than, say 792o to 900p on a 1080p display.

And, at least if you ask me, no, sub-native resolutions are "not fine" in 2014. But then again, there are always people who are just fine with everything.
 

dark10x

Digital Foundry pixel pusher
I'm just waiting for them to bring the performance improvements over to PC. Demo ran poorly for me.
Full game ran poorly for me. Frame-times were fucked. I'd be seeing a solid 60 fps for average frame-rate but crazy spikes for consistency which introduced lots of stuttering. Looked awful.
 

ZeroAlpha

Banned
Shame this thread could not have just been titled 'Shadow Warrior coming to XBO and PS4 this summer, just brings out the exact same tired 'discussions' and 'humor' each thread.

On topic though, I missed this on PC so maybe it will be an excuse to get it on my PS4 when it arrives, I enjoyed the original a lot and this looks pretty great too.

While we are on this tangent I would love to see Rise of the Triad arrive on consoles as well even if it is super fast pace.
 

Camilos

Banned
Friendly question. Are we going to be doing this with every single game that comes out for both systems? Cause that's like a couple hundred threads with the same title.
 

Bgamer90

Banned
The difference is not 900p vs. 1080p, it is non-native resolution vs. native resolution. The visible difference between 900 and 1080 on a 1080p display is much bigger than, say 792o to 900p on a 1080p display.

Maybe to you but that's definitely not the case for me and many others. I really can't tell much of a difference between 900p and 1080p.

And, at least if you ask me, no, sub-native resolutions are "not fine" in 2014. But then again, there are always people who are just fine with everything.

Hence why these people play on consoles in the first place?
 

ICPEE

Member
I long for the day when people stop coming into a thread and whine about it LOL.

Nobody is arguing over whether the game is fun, its been well received on PC, we can watch gameplay, Limp Biscuit does a great beta preview, it looks good.

The main question of this PC port is how well it has transferred to next gen consoles.

And that means FPS and resolution with respect to the main display people use for console gaming in the living room, large 1080p displays.

Speak for yourself, but I want games in 2014 on next gen consoles at full HD resolution thanks, and 60 fps if they can squeeze it, and locked if they can.

Will I enjoy the game more with good optimised code ? YES.
Yeah sure, resolution and framerate is important but what i was saying is that people tend to put too much stock into it at times.

Take The Order 1886 threads for example. How many times have you had talk about the game being derailed by talk of resolution. Its been beaten to death and its still getting clobbered. It seems its the only thing that's important at times in threads and im certainly not complaining about it. Just an observation.

I am not saying buy whatever the devs put out, no way. Just to try and observe the game as a whole.
 

BibiMaghoo

Member
..start appreciating the games these devs are slaving over day and night for us to enjoy.

Fuck me, it's obviously terrible that they don't get paid to do it, or that they were forced into that career path. Good job then that no one has to pay for these games after the devs have been paid to make them before we get to play them. That would be bad.

We should just thank them all for their kindness, loyalty to customers, and slave labor like hard work, that goes completely unrewarded...

Really dude, get some perspective, we owe them nothing.
 

cripterion

Member
Has been sitting on my Steam list for a while, I remember trying the first level, wasn't really all that.

I had fond memories of the original though.
 

Corpekata

Banned
Has been sitting on my Steam list for a while, I remember trying the first level, wasn't really all that.

I had fond memories of the original though.

I did the same. 1st level is not great. I'd suggest at least playing the first two levels, as the second is a large step up.
 

stn

Member
I saw pics of this, had you dual-wielding rifles and firing at some dude with wings and a staff. Has a great artistic style, I may get it.
 

DryvBy

Member
Shadow Warrior is great. Very difficult, funny, and over-the-top on just about everything. There's a survivor mode, too. Everyone that might be interested, check out a gameplay trailer. It's fun stuff.
 

Zabka

Member
Maybe to you but that's definitely not the case for me and many others. I really can't tell much of a difference between 900p and 1080p.
I was thinking that too, but then I saw AC4 post-1080p patch. It was like someone fixed the focus on the projector in a movie theater.
 

EGM1966

Member
Friendly question. Are we going to be doing this with every single game that comes out for both systems? Cause that's like a couple hundred threads with the same title.

I'd say probably. With the new Xbox One SKU and changes to Live the two devices gaming proposition is more similar than ever. Both consoles are going to have more than 90% the same games library and both offer the same online services.

That leaves three areas to differentiate them (which people are going to focus on):

  • exclusives - hence you'll see plenty of bickering threads about these
  • non-gaming features - what gamer cares about bickering about these when talking about games?
  • performance of multi-platform games - bingo!

Personally I see exclusives as less of a differentiator than they were and the non-gaming stuff doesn't excite the gaming blood as a differentiator for most so that leaves performance to bicker about the most as determining which is best - conclusion : expect lots of threads where resolution and graphical features are highlighted.

Obviously fighting over exclusives will still play a part right behind performance.
 

Two Words

Member
Yeah when I jumped from a 1600x900 monitor to a 1920x1080 monitor, it was no tiny bump. If you could put the two side by side on identical TVs, the difference is instantly noticeable.
 
I've got this on Steam. I bought it during a sale and loved what I played. My PC is very mediocre so I'm excited to get a better experience on my PS4.
 
I was thinking that too, but then I saw AC4 post-1080p patch. It was like someone fixed the focus on the projector in a movie theater.

Higher resolution is always good to have, all other things being equal. Still, I play 720p, 792p, 900p and 1080p games on my 1080p TV, and they all look good and sharp to me, even 720p Xbox 360 games. Some look better than others, of course, but the games I perceive as the best looking are not aleways those with the highest resolution. Even some sub-720p games are beautiful to look at (Alan Wake, for instance). In other words, resolution has never been a limiting factor to my enjoyment. I don't know why that seems to be so hard to comprehend to some people.
 

Danny Dudekisser

I paid good money for this Dynex!
Didn't realize this was coming to consoles. Well, that's good news. It'll remind everyone else what a good FPS is. You don't see those too often, these days.
 

timlot

Banned
I had a launch XB1 but returned it for a PS4, because I hated spending $60 for a game knowing that if I had a PS4 I would get a superior version for the same $60. I have both now though, because Microsoft is coming fast with the updates making XB1 much better has a all around media device I planned to use it for.
 
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