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Ori and the Blind Forest [Moon Studios, PC/Xbox One/Xbox 360]

tumblr_n6wzxnI9m71qf85oao1_500.jpg
i just noticed it said bling lol

is Ori a moog or some kind of rabbit squirrel thing
 

RégisEstUnCon

Neo Member
A game who looks like a melting pot of all the independant game that worked well last years. Nothing fantastic... (still more interesting than Limbo 2.0..)
 
Thanks again for all the awesome support. After almost four years of development, our entire dev team is so happy to finally see Ori out in the open!

There should be a few previews popping up today with videos that show around 10-15m of gameplay. The demo we showed at yesterdays showcase event is from a very early part of the game and it's been amazingly fun to just watch people finally get their hands on it now.

I hope that people that grew up playing games like A Link to the Past or Super Metroid are gonna get a crazy kick out of it - We _LOVE_ the polish and care those Nintendo games of the early 90s were made with, that commitment to insanely tight design throughout the entire game... I hope people get that same kinda feeling when they get their hands on Ori!

One thing to note while you guys are watching the videos should probably also be that we managed to stream absolutely all the content while playing, so you'll NEVER see Loading Times in Ori. It's one fully connected, completely seamless world... and it's surprising how much it feels like playing an old cartridge game if you never ever have to endure a Loading Screen :D

Thanks so much again for all the kind words! The response so far has been an absolute dream, unbelievable and seeing the smiles of all these people after they played Ori is making me feel like a million dollars :) :) :)
 
Thanks again for all the awesome support. After almost four years of development, our entire dev team is so happy to finally see Ori out in the open!

There should be a few previews popping up today with videos that show around 10-15m of gameplay. The demo we showed at yesterdays showcase event is from a very early part of the game and it's been amazingly fun to just watch people finally get their hands on it now.

I hope that people that grew up playing games like A Link to the Past or Super Metroid are gonna get a crazy kick out of it - We _LOVE_ the polish and care those Nintendo games of the early 90s were made with, that commitment to insanely tight design throughout the entire game... I hope people get that same kinda feeling when they get their hands on Ori!

One thing to note while you guys are watching the videos should probably also be that we managed to stream absolutely all the content while playing, so you'll NEVER see Loading Times in Ori. It's one fully connected, completely seamless world... and it's surprising how much it feels like playing an old cartridge game if you never ever have to endure a Loading Screen :D

Thanks so much again for all the kind words! The response so far has been an absolute dream, unbelievable and seeing the smiles of all these people after they played Ori is making me feel like a million dollars :) :) :)

woa dude, amazing job!

could you tell us if it's going to be released this year?
 

thetwinsattack

Neo Member
I thought this was the best moment of the MS conference and the wrist bands were a nice touch.

Quite remarkable music and visuals. Humbled!
 

JimiNutz

Banned
This just sounds better and better.
Games like this and Sunset Overdrive stole the show for me.
Very refreshing.
 

Sydle

Member
It looks incredible, reminded me of Studio Ghibli movies. I've watched this trailer more times than any other just to pick up on the little details throughout.

The wristbands were a great touch. Had good feels.

I hope it's out this year.
 
Thomas, you're a dev for Ori? Keep up the good work.

Ori was the most interesting game of E3 so far, for me. By that I mean, one I would actually purchase. The game looks really intruiging and sorta reminds me of Limbo; it's a very beautiful game that looks like it will be fun and touching.

I look forward to playing it for myself.

woa dude, amazing job!

could you tell us if it's going to be released this year?

Holiday 2014 is the release date, says so in the OP.
 
Thomas, you're a dev for Ori? Keep up the good work.

Ori was the most interesting game of E3 so far, for me. By that I mean, one I would actually purchase. The game looks really intruiging and sorta reminds me of Limbo; it's a very beautiful game that looks like it will be fun and touching.

I look forward to playing it for myself.



Holiday 2014 is the release date, says so in the OP.


oh I see, my bad then, I accidentally missed that
 
Thanks again for all the awesome support. After almost four years of development, our entire dev team is so happy to finally see Ori out in the open!

There should be a few previews popping up today with videos that show around 10-15m of gameplay. The demo we showed at yesterdays showcase event is from a very early part of the game and it's been amazingly fun to just watch people finally get their hands on it now.

I hope that people that grew up playing games like A Link to the Past or Super Metroid are gonna get a crazy kick out of it - We _LOVE_ the polish and care those Nintendo games of the early 90s were made with, that commitment to insanely tight design throughout the entire game... I hope people get that same kinda feeling when they get their hands on Ori!

One thing to note while you guys are watching the videos should probably also be that we managed to stream absolutely all the content while playing, so you'll NEVER see Loading Times in Ori. It's one fully connected, completely seamless world... and it's surprising how much it feels like playing an old cartridge game if you never ever have to endure a Loading Screen :D

Thanks so much again for all the kind words! The response so far has been an absolute dream, unbelievable and seeing the smiles of all these people after they played Ori is making me feel like a million dollars :) :) :)

Super Metroid influenced? For real?

Holy shit!
 
By far teh best part of the MS conference and guess what? Not a "AAA" title.
People need to stop with this "indie" prejudice. There are good games and bad games. I don't fucking care about budget size.
 

wouwie

Member
This was the best thing to come out of E3 for me. It looks stunning and i can't wait to see more gameplay. This is the kind of game for which i would buy an Xbox One.
 

Gruco

Banned
Gorgeous looking game for sure. This and Sunset Overdrive immediately grabbed my attention.

If that wasn't enough - Super Metroid and LttP influenced? Day one ya'll.
 

Altazor

Member
Thank you guys so much for the encouraging words... E3 has been CRAZY for us so far! We've been working on Ori in secret for 4 years and it's so good to finally see people play it. Hope I'll meet some of you at the show floor, I'd love for ALL of you to get the chance to play it!! Thank you!

Oh: website is up now: http://www.oriblindforest.com

it looks BEAUTIFUL, and I'll be getting it on PC when it's released. Keep up the good work!

Fake edit: I also thought at first glance this was Noogy's next game after DUST. Artstyle is similar but different enough.
 

Jobbs

Banned
Thanks again for all the awesome support. After almost four years of development, our entire dev team is so happy to finally see Ori out in the open!

There should be a few previews popping up today with videos that show around 10-15m of gameplay. The demo we showed at yesterdays showcase event is from a very early part of the game and it's been amazingly fun to just watch people finally get their hands on it now.

I hope that people that grew up playing games like A Link to the Past or Super Metroid are gonna get a crazy kick out of it - We _LOVE_ the polish and care those Nintendo games of the early 90s were made with, that commitment to insanely tight design throughout the entire game... I hope people get that same kinda feeling when they get their hands on Ori!

One thing to note while you guys are watching the videos should probably also be that we managed to stream absolutely all the content while playing, so you'll NEVER see Loading Times in Ori. It's one fully connected, completely seamless world... and it's surprising how much it feels like playing an old cartridge game if you never ever have to endure a Loading Screen :D

Thanks so much again for all the kind words! The response so far has been an absolute dream, unbelievable and seeing the smiles of all these people after they played Ori is making me feel like a million dollars :) :) :)

This game is so inspiring. It was the game that interested and excited me most of anything at any of the conferences. I hope one day I can make a game as beautiful as this, or even anywhere near it. You make me want to be better!

Also -- how big is your dev team?

Also #2 -- I'd love to know anything you could tell me (which is probably very little, but it can't hurt to ask) about what sort of tools and processes you use to create the game and its amazing look.
 

rokkerkory

Member
Thanks again for all the awesome support. After almost four years of development, our entire dev team is so happy to finally see Ori out in the open!

There should be a few previews popping up today with videos that show around 10-15m of gameplay. The demo we showed at yesterdays showcase event is from a very early part of the game and it's been amazingly fun to just watch people finally get their hands on it now.

I hope that people that grew up playing games like A Link to the Past or Super Metroid are gonna get a crazy kick out of it - We _LOVE_ the polish and care those Nintendo games of the early 90s were made with, that commitment to insanely tight design throughout the entire game... I hope people get that same kinda feeling when they get their hands on Ori!

One thing to note while you guys are watching the videos should probably also be that we managed to stream absolutely all the content while playing, so you'll NEVER see Loading Times in Ori. It's one fully connected, completely seamless world... and it's surprising how much it feels like playing an old cartridge game if you never ever have to endure a Loading Screen :D

Thanks so much again for all the kind words! The response so far has been an absolute dream, unbelievable and seeing the smiles of all these people after they played Ori is making me feel like a million dollars :) :) :)

Day 1 guys!! My game of show, so much emotions and atmosphere in the trailer. Thanks for making games like this.
 
Finally got a chance to watch everything Ori and I have to say, god bless the art and animation! Can't wait to play it.

Moon Studios: keep doing what you are doing.
 
Completed the E3 demo today and wow... what an incredible experience. It feels like a metroidvania game with moody music, insanely sweet graphics and super tight gameplay that reminds me of a classic Nintendo game. I love the little detail of different jumping animations if you jump consecutively, a la Mario 64. I forget what they called it but you can collect a certain orb that allows you to save (by holding B) at any spot you want so that if you die, you will respawn at that exact point. This is my game of E3 so far. Thank you Moon Studios!
 

rokkerkory

Member
Completed the E3 demo today and wow... what an incredible experience. It feels like a metroidvania game with moody music, insanely sweet graphics and super tight gameplay that reminds me of a classic Nintendo game. I love the little detail of different jumping animations if you jump consecutively, a la Mario 64. I forget what they called it but you can collect a certain orb that allows you to save (by holding B) at any spot you want so that if you die, you will respawn at that exact point. This is my game of E3 so far. Thank you Moon Studios!

man that sounds amazing

thanks for the info
 

VanWinkle

Member
100% honest here, I was just disappointed that I wouldn't be able to play this game but then remembered I have an Xbox One and will be able to.

I keep forgetting because I'm not used to having an Xbox platform, lol (well, I technically had a 360 but it wasn't used nor plugged in).
 

Schryver

Member
Almost wish this wasn't coming to PC so that It was another reason to buy an Xbone. Not sure I can justify a purchase yet
 
Thanks again for all the awesome support. After almost four years of development, our entire dev team is so happy to finally see Ori out in the open!

There should be a few previews popping up today with videos that show around 10-15m of gameplay. The demo we showed at yesterdays showcase event is from a very early part of the game and it's been amazingly fun to just watch people finally get their hands on it now.

I hope that people that grew up playing games like A Link to the Past or Super Metroid are gonna get a crazy kick out of it - We _LOVE_ the polish and care those Nintendo games of the early 90s were made with, that commitment to insanely tight design throughout the entire game... I hope people get that same kinda feeling when they get their hands on Ori!

One thing to note while you guys are watching the videos should probably also be that we managed to stream absolutely all the content while playing, so you'll NEVER see Loading Times in Ori. It's one fully connected, completely seamless world... and it's surprising how much it feels like playing an old cartridge game if you never ever have to endure a Loading Screen :D

Thanks so much again for all the kind words! The response so far has been an absolute dream, unbelievable and seeing the smiles of all these people after they played Ori is making me feel like a million dollars :) :) :)

Keep up the great work man. Such a beautifully realized vision - can't wait to see experience the entire story.
 

TrounceX

Member
Just wanted to post and say this game looks phenomenal and I am totally in on day 1.

Love the art style, the music, the ghibli-esque mask character, that adorable little white creature dude...I mean that reveal trailer is a work of art in itself. Hit me right in the feels at the end too. Bravo
 
My kid asked to watch the trailer four times in a row earlier. He thought it was a movie trailer. He was in awe as soon as the music starts and as soon as it was over asked me to take him to see it.

Amazing work Thomas!
 

skulpt

Member
Best game of the Microsoft conference. PC for sure. If Microsoft were smart, they would force the developer to drag their feet like they did with Titanfall for the 360 and make us PC gamers wait. ;) I kid, I kid. Oh crap. Please don't do that again Microsoft. That is just plain evil.
 
Thanks so much for all the awesome support, guys. And thanks to everyone who visited us at the showfloor. As I told people here, I was a little scared that people would just see Ori as an artsyfartsy indie game that'd make people cry, but man, we've spent so much time on design and trying to perfect the controls and the gameplay... really appreciate all the kind words and the absolute best is to see people smiling as they walk away after they played the game. I don't know what it is, but you guys are all awesome, thank you so much! :)
 
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