New Quest for Glory series, c'mon!
In the original QfG using text input to ask questions and figuring out what to do next, or who to talk to was amazing, their responses and learning about the world and people. Then there was climbing trees over and over to level up climbing(which actually mattered), throwing knives at the targets to level up throwing, joining one of the guilds, most notably the thieves guild was so memorable. Drinking Dragon's Breath... always a great idea! And the combat was fun and well done. The game had so much humor and many memorable characters. If they could figure out a way to make the game work again without betraying the core mechanics, I would be all over that.