br0ken_shad0w
Member
Make a list so I can try them. I'm really interested.
SCP-087 is probably one of the ones he's thinking of. It was a neat experiment that could really be fleshed out more.
Make a list so I can try them. I'm really interested.
Games like this, Dear Esther and Gone Home will be so much better once VR is in full stride.
I do not think you'll want to play PT with VR, honestly.
I do not think you'll want to play PT with VR, honestly.
the fact that petey is free really undervalues the whole experience. i was really expecting a cinematic with some very limited adjustments to the camera, or a game demo that's just cut from a larger game. i can't tell if this was done as a response to ground zeroes backlash, if this was a proof of concept shopped around, or what have you, but i think this is the sort of thing that should be sold at retail for a good price, like $20 or something (which may be prohibitively expensive actually, but it really depends on dev costs).
the guild series on the 3ds is a similar idea, but at that point i don't know why they're supposed to be part of one package. i would rather have a piece of work speak for itself.
and i don't think the game needs any further elaboration. it's smartly designed, it tells a story, and it even, somehow, has secrets for the player to find. it just feels like a complete package to me.
I do not think you'll want to play PT with VR, honestly.
I feel like this was Del toro's InSane project. It fits insanity in doing the same thing over and over trying to get a different result (result being leaving the house). I also believe that when they signed them for Silent Hill that it was too good to go unnoticed. They retooled it in fox engine, also giving the team experience on the engine, and created one of the most successful viral marketing campaigns in gaming history.
Edit: I think maybe paying for alphas on steam/psn might be a good thing, if it would spring up experiences like this.
Also , more people are talking about this then tomb raider, the order, and qb, so maybe people do want the short but well made experiences.
Make a list so I can try them. I'm really interested.
Could try The Stanley Parable, if you haven't already.I would buy a game that had 7-10 P.T. concept games on a disk. They don't have to all be horror. They don't have to be even similar. But there's something absolutely striking to me about a game with no cut scenes, no button prompts, no complex controls, no traditional...I don't know, anything...that relies 100% on its sound design and art design to convey an experience. To me, this is absolutely unique and priceless. I would love to have the opportunity to experience more of these.
Why not?